Tender's Bands
LEGENDARY
5 Stamina
5 Primary Attributes
1 Combat Skills
Leather Armor (Forearms)
Mitigation
34
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Steel-forged Longbow
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Bow
Ranged
Damage
12 - 69
(9 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
10
Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Priest's Earring
TREASURED
5 Stamina
5 Primary Attributes
1 Combat Skills
Slots
Ear
Level
10
All Priests
Adornment Slots:
White
NO-TRADE
Advanced Outfitter Volume 10
UNCOMMON
Level
10
Armorer, Tailor, Weaponsmith
Recipes:
Norrathian Runed Ring
LEGENDARY
14 Stamina
14 Primary Attributes
120 Resistances
6 Combat Skills
Slots
Finger
Level
40
Adornment Slots:
White, Green
LORE-EQUIP ATTUNEABLE
Condemn (Adept)
An impairment that decreases all resistances of target enemy.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
4
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
2
Inquisitor
Effects:
• Decreases Combat Mitigation of target by 0.3.
• Decreases Mitigation of target vs all damage by 55.
Round Shield of the Archon
FABLED
14 Stamina
14 Primary Attributes
6 Combat Skills
Buckler (Shield)
Slots
Secondary
Protection
243
Level
40
All Priests, Berserker, Guardian, Paladin, Shadowknight
Effects:
Vitality
When Equipped:
• Increases Health Regen of caster by 24.0.
• This effect suspends during combat
Adornment Slots:
White
ATTUNEABLE
Sacred Armor IV (Adept)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
47
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 13.0%.
• Increases Mitigation of group members (AE) vs physical damage by 324.
• If not fighter
Thunderous Overture II (Adept)
A spell that inflicts mental damage on targets surrounding the troubador.
TREASURED
Target
Caster
Power
47
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
40
Troubador
Effects:
• Inflicts 180 - 300 mental damage on targets in Area of Effect.
Speechless III (Adept)
Stifles and damages the illusionist's target.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
124
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
44
Illusionist
Effects:
• Inflicts 300 - 366 mental damage on target.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 63.
Legendary Journeyman's Boots
LEGENDARY, Journeyman's Boots
21 Primary Attributes
21 Stamina
9 Combat Skills
0.5 Casting Speed
0.4 Crit Chance
0.7 Potency
Plate Armor (Feet)
Mitigation
323
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Effects:
Journeyman's Boots
Applies Journeyman's Boots when Equipped.
• Increases speed of caster by 10.0%.
• This effect suspends during combat
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
enchanted black iron plate pauldron
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Plate Armor (Shoulders)
Mitigation
181
Level
30
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Fused Steel Greaves
TREASURED
9 Stamina
9 Primary Attributes
3 Combat Skills
Plate Armor (Legs)
Mitigation
130
Level
20
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Jasper Hilted Blade
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Dagger
One-Handed
Damage
11 - 60
(17.64 Rating)
Delay
4.0 seconds
Level
20
All Mages, All Priests
Adornment Slots:
White
ATTUNEABLE
a broken morningstar
NO-VALUE NO-TRADE LORE
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Item Discoveries |
Eeling was first to discover 15 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).