Doomwing's Tower Shield of Fortitude
FABLED
2,794 Primary Attributes
5,575 Stamina
104,474 Power
166,243 Health
390 Crit Chance
8980.3 Potency
61.2 Max Health
225 Resolve
16 Block Chance
424 Overcap Crit Bonus
Tower Shield
Slots
Secondary
Protection
4,378
Level
120
Berserker, Guardian, Paladin, Shadowknight
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 6,088 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Red, Blue, Cyan
HEIRLOOM ATTUNEABLE
Stormshield's Plate Helm of Fortitude
LEGENDARY
2,307 Primary Attributes
4,684 Stamina
84,045 Power
133,737 Health
210 Resolve
18 AE Auto
6312.5 Potency
12.8 Block Chance
326 Overcap Crit Bonus
Plate Armor (Head)
Mitigation
879
Level
120
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Acrylia Stirrups of Striking
UNCOMMON
Slots
Stirrup
Level
120
HEIRLOOM ORNATE ATTUNEABLE
Lunar Girding
When obtained Lunar Girding will unlock the purchase of all Destruction bracer's up to Leaven Scalemail, Obscura-weave, Shadowguarded, and Affixed Shadestrike tiers for all characters on the account.
FABLED
1,373 Primary Attributes
2,754 Stamina
57,041 Power
299,682 Health
195 Resolve
127.9 Casting Speed
2831 Potency
35 Max Health
140 Overcap Crit Bonus
16,372 Ability Mod
Plate Armor (Forearms)
Mitigation
1,017
Level
120
All Fighters, All Mages, All Scouts, Defiler, Fury, Inquisitor, Mystic, Templar, Warden
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Unyielding Benediction III (Journeyman)
An augmentation that grants an ally the chance to absorb a physical damage attack whenever they are struck in combat. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
825
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
111
Templar
Effects:
• Wards target against 157 points of physical damage
• When damaged with a melee weapon this spell has a 8.5% chance to cast Divine Shield on caster. Lasts for 10.0 seconds.
• Will absorb physical damage. This spell will absorb a total of 1 attack.
• Will trigger off of crush, pierce or slash abilities.
Shield of Faith VIII (Journeyman)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
HANDCRAFTED
Target
Group (AE)
Power
2234
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
111
Templar
Effects:
• Wards group members (AE) against 2,475 points of arcane damage
• Increases Mitigation of group members (AE) vs arcane damage by 19,587.
Meliorate XII (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
1323
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
111
Templar
Effects:
• Heals target for 1,503 - 1,837.
Symbol of Marzin IX (Journeyman)
A group augmentation that increases the arcane resistance and stamina of the templar's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
112
Templar
Effects:
• Increases Max Health of group members (AE) by 8.8%.
• Increases Mitigation of group members (AE) vs arcane damage by 4,235.
Divine Smite XI (Journeyman)
Deals instant divine damage to target enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
653
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
25.2% Easier
Level
112
Templar
Effects:
• Inflicts 2,061 - 2,519 divine damage on target.
Aegolism X (Journeyman)
An augmentation that increases the stamina and melee offensive skills of the templar's ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
112
Templar
Effects:
• Increases Weapon Damage of target by 21.4.
• Increases Max Health of target by 35.0%.
Sanctuary IV (Journeyman)
A group augmentation that prevents the group from being affected by control spells for a short duration. Control spells include any type of stun, mesmerize, root, stifle, daze, and fear. This spell no longer has a chance to break when damage is received. In PVP combat, this will also make the caster's group immune to taunt effects.
HANDCRAFTED
Target
Group (AE)
Power
1858
Casting
2 seconds
Recovery
0.5 seconds
Recast
140 seconds
Duration
20.6 seconds
Level
115
Templar
Effects:
• Applies Holy Intercession. Lasts for 30.0 seconds.
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 565 - 690.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
• Makes group members (AE) immune to Root effects
• Makes group members (AE) immune to Stifle effects
• Makes group members (AE) immune to Stun effects
• Makes group members (AE) immune to Fear effects
• Makes group members (AE) immune to Daze effects
• Makes group members (AE) immune to Mesmerize effects
Involuntary Gift VIII (Journeyman)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
929
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
115
Templar
Effects:
• On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
• Dispels 138 levels of physical hostile effects on target
• Heals targets in Area of Effect for 369 - 451.
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Glory VII (Journeyman)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
929
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
115
Templar
Effects:
• On a hostile ability cast this spell will cast Combat Glory on target. Lasts for 2.0 seconds. This effect normalizes based off of a three second triggering event.
• Wards group members (AE) against 6 points of all damage
• Heals group members (AE) for 897.
• This effect can only trigger once every 0.5 - 3.5 seconds.
Sign of Pacification VIII (Journeyman)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
1364
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
13.5 seconds
Resistability
12.0% Easier
Level
116
Templar
Effects:
• Decreases Combat Mitigation of target by 41.5.
• Dazes target
• Epic targets gain an immunity to Daze effects of 40.5 seconds and duration is reduced to 4.5 seconds.
• Resistibility increases against targets higher than level 135.
Awestruck VI (Journeyman)
Stuns an opponent for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
1705
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
7.4 seconds
Resistability
12.0% Easier
Level
116
Templar
Effects:
• Decreases Combat Mitigation of target by 41.5.
• Stuns target
• Epic targets gain an immunity to Stun effects of 22.3 seconds and duration is reduced to 2.5 seconds.
• Resistibility increases against targets higher than level 135.
Warring Deities IX (Journeyman)
Deals divine damage over time to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
1839
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
117
Templar
Effects:
• Inflicts 673 - 823 divine damage on target.
• Inflicts 280 - 343 divine damage on target every 4 seconds.
Rebuke XI (Journeyman)
Impairment that interrupts the target and reduces the physical damage resistance of the target.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
1247
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
117
Templar
Effects:
• Interrupts target
• Decreases Combat Mitigation of target by 32.9.
• Decreases Mitigation of target vs physical damage by 2,939.
Vital Intercession XI (Journeyman)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
"Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
2400
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
118
Templar
Effects:
• When any damage is received this spell will cast Supplicant's Prayer on target.
• Heals target for 569 - 695.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Unswerving Hammer VI (Journeyman)
Summons a large animated hammer that the templar has full control of for a short duration. The hammer will sometimes knockdown an enemy on a successful hit.
HANDCRAFTED
Target
Caster
Power
21960
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
45 seconds
Level
118
Templar
Effects:
Divine Strike XI (Journeyman)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
1421
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
118
Templar
Effects:
• Inflicts 2,607 - 3,186 divine damage on target.
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Item Discoveries |
Lareina was first to discover 52 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).