Devastation Fist III (Adept)
Deals a devastating strike that will instantly kill weaker enemies. It deals massive damage to stronger opponents. Players (except their pets) are immune to this combat art.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
429
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Resistability
12.0% Easier
Level
63
Bruiser, Monk
Effects:
• Inflicts 1,422 - 2,370 melee damage on target
• Inflicts 100.0% of max health in crushing damage on target.
• If Target is Standard or weaker
Riana's Relentless Tune (Master)
Increases the Multi-Attack Chance of the dirge's group.
FABLED
Target
Group (AE)
Power
32
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
14
Dirge
Effects:
• Increases Multi Attack of group members (AE) by 16.0.
• Increases damage and healing of Combat Arts by 0.8.
Regalia II (Master)
An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
100
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
17.5 seconds
Resistability
21.0% Easier
Level
54
Illusionist
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 52.5 seconds and duration is reduced to 5.8 seconds.
• Resistibility increases against targets higher than level 73.
Silent Threat IV (Master)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
27
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
40.7% Easier
Level
31
Monk
Effects:
• Increases Threat to target by 2,619 - 3,059
Quick Strike IV (Adept)
A quick attack that deals medium damage and does slashing damage over time.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
29
Assassin
Effects:
• Inflicts 75 - 125 melee damage on target
• Inflicts 15 slashing damage on target every 4 seconds.
Transcendence III (Master)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
FABLED
Target
Group (AE)
Power
221
Casting
3 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
12 seconds
Level
42
Mystic
Effects:
• Heals group members (AE) for 677 - 827.
• Increases Max Health of group members (AE) by 133.0.
Cunning Defense II (Adept)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
32
Assassin
Effects:
• Increases AGI of caster by 29.5.
• Adds 1.9% to base avoidance.
• Decreases Slashing and Piercing of caster by 16.3.
• Increases Parry of caster by 17.3.
• Increases Defense of caster by 23.0.
Tease II (Adept)
Infuriates the target towards the swashbuckler, increasing hate towards the swashbuckler, interrupting them, and dispelling magic and mental-based benefits on the target.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
33
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
34.0% Easier
Level
38
Swashbuckler
Effects:
• Dispels 46 levels of arcane beneficial effects on target
• Interrupts target
• Increases Threat to target by 2,734
Advanced Carpenter Volume 22
UNCOMMON
Level
22
Carpenter
Recipes:
|
|
Item Discoveries |
Shako was first to discover 9 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).