a wooden end table
This item may be placed on the floor of all house types.
HANDCRAFTED
Rent Status Reduction
30
a short militia shelf
This item may be placed on the wall of all house types.
HANDCRAFTED
Rent Status Reduction
25
a militia stool
This item may be placed on the floor of all house types.
Rent Status Reduction
20
a Freeport ornate stool
This item may be placed on the floor of all house types.
Rent Status Reduction
20
Coarse Spoonleaf Yucca Emulsion
UNCOMMON
a cheap wooden chair
This item may be placed on the floor of all house types.
Rent Status Reduction
20
a lab flask
This item may be placed on the floor of all house types.
HANDCRAFTED
Rent Status Reduction
25
canvas scarf
7 Stamina
7 Primary Attributes
3 Combat Skills
Slots
Neck
Level
20
Adornment Slots:
White, Green
Illusion: Dwarf
Covers the form of the caster with an illusory image.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
7200 seconds
Level
35
Illusionist
Effects:
• Shapechanges caster into a dwarf
Illusion: Barbarian
Covers the form of the caster with an illusory image.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
7200 seconds
Level
35
Illusionist
Effects:
• Shapechanges caster into a barbarian
Illusion: Gnoll
Covers the form of the caster with an illusory image.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
7200 seconds
Level
45
Illusionist
Effects:
• Shapechanges caster into a gnoll
Group Illusion: Half Elf
Covers the form of the caster and his or her group with an illusory image.
Target
Group (AE)
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
7200 seconds
Level
40
Illusionist
Effects:
• Shapechanges group members (AE) into a half elf
Group Illusion: Gnoll
Covers the form of the caster and his or her group with an illusory image.
Target
Group (AE)
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
7200 seconds
Level
50
Illusionist
Effects:
• Shapechanges group members (AE) into a gnoll
Group Illusion: Air Elemental
Covers the form of the caster and his or her group with an illusory image.
Target
Group (AE)
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
7200 seconds
Level
45
Conjuror
Effects:
• Shapechanges group members (AE) into an air elemental
Storm of Lightning IV (Apprentice)
Deals magic damage over time for a short duration to target enemy and surrounding encounter members.
Target
Enemy
Range
Up to 35.0 meters
Power
187
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
50
Wizard
Effects:
• Inflicts 59 - 109 magic damage on target encounter instantly and every 2 seconds.
Bloodcoil V (Apprentice)
Deals unresistable disease damage over an extended time to target enemy.
Target
Enemy
Range
Up to 35.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
36 seconds
Level
45
Necromancer
Effects:
• Inflicts 53 - 65 disease damage on target instantly and every 4 seconds.
carbonite halberd
Great Axe
Two-Handed Slashing
Damage
8 - 25
(14.87 Rating)
Delay
2.3 seconds
Level
20
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
Glittering Myanmar Orb
FABLED
5 Stamina
5 Primary Attributes
2 Combat Skills
Type
Symbols
Slots
Secondary, Ranged
Level
10
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Healstorm II (Apprentice)
Replenishes health over time for a short duration to the warden's group.
Target
Group (AE)
Power
154
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
28
Warden
Effects:
• Heals group members (AE) for 89 - 108 instantly and every 2 seconds.
boiled leather bandolier
Used for easy access to thrown ammo when used in ranged combat.
Thrown Weapon
Ranged
Damage
13 - 26
(14.16 Rating)
Delay
2.8 seconds
Range
2 - 25 meters
Level
20
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
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Item Discoveries |
Zarik was first to discover 26 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).