Deep Fungus Fiend
Yet another beastie in the menagerie that's best suited to the dark fissures and fractures of Luclin. Lest its name leads you to assume it hunts fungus, allow me to point to its plethora of spikes, boney protrusions, and teeth. They are not for defense or for attracting a mate. This beast is a voracious omnivore!
FABLED
Charges
Unlimited
Casting
2 seconds
Duration
Until Cancelled
Level
1
Effects:
Summon Familiar: Deep Fungus Fiend
Applies Summon Familiar: Deep Fungus Fiend when Activated.
• Increases All Attributes of caster by 24.5%.
• Increases Potency of caster by 35,049.1.
• Increases Crit Bonus Overcap of caster by 15,058.9.
• Summons a pet Deep Fungus Fiend
• When damaged with a melee weapon this spell has a 11% chance to cast Emerald Dragonskin on target's attacker.
• Inflicts 1,070 - 1,783 slashing damage on targets in Area of Effect.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 6.0 seconds.
ORNATE NO-TRADE
Sworn Allegiance Chain Coif of the Avaricious Deal
FABLED
PRESTIGE
3,155 Primary Attributes
5,444 Stamina
160,356 Power
255,168 Health
1262.2 Crit Bonus
435 Resolve
48.1 Ability Doublecast
32863.6 Potency
Chain Armor (Head)
Mitigation
616
Level
125
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Aurora VIII (Journeyman)
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
2961
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
22.5 seconds
Resistability
12.0% Easier
Level
121
Wizard
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Roots caster
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute 8 seconds and duration is reduced to 7.5 seconds.
• Resistibility increases against targets higher than level 140.
Galvanic Choker
LEGENDARY
2,441 Primary Attributes
4,795 Stamina
93,559 Power
148,877 Health
313 Combat Skills
861.2 Crit Bonus
240 Resolve
15.9 Ability Doublecast
16.9 Casting Speed
401.1 Crit Chance
8936.2 Potency
Slots
Neck
Level
120
Adornment Slots:
White, Red, Green
HEIRLOOM ATTUNEABLE
Harid's Cloth Hands of Force
LEGENDARY
2,284 Primary Attributes
4,666 Stamina
82,459 Power
131,213 Health
5826.9 Potency
205 Resolve
14.9 Casting Speed
314 Overcap Crit Bonus
54,311 Ability Mod
Cloth Armor (Hands)
Mitigation
667
Level
120
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Squadron Combatant Puncturer
LEGENDARY
5,534 Primary Attributes
11,106 Stamina
205,218 Power
326,550 Health
244.2 DPS
772.8 Crit Chance
16838 Potency
440 Resolve
37.4 Haste
821 Overcap Crit Bonus
Great Spear
Two-Handed Piercing
Damage
4137 - 6,205
(1723.68 Rating)
Delay
6.0 seconds
Level
120
Berserker, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 1.1%.
• Inflicts 2,080 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Red, Blue, Blue, Cyan
HEIRLOOM ATTUNEABLE
Darksteel Earring of Frenzy
LEGENDARY
2,284 Primary Attributes
4,666 Stamina
82,459 Power
131,213 Health
149,520 Resistances
276 Combat Skills
683.9 Crit Bonus
205 Resolve
17.6 AE Auto
5643.9 Potency
14.9 Haste
Slots
Ear
Level
120
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE
Acrylia Adornment of Raw Power (2H)
Adds the following to an item:
Placement:
Two-Handed
Type:
White Adornment
Slots:
Primary
Level
120
HEIRLOOM NO-VALUE
Shadelinked Mitts of Enlightenment
FABLED
1,347 Primary Attributes
2,732 Stamina
49,681 Power
280,030 Health
123.3 Casting Speed
2465.7 Potency
185 Resolve
390.6 Haste
183.2 Reuse Speed
131 Overcap Crit Bonus
Chain Armor (Hands)
Mitigation
879
Level
120
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Fashioned Penumbra Cuirass of Enlightenment
FABLED
1,614 Primary Attributes
3,450 Stamina
62,561 Power
314,420 Health
80.9 AE Auto
3577.3 Potency
47.6 Max Health
200 Resolve
519.7 Multi Attack
187 Overcap Crit Bonus
Chain Armor (Chest)
Mitigation
957
Level
120
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red, Cyan
NO-TRADE INFUSABLE
Cobra Scale Pauldrons of Destruction
FABLED
1,328 Primary Attributes
2,716 Stamina
44,161 Power
265,292 Health
175 Resolve
58.9 AE Auto
2191.8 Potency
379.7 Multi Attack
31.6 Weapon Damage
124 Overcap Crit Bonus
Plate Armor (Shoulders)
Mitigation
982
Level
120
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE INFUSABLE
Cloak of the Fraud
UNCOMMON
897 Primary Attributes
1,089 Stamina
41,720 Power
92,746 Health
263 Combat Skills
228 Crit Bonus
145 Resolve
177.8 Crit Chance
5209.2 Potency
18.7 Mitigation Increase
18.7 Block Chance
34,799 Ability Mod
