Enchanted Tiki Idol
LEGENDARY
45 Stamina
45 Primary Attributes
17 Combat Skills
6.6 Strikethrough
2.2 Crit Chance
3.6 Potency
4.9 Max Health
0.7 Crit Bonus
5 Haste
2.3 Reuse Speed
Type
Symbols
Slots
Secondary, Ranged
Level
75
All Mages
Adornment Slots:
White, Turquoise
ATTUNEABLE
Theurgist's Sanctified Plate Greaves of Judgment
LEGENDARY
22 Primary Attributes
22 Stamina
9 Combat Skills
0.6 Casting Speed
0.5 Crit Chance
0.8 Potency
19 Ability Mod
Plate Armor (Legs)
Mitigation
326
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Fiendish Fateseer's Spaulders
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Chain Armor (Shoulders)
Mitigation
125
Level
30
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Catalyst's Spellwoven Shoes of Channeling
LEGENDARY
19 Primary Attributes
19 Stamina
8 Combat Skills
0.2 Crit Chance
0.5 Potency
14 Ability Mod
Cloth Armor (Feet)
Mitigation
105
Level
50
Adornment Slots:
White
ATTUNEABLE
Loop of the Creative Mind
TREASURED
13 Stamina
13 Primary Attributes
120 Resistances
5 Combat Skills
Slots
Finger
Level
40
Adornment Slots:
White, Green
LORE-EQUIP ATTUNEABLE
Lookout's Chain Tunic of Agility
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Chain Armor (Chest)
Mitigation
89
Level
20
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Emblem of the Harpy
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Finger
Level
30
Adornment Slots:
White, Green
LORE-EQUIP ATTUNEABLE
Halfling Defender's Strap
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Waist
Level
30
Adornment Slots:
White, Black
ATTUNEABLE
Veteran's Polished Helmet
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Plate Armor (Head)
Mitigation
181
Level
30
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Rector's Plate Boots of Principle
TREASURED
18 Stamina
18 Primary Attributes
7 Combat Skills
Plate Armor (Feet)
Mitigation
302
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Flickering Gem of Casting Haste
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Wrist, Charm
Level
1
HEIRLOOM NO-VALUE
Arctic Talon V (Master)
A melee punch attack that dazes the opponent on a successful hit, preventing them from auto attacks for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
110
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
21.0% Easier
Level
82
Monk
Effects:
• Inflicts 542 - 903 cold damage on target
• Dazes target
• Epic targets gain an immunity to Daze effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 101.
Scroll of Warding Recipe
All Crafters
Recipes:
NO-VALUE NO-TRADE LORE
Wanderer's Slippers of the Soldier
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Cloth Armor (Feet)
Mitigation
21
Level
10
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Vagabond's Amulet of Devotion
TREASURED
5 Stamina
5 Primary Attributes
Slots
Neck
Level
10
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Green
ATTUNEABLE
Armor of Nature II (Apprentice)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
19
Fury
Effects:
• Increases Max Health of group members (AE) by 81.4.
• Increases Mitigation of group members (AE) vs physical damage by 111.
• If not fighter
Breeze (Apprentice)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
HANDCRAFTED
Target
Group (AE)
Power
56
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
18
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 6.2.
Lightning Fists (Apprentice)
The bruiser's fists become energized with static, unleashing magic damage with every successful melee hit for up to 5 attacks.
HANDCRAFTED
Target
Caster
Power
23
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
15
Bruiser
Effects:
• On a melee hit this spell will cast Thunder Fist on target of attack.
• Inflicts 15 magic damage on target.
• Grants a total of 5 triggers of the spell.
Bodyguard II (Journeyman)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 1.7% to base avoidance.
• Caster will deflect 11.0% of incoming attacks.
• Increases Parry of caster by 5.3.
• Decreases Slashing, Piercing and Crushing of caster by 4.8.
• Increases Aggression of caster by 4.0.
• Increases Defense and Deflection of caster by 5.3.
• Increases Mitigation of caster vs noxious damage by 380.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Bodyguard II (Apprentice)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 1.5% to base avoidance.
• Caster will deflect 10.0% of incoming attacks.
• Increases Parry of caster by 4.8.
• Decreases Slashing, Piercing and Crushing of caster by 4.8.
• Increases Aggression of caster by 3.6.
• Increases Defense and Deflection of caster by 4.8.
• Increases Mitigation of caster vs noxious damage by 346.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
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Item Discoveries |
Moale was first to discover 29 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).