White-saddled Dervish Destrier
This item may be placed on the floor of all house types.
This mount can be removed by its owner from your home to ride outdoors.
TREASURED
Rent Status Reduction
55
NO-VALUE NO-TRADE
Hardened Ice Breastplate
LEGENDARY
38 Primary Attributes
38 Stamina
15 Combat Skills
0.5 Crit Bonus
1.7 Crit Chance
2.5 Potency
60 Ability Mod
Plate Armor (Chest)
Mitigation
470
Level
72
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Heroic Dash (Apprentice)
An attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the Paladin.
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
13
Paladin
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 11 - 19 divine damage on target
• Increases Threat to target by 879
Demonstration of Faith (Apprentice)
Wards the paladin's target, preventing them from taking damage.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
34
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
24 seconds
Level
12
Paladin
Effects:
• Wards target against 111 points of all damage
Knight's Stance II (Apprentice)
Greatly increases defense, aggression, base avoidance, stamina, physical, and arcane damage mitigation at the cost of offensive melee skills. This is the paladin's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2592000 seconds
Level
16
Paladin
Effects:
• Reduces physical damage done to caster by 5%.
• Increases STA of caster by 25.1.
• Adds 2.9% to base avoidance.
• Decreases Crushing, Piercing and Slashing of caster by 3.6.
• Increases Aggression and Defense of caster by 4.6.
• Increases Mitigation of caster vs arcane damage by 328.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Crusade (Apprentice)
Increases the wisdom, spell resistance, and healing of all the Paladin's allies.
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
18
Paladin
Effects:
• Increases WIS of raid and group members (AE) by 9.7.
• Increases Fervor of raid and group members (AE) by 0.2.
• If priest
• Increases Mitigation of raid and group members (AE) vs elemental, noxious and arcane damage by 36.
• Increases heal amounts of raid members by 2.97%.
Knight's Stance (Apprentice)
Greatly increases defense, aggression, base avoidance, stamina, physical, and arcane damage mitigation at the cost of offensive melee skills. This is the paladin's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2592000 seconds
Level
4
Paladin
Effects:
• Reduces physical damage done to caster by 5%.
• Increases STA of caster by 12.5.
• Adds 2.9% to base avoidance.
• Decreases Crushing, Piercing and Slashing of caster by 1.3.
• Increases Aggression and Defense of caster by 1.7.
• Increases Mitigation of caster vs arcane damage by 146.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Clarion II (Apprentice)
Increases the target's hate towards the paladin, with increasing hate over time.
Target
Enemy
Range
Up to 15.0 meters
Power
9
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
6 seconds
Resistability
34.0% Easier
Level
9
Paladin
Effects:
• Increases Threat to target by 414 - 506 instantly and by 82 - 101 every 2 seconds thereafter
Wrath Stance (Apprentice)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4
Paladin
Effects:
• Increases STR of caster by 12.5.
• Increases Fervor of caster by 0.6.
• Decreases Defense of caster by 1.8.
• Increases Crushing, Piercing, Slashing and Disruption of caster by 2.6.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Righteousness (Apprentice)
Increases the hate of all enemies in an encounter towards the paladin and decreases their arcane resistance.
Target
Enemy
Range
Up to 15.0 meters
Power
13
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
34.0% Easier
Level
8
Paladin
Effects:
• Increases Threat to target encounter by 369 - 451
• Decreases Combat Mitigation of target encounter by 0.1.
• Decreases Mitigation of target encounter vs arcane damage by 109.
Prayer of Healing II (Apprentice)
Heals the paladin's group and increases their maximum health for a short duration.
Target
Group (AE)
Power
48
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
15 seconds
Level
16
Paladin
Effects:
• Heals group members (AE) for 117 - 143.
• Increases Max Health of group members (AE) by 64.2.
Prayer of Healing (Apprentice)
Heals the paladin's group and increases their maximum health for a short duration.
Target
Group (AE)
Power
10
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
15 seconds
Level
3
Paladin
Effects:
• Heals group members (AE) for 22 - 27.
• Increases Max Health of group members (AE) by 16.7.
Penitent Kick II (Apprentice)
A melee attack that deals divine damage and knocks the target down.
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
19
Paladin
Effects:
• Applies Knockdown. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Inflicts 27 - 46 divine damage on target
Resolute Faith (Apprentice)
Grants the paladin a chance to shield an ally from melee attacks, by allowing the target a chance to use the paladin's avoidance check after their own avoidance check. This also increases the paladin's defense skill.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21
Paladin
Effects:
• Grants target a 14% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Defense of caster by 3.0.
Clarion III (Apprentice)
Increases the target's hate towards the paladin, with increasing hate over time.
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
6 seconds
Resistability
34.0% Easier
Level
17
Paladin
Effects:
• Increases Threat to target by 773 - 945 instantly and by 154 - 189 every 2 seconds thereafter
Faith Strike II (Apprentice)
A melee attack that deals some damage and replenishes some of the paladin's health.
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
6
Paladin
Effects:
• Inflicts 10 - 16 divine damage on target
• Heals caster for 1.4 - 1.7% of caster's max health.
• This effect cannot be critically applied.
Divine Inspiration (Apprentice)
Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage.
Target
Group (AE)
Power
22
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
9
Paladin
Effects:
• On a hit this spell may cast Divine Strike on target of attack. Triggers about 1.6 times per minute.
• Inflicts 10 - 17 divine damage on target.
• Inflicts 10 - 17 divine damage on target.
• If target is undead
Ancient Wrath (Apprentice)
Does instant divine damage to nearby enemies surrounding the paladin. This spell has a chance to stun anyone it damages.
Target
Caster
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
2.5 seconds
Resistability
12.0% Easier
Level
14
Paladin
Effects:
• Inflicts 36 - 60 divine damage on targets in Area of Effect.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 33.
Divine Vengeance (Apprentice)
A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead.
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
11
Paladin
Effects:
• Applies Divine Vengeance. Lasts for 2.0 seconds.
• Inflicts 28 - 47 divine damage on target.
• Inflicts 24 - 41 divine damage on target.
• If target is undead
• Stuns target
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
• Inflicts 12 - 20 divine damage on target
Judgment II (Apprentice)
Interrupts the target and deals instant divine damage.
Target
Enemy
Range
Up to 30.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
13
Paladin
Effects:
• Interrupts target
• Inflicts 33 - 56 divine damage on target.
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Item Discoveries |
Silvershield was first to discover 23 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).