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December 3, 2024 -- Census is back after a 3 day outage and characters are once again exporting. Please note if your EQ2 character used the new Petamorph Key Ring feature, it will FAIL to export to Census or EQ2U. Avoid using this feature until a fix is available!!
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Census isn't updating for some toons
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Marisha Kur's Blessing IV (Journeyman)
Increases the health of grouped fighters, the physical mitigation of grouped non-fighters and noxious and elemental mitigation for everyone.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
35

Channeler
Effects:
  Increases Max Health of group members (AE) by 309.6.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 241.
  If not fighter
  Increases Mitigation of group members (AE) vs elemental and noxious damage by 520.

Shadow Bind III (Journeyman)
HANDCRAFTED
Target
Caster
Power
26
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Level
27

Channeler
Effects:
  Interrupts targets in Area of Effect
  Decreases Combat Mitigation of targets in Area of Effect by 0.9.
  Slows targets in Area of Effect by 38.9%.

Cutthroat's Thickened Chain Leggings of the Heartstriker
TREASURED
11 Stamina
11 Primary Attributes
5 Combat Skills
Chain Armor (Legs)

Mitigation
134

Level
30

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Wracked Medium's Hauberk of Whispers
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Chain Armor (Chest)

Mitigation
89

Level
20

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Votary's Fashioned Wristguard
LEGENDARY
11 Stamina
11 Primary Attributes
4 Combat Skills
Plate Armor (Forearms)

Mitigation
183

Level
30

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Gnomish Facet of Good Intentions
TREASURED
10 Stamina
10 Primary Attributes
45 Resistances
4 Combat Skills
Slots
Ear

Level
30

Adornment Slots:
White
LORE-EQUIP  ATTUNEABLE  

Pressed Pious Armlet
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Wrist

Level
30

Adornment Slots:
White
LORE-EQUIP  ATTUNEABLE  

Personae Reflection IV (Journeyman)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells.
HANDCRAFTED
Target
Caster
Power
12116
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Level
33

Illusionist
Effects:
  Summons a pet Illusion Ally

Abomination III (Expert)
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the increasing damage dealt to the target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
72 seconds
Resistability
28.6% Easier
Level
35

Defiler
Effects:
  Decreases STR, AGI, WIS and INT of target by 14.8.
  Decreases Max Health of target by 0.9%.

dust covered ring
TREASURED
10 Stamina
10 Primary Attributes
45 Resistances
4 Combat Skills
Slots
Finger

Level
30

Adornment Slots:
White, Green
LORE-EQUIP  ATTUNEABLE  

Epiphany II (Journeyman)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song. "I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
HANDCRAFTED
Target
Group (AE)
Power
95
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
33

Illusionist
Effects:
  Increases Combat Power Regen of group members (AE) by 13.8.

Charm IV (Journeyman)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
191
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Resistability
12.0% Easier
Level
33

Coercer
Effects:
  Applies Disorientation on termination. Lasts for 3.0 seconds.
  Mesmerizes target
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
  Applies Warning on termination. Lasts for 0.5 seconds.
  Grants Sonic Vision to caster
  Charms target
  Increases Power Regen of target by 13.8.
  Increases Health Regen of target by 27.5.
  Certain enemies cannot be charmed
  Only affects targets level 51 and below
  Does not affect Epic targets

Lockdown III (Journeyman)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
32 seconds
Resistability
12.0% Easier
Level
33

Illusionist
Effects:
  Applies Stifle. Lasts for 3.0 seconds.
  Blurs vision of target.
  Stifles target
  Dispelled when target takes damage
  Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 52.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 36 seconds and duration is reduced to 10.7 seconds.
  Resistibility increases against targets higher than level 52.

Holy Armor III (Journeyman)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
33

Templar
Effects:
  Increases Max Health of group members (AE) by 219.0.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 209.
  If not fighter

Harmony II (Journeyman)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
HANDCRAFTED
Target
Caster
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
27

Templar
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 3,170
  Decreases Combat Mitigation of targets in Area of Effect by 0.5.
  Dazes targets in Area of Effect
  Dispelled when target receives hostile action
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Foiz
44 Necromancer
Item Discoveries
Foiz was first to discover 15 items* on their server**.
Item Discovery Date
Marisha Kur's Blessing IV (Journeyman)2023-08-06 02:51:04 AM
Shadow Bind III (Journeyman)2023-07-30 03:21:48 AM
Cutthroat's Thickened Chain Leggings of the Heartstriker2023-08-04 01:48:20 AM
Wracked Medium's Hauberk of Whispers2023-06-24 06:21:17 AM
Votary's Fashioned Wristguard2023-07-29 01:30:16 AM
Gnomish Facet of Good Intentions2023-07-29 12:22:38 AM
Pressed Pious Armlet2023-07-29 12:18:55 AM
Personae Reflection IV (Journeyman)2023-08-06 01:29:07 AM
Abomination III (Expert)2023-08-06 02:30:48 AM
dust covered ring2023-07-31 05:12:16 AM
Epiphany II (Journeyman)2023-08-06 01:09:48 AM
Charm IV (Journeyman)2023-08-06 01:08:48 AM
Lockdown III (Journeyman)2023-08-06 01:25:43 AM
Holy Armor III (Journeyman)2023-08-06 01:25:15 AM
Harmony II (Journeyman)2023-07-30 03:20:18 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).