Doomwing's Bow of Fortitude
CELESTIAL, RELIC
PRESTIGE
2,794 Primary Attributes
5,575 Stamina
104,474 Power
166,243 Health
390 Crit Chance
8980.3 Potency
61.2 Max Health
225 Resolve
57.6 Weapon Damage
424 Overcap Crit Bonus
Bow
Ranged
Damage
6420 - 9,631
(2006.4 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
120
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 3%.
• Inflicts 3,847 heat damage on target.
• Inflicts 3,847 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
HEIRLOOM ATTUNEABLE INFUSABLE
Oracle's Chain Bracer of Frenzy
LEGENDARY
2,307 Primary Attributes
4,684 Stamina
84,045 Power
133,737 Health
99.9 DPS
6312.5 Potency
210 Resolve
15.2 Multi Attack
326 Overcap Crit Bonus
Chain Armor (Forearms)
Mitigation
772
Level
120
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Bloodtalon's Cloak of Frenzy
LEGENDARY
2,307 Primary Attributes
4,684 Stamina
84,045 Power
133,737 Health
281 Combat Skills
709.2 Crit Bonus
210 Resolve
379 Crit Chance
6114.2 Potency
12.6 Flurry
39.7 Weapon Damage
Slots
Cloak
Level
120
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Prismatic Chaos IX (Celestial)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
CELESTIAL
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
2692
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
120
Illusionist
Effects:
• On a combat hit this spell will cast Prismatic Shock on target of attack.
• Inflicts 9,132 - 11,162 mental damage on target.
• Grants a total of 9 triggers of the spell.
• This effect can only trigger once every 0.5 - 1.5 second.
Transcendence X (Grandmaster)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
FABLED
Target
Group (AE)
Power
4960
Casting
3 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
12 seconds
Level
120
Mystic
Effects:
• Heals group members (AE) for 2,493 - 3,046.
• Increases Max Health of group members (AE) by 91.5%.
Singing Shot IX (Grandmaster)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
2244
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
111
Troubador
Effects:
• Inflicts 1,745 - 2,908 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 130.
Soulrend X (Grandmaster)
A kick attack that deals piercing damage and knocks the target down.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
2092
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
114
Shadowknight
Effects:
• Applies Knockdown on termination. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 5,625 - 9,375 piercing damage on target
Grim Harbinger X (Grandmaster)
Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
117
Shadowknight
Effects:
• On a hostile ability cast this spell will cast Grim Strike on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 3,926 - 6,544 disease damage on target.
• Heals caster for 639 - 1,064.
• This effect can only trigger once every 1.0 - 3.0 seconds.
Brambles X (Grandmaster)
Snares and stifles all enemies near the fury and reduces their hate towards the fury. Any hostile actions taken on them have a chance at breaking this effect.
FABLED
Target
Caster
Power
2530
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
119
Fury
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 29,728
• Decreases Combat Mitigation of targets in Area of Effect by 39.6.
• Slows targets in Area of Effect by 58.8%.
• Stifles targets in Area of Effect
• 10% chance to dispel when target receives hostile action
• 10% chance to dispel when target takes damage
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Ancestral Sentry V (Grandmaster)
Summons an ancient ancestor of an ally that protects their nearby allies. The ancestor will absorb damage from nearby allies before it returns to the spiritual world.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
2480
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
60 seconds
Level
120
Mystic
Effects:
• Summons a limited pet to aid the caster
Fire Seed IX (Grandmaster)
An augmentation placed by the conjuror on target ally, that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
1471
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
117
Conjuror
Effects:
• On a hostile ability cast this spell will cast Seed of Fire on target of spell. Lasts for 16.0 seconds.
• Inflicts 154 - 188 heat damage on target instantly and every 4 seconds.
• On death this spell will cast Blooming Flames on caster.
• Inflicts 685 - 838 heat damage on target encounter.
• Grants a total of 1 trigger of the spell.
• This effect can only trigger once every 5.0 - 15.0 seconds.
Ebbing Spirit IV (Adept)
Cures impairments on the mystic's group.
TREASURED
Target
Group (AE)
Power
10628
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
120
Mystic
Effects:
• Dispels 168 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Atrophy VII (Adept)
Impairment that decreases target's attack speed.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
1512
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
116
Defiler
Effects:
• Decreases Combat Mitigation of target by 30.2.
• Decreases Haste of target by 28.0.
• Decreases DPS of target by 21.7.
Essence of the Great Bear IX (Expert)
A group augmentation that increases the resistances and stamina of the warden's group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
112
Warden
Effects:
• Increases STA of group members (AE) by 60.8.
• Increases Max Health of group members (AE) by 12.3%.
• Increases Mitigation of group members (AE) vs elemental damage by 20,382.
Torpor VI (Expert)
Places a regenerating ward over target ally and replenishes their health over time. While this spell is in effect, that ally has reduced movement and attack speed. This spell also has a recurring power cost.
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
773
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
14 seconds
Level
112
Mystic
Effects:
• Wards target against 1,395 points of all damage
• Heals target for 513 - 627 every 2 seconds.
• Decreases Haste of target by 25.0.
• Slows target by 50.0%.
Ancient Terror VI (Adept)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
2207
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
18 seconds
Resistability
12.0% Easier
Level
117
Defiler
Effects:
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 136.
Verdant Whisper IV (Adept)
Cures impairments on the warden's group.
TREASURED
Target
Group (AE)
Power
10628
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
120
Warden
Effects:
• Dispels 168 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Devoted Resolve IV (Adept)
Cures impairments on the templar's group.
TREASURED
Target
Group (AE)
Power
10628
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
120
Templar
Effects:
• Dispels 168 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Wrath of the Ancients VIII (Adept)
Deals instant disease damage to the enemy and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
1723
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
114
Mystic
Effects:
• Inflicts 1,115 - 1,363 disease damage on target encounter.
Sinister Countenance IX (Adept)
The defiler takes on a wraith form, increasing wisdom, spell resistance, and stamina. While in this form, the defiler also gains the ability to see invisible creatures.
"His purpose unknown, his form befouled; By the dark rituals of days past" - Serina Melosine, from her poem "Keep of Immortality"
TREASURED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
116
Defiler
Effects:
• Shapechanges caster into a chaos essence
• Increases STA of caster by 179.7.
• Increases WIS of caster by 3,953.6.
• Grants See Invisibility to caster.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 31,865.
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Item Discoveries |
Icntrlu was first to discover 63 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).