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Grandmaster's Skullcap of Elements
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Leather Armor (Head)

Mitigation
272

Level
80

All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Involuntary Gift IV (Master)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
101
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
21.0% Easier
Level
75

Templar
Effects:
  On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
  Dispels 133 levels of physical hostile effects on target
  Heals targets in Area of Effect for 301 - 368.
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!

Emperor's Vest of Prophets
TREASURED
30 Primary Attributes
426 Resistances
19 Ability Mod
Chain Armor (Chest)

Mitigation
319

Level
71

Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White
ATTUNEABLE  

Emperor's Chaps of the Iron-heart
TREASURED
30 Stamina
23 Primary Attributes
426 Resistances
Leather Armor (Legs)

Mitigation
261

Level
71

All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE  

Emperor's Bracers of the Sun
TREASURED
213 Resistances
19 Ability Mod
Leather Armor (Forearms)

Mitigation
243

Level
71

All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE  

Opulent Pantaloons of the Knight
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
1 Casting Speed
Cloth Armor (Legs)

Mitigation
148

Level
66

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Opulent Boots of Light
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Chain Armor (Feet)

Mitigation
274

Level
66

Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Harrowglade Tonlets
TREASURED
2 Stamina
2 Primary Attributes
Plate Armor (Feet)

Mitigation
6

Level
1

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

forged ebon executioner axe
MASTERCRAFTED LEGENDARY
20 Stamina
20 Primary Attributes
8 Combat Skills
Great Axe

Two-Handed Slashing

Damage
33 - 98
(32.75 Rating)
Delay
4.0 seconds
Level
32

Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

conditioned fir pike
MASTERCRAFTED LEGENDARY
8 Stamina
8 Primary Attributes
4 Combat Skills
Great Spear

Two-Handed Piercing

Damage
7 - 20
(11.42 Rating)
Delay
2.4 seconds
Level
12

Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  
Rasumba
80 Ranger
Item Discoveries
Rasumba was first to discover 10 items* on their server**.
Item Discovery Date
Grandmaster's Skullcap of Elements2007-12-01 06:01:08 AM
Involuntary Gift IV (Master)2007-11-18 05:53:45 PM
Emperor's Vest of Prophets2007-11-17 02:29:57 AM
Emperor's Chaps of the Iron-heart2007-11-16 07:05:41 AM
Emperor's Bracers of the Sun2007-11-20 06:07:28 AM
Opulent Pantaloons of the Knight2007-11-16 01:31:14 AM
Opulent Boots of Light2007-11-16 06:47:40 AM
Harrowglade Tonlets2007-05-23 09:10:40 PM
forged ebon executioner axe2006-03-30 01:05:55 AM
conditioned fir pike2006-02-21 04:16:28 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).