Restoration (Journeyman)
Replenishes a large amount of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
20
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
3
Templar
Effects:
• Heals target for 49 - 60.
Meliorate (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
4
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
1
Templar
Effects:
• Heals target for 19 - 23.
Divine Strike (Journeyman)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
4
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
3
Templar
Effects:
• Inflicts 12 - 14 divine damage on target.
• Inflicts 12 - 14 divine damage on target.
• If target is undead
Healing Fate II (Journeyman)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
48
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
34
Templar
Effects:
• When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 5.0 seconds.
• Heals group members (AE) for 344.
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Item Discoveries |
Elderic was first to discover 4 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).