an Order of Rime brazier
This item may be placed on the floor of all house types.
TREASURED
Rent Status Reduction
100
NO-VALUE
Fragment of the Eternal Prism
Charges
Unlimited
Casting
2 seconds
Recast
2 seconds
Effects:
Examine the Shard
Applies Examine the Shard when Activated.
ORNATE LORE NO-TRADE NO-VALUE
Cacophony of Blades II (Master)
A short duration song that grants the dirge's group increased attack speed, with additional disease damage with every melee strike from a primary-handed weapon.
FABLED
Target
Group (AE)
Power
102
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Level
76
Dirge
Effects:
• Increases Haste of group members (AE) by 63.6.
• On a hit this spell will cast Blade Chime on target of attack.
• Inflicts 102 - 171 disease damage on target
Asylum VI (Adept)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
94
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
80
Coercer
Effects:
• Applies Forceful Headache on termination.
• Inflicts 586 - 977 mental damage on target.
• If over 50% power
• Inflicts 234 - 287 mental damage on target instantly and every 6 seconds.
• Decreases Combat Mitigation of target by 2.3.
• Decreases Mitigation of target vs arcane damage by 1,097.
Head Shot V (Adept)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
105
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
78
Assassin
Effects:
• Inflicts 967 - 1,612 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Death's Door VI (Adept)
Increases the agility, resistances, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge.
TREASURED
Target
Caster
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
79
Dirge
Effects:
• Increases AGI of caster by 136.3.
• Adds 18.7% to base avoidance.
• Increases Mitigation of caster vs physical damage by 284.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,479.
• When damaged this spell has a 25% chance to cast Death Barrier on target's attacker.
• Inflicts 192 - 320 disease damage on target.
Intimidation VI (Adept)
Impairs the target's agility and wisdom.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
102
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
76
Fury
Effects:
• Decreases Combat Mitigation of target by 4.1.
• Decreases AGI and WIS of target by 73.9.
Assault VI (Master)
A melee attack that strikes nearby enemies surrounding the guardian.
FABLED
Target
Caster
Power
137
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
75
Guardian
Effects:
• Inflicts 475 - 792 melee damage on targets in Area of Effect
Graceful Avoidance V (Master)
Increases the defense skill of the troubador's group.
FABLED
Target
Group (AE)
Power
98
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
73
Troubador
Effects:
• Increases Defense of group members (AE) by 35.5.
Glory III (Adept)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
101
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
75
Templar
Effects:
• On a hit this spell may cast Combat Glory on target. Lasts for 2.0 seconds. Triggers about 1.0 times per minute.
• Heals group members (AE) for 627.
Misfortune's Kiss VII (Adept)
A stealth attack that deals great damage and reduces the target's wisdom.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
75
Dirge
Effects:
• Inflicts 653 - 1,088 melee damage on target
• Decreases WIS of target by 72.6.
• You must be sneaking to use this ability.
Advanced Armorer Volume 76
UNCOMMON
Level
76
Armorer
Recipes:
Advanced Sage Volume 75
UNCOMMON
Level
75
Sage
Recipes:
Dancing Blade VI (Adept)
An attack made from the side that deals moderate damage and lowers their spell resistances.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
74
Troubador
Effects:
• Inflicts 349 - 582 melee damage on target
• Decreases Combat Mitigation of target by 1.9.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 610.
• Must be flanking or behind
a poison gland
A merchant might pay a few coin for this item.
Fortify Elements VI (Adept)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
75
Wizard
Effects:
• Increases Max Power of group members (AE) by 466.2.
• Increases Mitigation of group members (AE) vs elemental damage by 756.
Roaring Flames IV (Adept)
Summons an inhabitant from the Plane of Fire that will attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minion will return to their native plane.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
75
Conjuror
Effects:
• Summons a limited pet to aid the caster
Advanced Armorer Volume 75
UNCOMMON
Level
75
Armorer
Recipes:
Advanced Armorer Volume 74
UNCOMMON
Level
74
Armorer
Recipes:
cracked yeti skull
A merchant might pay a few coin for this item.
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Item Discoveries |
Jiby was first to discover 87 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).