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Flow Like Wind (Apprentice)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Monk
Effects:
  Increases Haste of caster by 11.5.
  Increases Fervor of caster by 0.6.
  Decreases Defense of caster by 1.8.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 2.6.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Silent Threat II (Apprentice)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned.
Target
Enemy
Range
Up to 15.0 meters
Power
9
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
9

Monk
Effects:
  Increases Threat to target by 552 - 675

Waking Dragon (Apprentice)
A melee attack that does some extra damage.
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
1

Monk
Effects:
  Inflicts 4 - 7 melee damage on target

Mend (Apprentice)
Replenishes some of target's health and cures noxious impairments.
Target
Friend
Range
Up to 15.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Level
3

Monk
Effects:
  Dispels 8 levels of noxious hostile effects on target
  Heals target for 18.1 - 20.8% of caster's max health.
  This effect cannot be critically applied.
  The healing of this spell cannot be modified except by direct means

Crouching Tiger (Apprentice)
Greatly increases defense, deflection, aggression, base avoidance, physical and mental damage mitigation at the cost of offensive melee skills. This is the monk's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Monk
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.4% to base avoidance.
  Caster will deflect 9.5% of incoming attacks.
  Increases Parry of caster by 1.7.
  Decreases Slashing, Piercing and Crushing of caster by 1.8.
  Increases Aggression of caster by 1.0.
  Increases Defense and Deflection of caster by 1.7.
  Increases Mitigation of caster vs arcane damage by 146.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.

tin throwing axe
Damage
+1 Slashing
Hit Bonus
0%

Level
1


elm fighting batons
Staff

One-Handed Crushing

Damage
1 - 2
(2.11 Rating)
Delay
1.5 seconds
Level
1

All Mages, All Priests, Beastlord, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White

Frozen Palm (Apprentice)
A high damage melee attack that costs the monk's health instead of power.
Target
Enemy
Range
Up to 5.0 meters
Health
10
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
2

Monk
Effects:
  Inflicts 10 - 18 cold damage on target
Neales
85 Monk
Item Discoveries
Neales was first to discover 8 items* on their server**.
Item Discovery Date
Flow Like Wind (Apprentice)2006-02-02 10:12:32 PM
Silent Threat II (Apprentice)2006-02-03 12:17:27 AM
Waking Dragon (Apprentice)2006-02-02 10:10:45 PM
Mend (Apprentice)2006-02-02 10:10:41 PM
Crouching Tiger (Apprentice)2006-02-02 10:12:25 PM
tin throwing axe2006-02-02 10:02:20 PM
elm fighting batons2006-02-02 10:01:47 PM
Frozen Palm (Apprentice)2006-02-02 10:11:53 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).