Assassinate (Apprentice)
The most lethal stealthed attack in the assassin's arsenal.
Target
Enemy
Range
Up to 5.0 meters
Power
207
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
50
Assassin
Effects:
• Inflicts 2,119 - 3,531 melee damage on target
• You must be sneaking to use this ability.
Torture IV (Apprentice)
Decreases target's defense and trauma resistance.
Target
Enemy
Range
Up to 5.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
50
Assassin
Effects:
• Decreases Combat Mitigation of target by 1.9.
• Decreases Defense of target by 14.3.
• Decreases Mitigation of target vs physical damage by 238.
Shadowed Form of the Assassin
Swaths the assassin in moving shadows.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
60 seconds
Level
50
Assassin
Ambush V (Apprentice)
A stealthed attack that deals great damage. It can only be used while in stealth.
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
49
Assassin
Effects:
• Inflicts 242 - 403 melee damage on target
• You must be sneaking to use this ability.
Masked Strike IV (Apprentice)
An attack made from the side that deals moderate damage and stealths the assassin.
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
47
Assassin
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 156 - 261 melee damage on target
• Must be flanking or behind
Jugular Slice III (Apprentice)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
Target
Enemy
Range
Up to 5.0 meters
Power
149
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
48
Assassin
Effects:
• Inflicts 362 - 603 slashing damage on target
• Stifles target
• You must be sneaking to use this ability.
• Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 67.
Crippling Strike (Apprentice)
An attack that severely lowers target's defense on a successful hit from flanking or behind.
Target
Enemy
Range
Up to 5.0 meters
Power
91
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
44
Assassin
Effects:
• Inflicts 287 - 479 melee damage on target
• Decreases Defense of target by 18.8.
• Must be flanking or behind
Cunning Defense III (Apprentice)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
46
Assassin
Effects:
• Increases AGI of caster by 34.0.
• Adds 1.5% to base avoidance.
• Decreases Slashing and Piercing of caster by 19.3.
• Increases Parry of caster by 19.7.
• Increases Defense of caster by 26.2.
Head Shot II (Apprentice)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
Target
Enemy
Range
2.0 - 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
40
Assassin
Effects:
• Inflicts 324 - 541 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
|
|
Item Discoveries |
Stillx was first to discover 9 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).