Lifetap II (Master)
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
168
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
32.8% Easier
Level
35
Necromancer
Effects:
• Inflicts 461 disease damage on target.
• Heals caster for 304.
Whirling Blades II (Adept)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
31
Assassin
Effects:
• Increases Fervor of caster by 1.3.
• Decreases Defense of caster by 9.3.
• Increases Slashing, Piercing, Ranged and Crushing of caster by 16.7.
• On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
• Inflicts 90 - 151 melee damage on target
Bladebreaker
TREASURED
1 Stamina
1 Primary Attributes
Buckler (Shield)
Slots
Secondary
Protection
5
Level
1
All Priests, All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
a shard of stone
A small shard of what looks to be some sort of precious object. A merchant might pay a few coin for this item.
advanced craftsman volume 14
UNCOMMON
Level
14
Carpenter, Provisioner, Woodworker
Recipes:
Advanced Scholar Volume 14
UNCOMMON
Level
14
Alchemist, Jeweler, Sage
Recipes:
Advanced Scholar Volume 12
UNCOMMON
Level
12
Alchemist, Jeweler, Sage
Recipes:
Bloom (Adept)
Instantly heals some of target ally's health, and replenishes their health over time for a short duration.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
46
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
15
Fury, Warden
Effects:
• Heals target for 73 - 89.
• Heals target for 12 - 15 every second.
A Foul Wind
NO-VALUE NO-TRADE LORE
Advanced Scholar Volume 19
UNCOMMON
Level
19
Alchemist, Jeweler, Sage
Recipes:
waxed leather belt
TREASURED
1 Stamina
1 Primary Attributes
Slots
Waist
Level
1
Adornment Slots:
White
ATTUNEABLE
tanned leather pelt
A large soft bear pelt. A merchant might pay a few coin for this item.
Buckler of Benevolence
TREASURED
1 Stamina
1 Primary Attributes
Buckler (Shield)
Slots
Secondary
Protection
5
Level
1
All Priests, All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
alderwood buckler
TREASURED
1 Stamina
1 Primary Attributes
Buckler (Shield)
Slots
Secondary
Protection
5
Level
1
All Priests, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
threadbare cap
1 Stamina
1 Primary Attributes
Cloth Armor (Head)
Mitigation
1
Level
1
Adornment Slots:
White
copper bangle
TREASURED
1 Stamina
1 Primary Attributes
Slots
Wrist
Level
1
Adornment Slots:
White
ATTUNEABLE
a fin bone
A merchant might pay a few coin for this item.
rawhide pants
1 Stamina
1 Primary Attributes
Leather Armor (Legs)
Mitigation
2
Level
1
All Fighters, All Priests, All Scouts
Adornment Slots:
White
a musk gland
A strongly odorous gland that came from a small animal. A merchant might pay a few coin for this item.
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Item Discoveries |
Namian was first to discover 25 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).