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A Large Mole Rat
I enticed this mole rat out of its hole using the squeals of a younger mole rat.
NO-VALUE  NO-TRADE  NO-ZONE  

Tranquil Threadbare Mitts
HANDCRAFTED
1 Primary Attributes
Cloth Armor (Hands)

Mitigation
2

Level
1

Adornment Slots:
White
ATTUNEABLE  

Deadly Shot (Master)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
6
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
3

Assassin
Effects:
  Inflicts 8 - 14 ranged damage on target
  Inflicts 8 - 14 ranged damage on target
  If weapon equipped in Ranged

Masked Strike (Adept)
An attack made from the side that deals moderate damage and stealths the assassin.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
5

Assassin
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 19 - 32 melee damage on target
  Must be flanking or behind

Ambush (Journeyman)
A stealthed attack that deals great damage. It can only be used while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
3
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
2

Assassin
Effects:
  Inflicts 11 - 19 melee damage on target
  You must be sneaking to use this ability.

Gushing Wound (Adept)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
5
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
2

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 7 - 12 piercing damage on target.
  Inflicts 1 melee damage on target
  Inflicts 2 - 3 piercing damage on target instantly and every 4 seconds.

Gushing Wound (Master)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
5
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
2

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 10 - 17 piercing damage on target.
  Inflicts 1 - 2 melee damage on target
  Inflicts 2 - 4 piercing damage on target instantly and every 4 seconds.

Fashioned Simple Ring
HANDCRAFTED
1 Primary Attributes
Slots
Finger

Level
1

Adornment Slots:
White, Green
ATTUNEABLE  

Feathered Scepter
TREASURED
2 Stamina
2 Primary Attributes
Hammer

One-Handed Crushing

Damage
1 - 5
(1.47 Rating)
Delay
4.0 seconds
Level
1

All Priests
Adornment Slots:
White
ATTUNEABLE  

Ambush II (Expert)
A stealthed attack that deals great damage. It can only be used while in stealth.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
9
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
16.0% Easier
Level
9

Assassin
Effects:
  Inflicts 63 - 106 melee damage on target
  You must be sneaking to use this ability.

Gushing Wound (Journeyman)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
5
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
2

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 7 - 11 piercing damage on target.
  Inflicts 0 - 1 melee damage on target
  Inflicts 1 - 2 piercing damage on target instantly and every 4 seconds.

Oakwind's Tonlets
TREASURED
2 Stamina
2 Primary Attributes
Plate Armor (Feet)

Mitigation
6

Level
1

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Muck Covered Chain Sleeves
TREASURED
2 Stamina
2 Primary Attributes
Chain Armor (Shoulders)

Mitigation
4

Level
1

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  
Viper
12 Assassin
Item Discoveries
Viper was first to discover 13 items* on their server**.
Item Discovery Date
A Large Mole Rat2023-04-25 08:35:09 PM
Tranquil Threadbare Mitts2023-04-25 07:59:19 PM
Deadly Shot (Master)2023-04-26 06:25:28 PM
Masked Strike (Adept)2023-04-25 08:43:04 PM
Ambush (Journeyman)2023-04-25 08:28:16 PM
Gushing Wound (Adept)2023-04-25 08:36:47 PM
Gushing Wound (Master)2023-04-26 10:15:58 PM
Fashioned Simple Ring2023-04-25 08:30:08 PM
Feathered Scepter2023-04-26 06:47:27 PM
Ambush II (Expert)2023-04-26 08:36:40 PM
Gushing Wound (Journeyman)2023-04-25 08:28:41 PM
Oakwind's Tonlets2023-04-25 09:25:51 PM
Muck Covered Chain Sleeves2023-04-26 10:10:27 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).