Staunch Chestguard of Spite
1/2 red malice gem slots filled.
FABLED
488 Primary Attributes
1,408 Stamina
49.8 Crit Bonus
127.5 DPS
182.2 Multi Attack
16 Weapon Damage
Plate Armor (Chest)
Mitigation
912
Level
100
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Staunch Chestguard of Spite
0/2 red malice gem slots filled.
FABLED
481 Primary Attributes
1,398 Stamina
49.1 Crit Bonus
125.6 DPS
179.5 Multi Attack
15.8 Weapon Damage
Plate Armor (Chest)
Mitigation
912
Level
100
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Heroic Dash VIII (Grandmaster)
An attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the Paladin.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
119
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
99
Paladin
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 259 - 432 divine damage on target
• Increases Threat to target by 12,145
Rebuke IX (Grandmaster)
Impairment that interrupts the target and reduces the physical damage resistance of the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
132
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
97
Templar
Effects:
• Interrupts target
• Decreases Combat Mitigation of target by 2.0.
• Decreases Mitigation of target vs physical damage by 1,996.
Holy Strike VII (Grandmaster)
A melee attack that deals divine damage and additional divine damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
180
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
100
Paladin
Effects:
• Inflicts 733 - 1,222 divine damage on target
• Inflicts 244 - 407 divine damage on target every 4 seconds.
Demonstration of Faith VIII (Grandmaster)
Wards the paladin's target, preventing them from taking damage.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
222
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
24 seconds
Level
99
Paladin
Effects:
• Wards target against 2,058 points of all damage
Divine Inspiration VIII (Grandmaster)
Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage.
FABLED
Target
Group (AE)
Power
193
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
96
Paladin
Effects:
• On a hit this spell may cast Divine Strike on target of attack. Triggers about 1.6 times per minute.
• Inflicts 256 - 426 divine damage on target.
• Inflicts 256 - 426 divine damage on target.
• If target is undead
Decree V (Grandmaster)
Deals instant divine damage and interrupts the target and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
180
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
24.0% Easier
Level
100
Paladin
Effects:
• Interrupts target encounter
• Inflicts 602 - 1,004 divine damage on target encounter.
Righteousness VIII (Grandmaster)
Increases the hate of all enemies in an encounter towards the paladin and decreases their arcane resistance.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
119
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
43.0% Easier
Level
96
Paladin
Effects:
• Increases Threat to target encounter by 8,065 - 9,715
• Decreases Combat Mitigation of target encounter by 1.5.
• Decreases Mitigation of target encounter vs arcane damage by 1,935.
Virtue VII (Grandmaster)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
99
Templar
Effects:
• Increases STR and WIS of target by 219.0.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 640.
Crusade VII (Grandmaster)
Increases the wisdom, spell resistance, and healing of all the Paladin's allies.
FABLED
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
94
Paladin
Effects:
• Increases WIS of raid and group members (AE) by 95.7.
• Increases Fervor of raid and group members (AE) by 1.7.
• If priest
• Increases Mitigation of raid and group members (AE) vs elemental, noxious and arcane damage by 347.
• Increases heal amounts of raid members by 5.26%.
Divine Smite IX (Grandmaster)
Deals instant divine damage to target enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
35.4% Easier
Level
92
Templar
Effects:
• Inflicts 700 - 855 divine damage on target.
Lay on Hands VII (Grandmaster)
Replenishes health instantly and increases the target's maximum health and physical mitigation for a short duration. This spell does not have a casting time.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
601
Recovery
0.5 seconds
Recast
300 seconds
Duration
30 seconds
Level
94
Paladin
Effects:
• Heals target for 74.5 - 91.1% of caster's max health.
• This effect cannot be critically applied.
• Increases Max Health of target by 1,526.7.
• Increases Mitigation of target vs physical damage by 1,737.
• The healing of this spell cannot be modified except by direct means
Mark of Divinity VII (Grandmaster)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
124
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
93
Templar
Effects:
• Decreases Combat Mitigation of target by 1.4.
• Decreases Mitigation of target vs arcane damage by 1,875.
• When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
• Heals target for 98 instantly and every 2 seconds.
Involuntary Gift VI (Grandmaster)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
127
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
95
Templar
Effects:
• On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
• Dispels 176 levels of physical hostile effects on target
• Heals targets in Area of Effect for 443 - 541.
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
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Item Discoveries |
Ebinel was first to discover 15 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).