Slots
Cloak
Level
110
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Carrion Warding X (Adept)
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
TREASURED
Target
Group (AE)
Power
4662
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
119
Defiler
Effects:
• Wards group members (AE) collectively against 4,444 total points of all damage
Clawpike's Cloak of Headwinds
FABLED
1,045 Primary Attributes
1,302 Stamina
35,225 Power
78,307 Health
289 Combat Skills
261.1 Crit Bonus
75 Resolve
1.7 Ability Doublecast
15.9 AE Auto
204.1 Crit Chance
4556 Potency
Slots
Cloak
Level
110
Adornment Slots:
White, Orange
HEIRLOOM ATTUNEABLE INFUSABLE
Fire Coral Earring
FABLED
1,045 Primary Attributes
1,302 Stamina
35,225 Power
78,307 Health
117,705 Resistances
289 Combat Skills
261.1 Crit Bonus
75 Resolve
4556 Potency
24 Mitigation Increase
42 Flurry
84 Multi Attack
Slots
Ear
Level
110
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Brittle Armor II (Master)
Ice and fire, when used together, can shatter stone. If you can manage the control of both, you can even open cracks in the armor of your enemies, be it cloth or metal, or even living carapace. This is the power of the Elementalists - there are no barriers to stop us, and no shield from our fury.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
41339
Casting
5.8 seconds
Recovery
1.2 seconds
Recast
320 seconds
Duration
24 seconds
Level 19 Elementalist
Effects:
• Inflicts 2,678 - 5,563 crushing damage on target instantly and every 4 seconds.
• When damaged this spell will cast Brittle Armor on target. Lasts for 24.0 seconds.
• Decreases Combat Mitigation of target by 402.4, multiplied by increment stacks.
• This effect may increment up to 24 times.
• This effect can only trigger once every 1.0 second.
Accretion (Grandmaster)
MASTERCRAFTED FABLED
Target
Caster
Power
20114
Casting
4.7 seconds
Recovery
1.2 seconds
Recast
320 seconds
Duration
59.4 seconds
Level 18 Geomancer
Effects:
• Applies Accretion instantly and every 9.8 seconds. Lasts for 15.0 seconds.
• Increases Ability Doublecast of caster by 3.4, multiplied by increment stacks.
• Increases Fervor of caster by 6.7, multiplied by increment stacks.
• Stacks up to six times.
• Reapplies six times over the duration of the effect.
Obsidian Mind II (Grandmaster)
Stone does as it will. While a Geomancer can call forth the ah, power and energies of the world, we do so with the grace and acquiescence of the stone. This is a property that we, as Geomancers, can master as well. You can turn your mind as unmoving as the rock, and ah... ward off the tricks of those who might look to control or influence you.
MASTERCRAFTED FABLED
Target
Group (AE)
Power
41339
Casting
8 seconds
Recovery
1.2 seconds
Recast
540 seconds
Duration
13.2 seconds
Level 19 Geomancer
Effects:
• Reduces physical damage done to group members (AE) by 8.4%.
• Increases Fervor of group members (AE) by 16.8.
• Makes group members (AE) immune to Root effects
• Makes group members (AE) immune to Fear effects
• Makes group members (AE) immune to Stifle effects
• Makes group members (AE) immune to Stun effects
• Makes group members (AE) immune to Daze effects
• Makes group members (AE) immune to Mesmerize effects
• Grants immunity to most knockback effects
• Allows group members (AE) to hit all abilities for maximum damage.
• Allows group members (AE) to hit all melee based attacks for maximum damage.
Geotic Rampage (Grandmaster)
MASTERCRAFTED FABLED
Target
Group (AE)
Power
18094
Casting
4.3 seconds
Recovery
1.2 seconds
Recast
460 seconds
Duration
42.9 seconds
Level 16 Geomancer
Effects:
• On a hostile ability cast this spell will cast Obsidian Shards on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 13,639 - 28,327 piercing damage on targets in Area of Effect.
• Must be hated by your current target.
• Can only trigger from Ascension abilities.
• This effect can only trigger once every 5.0 - 7.0 seconds.
Frenzied Finely Crafted Steel Greaves
FABLED
1,365 Primary Attributes
3,493 Stamina
17,796 Power
118,760 Health
337.1 DPS
34 Resolve
34.5 AE Auto
765.6 Potency
31.7 Max Health
28 Overcap Crit Bonus
Plate Armor (Legs)
Mitigation
1,017
Level
110
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Orange
HEIRLOOM ATTUNEABLE INFUSABLE
|
|
Item Discoveries |
Jones was first to discover 51 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).