Faroth Mal's Deep Cavern Bracers
TREASURED
21 Primary Attributes
21 Stamina
9 Combat Skills
0.5 Casting Speed
0.4 Crit Chance
0.7 Potency
18 Ability Mod
Chain Armor (Forearms)
Mitigation
166
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Faroth Mal's Helm of Bloodshed
TREASURED
21 Primary Attributes
21 Stamina
9 Combat Skills
0.5 Casting Speed
0.4 Crit Chance
0.7 Potency
18 Ability Mod
Plate Armor (Head)
Mitigation
242
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Faroth Mal's Sundered Skullcap
TREASURED
21 Primary Attributes
21 Stamina
9 Combat Skills
2.9 DPS
0.4 Crit Chance
0.7 Potency
0.5 Haste
Leather Armor (Head)
Mitigation
136
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Voidstone Thaumaturgists Bangle
LEGENDARY
46 Stamina
46 Primary Attributes
360 Resistances
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
83 Ability Mod
Slots
Wrist
Level
80
All Mages
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Quicksand VII (Adept)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
151
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
35 seconds
Resistability
12.0% Easier
Level
83
Conjuror
Effects:
• Applies Quicksand on termination. Lasts for 10.0 seconds.
• Slows target by 49.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 45 seconds and duration is reduced to 11.7 seconds.
• Resistibility increases against targets higher than level 102.
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Item Discoveries |
Naifu was first to discover 5 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).