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Construct's Sacrifice (Journeyman)
Consumes some of your construct's health to allow you to inflict additional damage with your next attacks.
HANDCRAFTED
Target
Caster's Pet
Recovery
0.5 seconds
Recast
5 seconds
Level
15

Channeler
Effects:
  Applies Construct's Sacrifice. Lasts for 20.0 seconds.
  On any combat or spell hit this spell will cast Construct's Sacrifice on target of attack.
  Inflicts 38 - 64 poison damage on target.
  Grants a total of 5 triggers of the spell.
  Requires and consumes 25% of the construct's maximum health. This spell will fail if the construct's health is too low!

Healing Arrow II (Journeyman)
Inflicts damage to the target from range and heals allies near the enemy's target. Up to six allies within 15 meters can be healed. This ability bypasses most avoidance checks.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
52
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
11

Channeler
Effects:
  Applies Healing Arrow. Lasts for 8.0 seconds.
  Heals targets in Area of Effect for 129 - 157.
  Applies to the enemy's target if they are in the same group or raid as the channeler and within 50 meters of them. Otherwise, applies to the channeler.
  Inflicts 9 - 15 ranged damage on target
  Requires bow or aim

Barrage (Journeyman)
Inflicts damage on targets in front of the channeler.
HANDCRAFTED
Target
Caster
Power
64
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Level
10

Channeler
Effects:
  Inflicts 8 - 14 ranged damage on targets in Area of Effect
  Inflicts 8 - 14 ranged damage on targets in Area of Effect
  Inflicts 8 - 14 ranged damage on targets in Area of Effect
  Requires bow or aim

Shadow Bind (Journeyman)
HANDCRAFTED
Target
Caster
Power
8
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Level
7

Channeler
Effects:
  Interrupts targets in Area of Effect
  Decreases Combat Mitigation of targets in Area of Effect by 0.3.
  Slows targets in Area of Effect by 34.5%.

Vengeful Arrow II (Journeyman)
Inflicts damage to the target from range. This combat art has no reuse time.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
6
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Level
3

Channeler
Effects:
  Inflicts 8 - 13 ranged damage on target
  Requires bow or aim

Glacial Lance IV (Master)
The beastlord launches a frigid lance at their target, inflicting cold damage. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
35
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
24

Beastlord
Effects:
  Inflicts 127 - 211 cold damage on target
  If weapon equipped in Ranged

Divine Theist's Wristguard
TREASURED
5 Stamina
5 Primary Attributes
2 Combat Skills
Plate Armor (Forearms)

Mitigation
60

Level
10

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
NO-TRADE  

Holy Intercession (Journeyman)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
HANDCRAFTED
Target
Group (AE)
Power
87
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
14

Templar
Effects:
  When any damage is received this spell will cast Divine Prayer on target.
  Heals target for 49 - 59.
  Grants a total of 3 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Carrion Warding (Journeyman)
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
HANDCRAFTED
Target
Group (AE)
Power
87
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
14

Defiler
Effects:
  Wards group members (AE) collectively against 380 total points of all damage

Ancient Shroud (Journeyman)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
12

Defiler
Effects:
  Wards target against 182 points of all damage

Ancestral Ward (Journeyman)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
12

Mystic
Effects:
  Wards target against 182 points of all damage

Ancestral Ward II (Journeyman)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
61
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
19

Mystic
Effects:
  Wards target against 280 points of all damage

Ancient Shroud II (Journeyman)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
61
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
19

Defiler
Effects:
  Wards target against 280 points of all damage

Restoration (Journeyman)
Replenishes a large amount of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
20
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
3

Templar
Effects:
  Heals target for 49 - 60.

Meliorate (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
4
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
1

Templar
Effects:
  Heals target for 19 - 23.

Ego Shock (Journeyman)
Dazes target and nearby encounter members and deals instant mental damage to them. Daze prevents targets from making normal auto attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
11

Coercer
Effects:
  Inflicts 45 - 55 mental damage on target encounter.
  Dazes target encounter
  Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
  Resistibility increases against targets higher than level 30.

Aegolism (Journeyman)
An augmentation that increases the stamina and melee offensive skills of the templar's ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
4

Templar
Effects:
  Increases STA of target by 3.4.
  Increases Crushing, Piercing, Slashing and Ranged of target by 1.0.

Rebuke (Journeyman)
Impairment that interrupts the target and reduces the physical damage resistance of the target.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
4
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
2

Templar
Effects:
  Interrupts target
  Decreases Combat Mitigation of target by 0.1.
  Decreases Mitigation of target vs physical damage by 84.

Thornskin (Journeyman)
An augmentation placed on the fury's ally, that deals instant piercing damage to any attacker of that ally and all enemies nearby the attacker. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
9
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
2

Fury
Effects:
  When damaged with a melee weapon this spell will cast Thornstorm on target's attacker.
  Inflicts 1 piercing damage on target encounter.

Holy Armor (Journeyman)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
5

Templar
Effects:
  Increases Max Health of group members (AE) by 26.4.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 57.
  If not fighter
Docbrown
23 Templar
Item Discoveries
Docbrown was first to discover 76 items* on their server**.
Item Discovery Date
Construct's Sacrifice (Journeyman)2023-04-28 10:57:09 PM
Healing Arrow II (Journeyman)2023-04-26 04:11:21 AM
Barrage (Journeyman)2023-04-26 03:57:06 AM
Shadow Bind (Journeyman)2023-04-26 01:13:17 AM
Vengeful Arrow II (Journeyman)2023-04-25 10:44:23 PM
Glacial Lance IV (Master)2023-04-27 02:24:08 AM
Divine Theist's Wristguard2023-04-28 01:54:13 AM
Holy Intercession (Journeyman)2023-04-27 12:36:18 AM
Carrion Warding (Journeyman)2023-04-28 12:43:11 AM
Ancient Shroud (Journeyman)2023-04-26 11:58:58 PM
Ancestral Ward (Journeyman)2023-04-26 11:58:20 PM
Ancestral Ward II (Journeyman)2023-04-28 10:51:17 PM
Ancient Shroud II (Journeyman)2023-04-28 10:52:07 PM
Restoration (Journeyman)2023-04-25 10:39:27 PM
Meliorate (Journeyman)2023-04-25 10:33:05 PM
Ego Shock (Journeyman)2023-04-26 04:10:16 AM
Aegolism (Journeyman)2023-04-25 10:41:03 PM
Rebuke (Journeyman)2023-04-25 10:34:27 PM
Thornskin (Journeyman)2023-04-25 10:35:53 PM
Holy Armor (Journeyman)2023-04-25 10:43:32 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).