Converge (Adept)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
TREASURED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
18
Wizard
Effects:
• Causes 3% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell has a 10% chance to cast Concurrence on target.
• Increases power of target by 11.
• Increases power of caster by 11.
Firestorm (Adept)
Deals great amounts of heat damage to all enemies surrounding the wizard.
TREASURED
Target
Caster
Power
68
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
14
Wizard
Effects:
• Inflicts 87 - 162 heat damage on targets in Area of Effect.
Shackle II (Adept)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
19
Wizard
Effects:
• Applies Root on termination. Lasts for 10.0 seconds.
• Decreases Combat Mitigation of target by 0.2.
• Slows target by 40.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.2.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 38.
Ice Spears (Adept)
Deals cold damage over time and decreases target's elemental resistance.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
6
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
4
Wizard
Effects:
• Inflicts 2 - 4 cold damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs elemental damage by 92.
Incinerate II (Adept)
Deals unresistable heat damage over time to an enemy.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
14 seconds
Level
10
Wizard
Effects:
• Inflicts 7 - 12 heat damage on target instantly and every 2 seconds.
Immolation (Adept)
Deals heat damage over a short time to the target.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
35
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
8 seconds
Resistability
25.2% Easier
Level
10
Wizard
Effects:
• Inflicts 31 - 58 heat damage on target.
• Inflicts 12 - 22 heat damage on target every 2 seconds.
Vital Transfer (Adept)
Converts some of the wizard's health into power.
TREASURED
Target
Caster
Health
43
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
13
Wizard
Effects:
• Increases power of caster by 1.6 - 1.8% of caster's max power.
• This effect cannot be critically applied.
Shackle (Adept)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
5
Wizard
Effects:
• Applies Root on termination. Lasts for 10.0 seconds.
• Decreases Combat Mitigation of target by 0.1.
• Slows target by 37.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.1.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
• Resistibility increases against targets higher than level 24.
Storm of Lightning (Adept)
Deals magic damage over time for a short duration to target enemy and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
37
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
8
Wizard
Effects:
• Inflicts 10 - 19 magic damage on target encounter instantly and every 2 seconds.
Fortify Elements (Adept)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
7
Wizard
Effects:
• Increases Max Power of group members (AE) by 27.7.
• Increases Mitigation of group members (AE) vs elemental damage by 105.
Storming Tempest (Adept)
Deals significant amounts of damage to the target over time and knocks them down for a short duration. This spell has a recurrent power cost.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
107
Casting
3 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
48 seconds
Resistability
25.2% Easier
Level
58
Wizard
Effects:
• Applies Knockdown instantly and every 8 seconds. Lasts for 1.7 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 5.0 seconds and duration is reduced to 0.6 seconds.
• Inflicts 425 - 519 magic damage on target instantly and every 8 seconds.
Furnace of Ro (Adept)
Summons flames near the caster. Anyone near these flames will continually take Heat damage until they leave the area.
TREASURED
Target
Caster
Power
14135
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
55
Wizard
Effects:
• Summons a limited pet to aid the caster
Numbing Cold (Adept)
Reduces movement speed of enemies around the Wizard. Also a chance of rooting the target when they attempt a melee attack.
TREASURED
Target
Caster
Power
12116
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
52
Wizard
Effects:
• Slows targets in Area of Effect by 75.0%.
• On a melee hit this spell may cast Dire Frost on target. Lasts for 20.0 seconds. Triggers about 6.0 times per minute.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 149.
• Does not affect Epic targets
Surge of Ro III (Adept)
For a short time, the wizard deals additional heat damage with every heat spell that strikes an enemy.
TREASURED
Target
Caster
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
60
Wizard
Effects:
• On a hostile ability cast this spell will cast Flame Surge on target of spell. Lasts for 3.0 seconds.
• Inflicts 28 - 34 heat damage on target instantly and every second.
• Will trigger off of heat abilities.
Solar Flare VII (Adept)
Deals instant heat damage to the targeted enemy.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
105
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
57
Wizard
Effects:
• Inflicts 370 - 688 heat damage on target.
Firestorm IV (Adept)
Deals great amounts of heat damage to all enemies surrounding the wizard.
TREASURED
Target
Caster
Power
234
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
56
Wizard
Effects:
• Inflicts 414 - 769 heat damage on targets in Area of Effect.
Vital Transfer IV (Adept)
Converts some of the wizard's health into power.
TREASURED
Target
Caster
Health
448
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
55
Wizard
Effects:
• Increases power of caster by 2.3 - 2.6% of caster's max power.
• This effect cannot be critically applied.
Incinerate VI (Adept)
Deals unresistable heat damage over time to an enemy.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
81
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
14 seconds
Level
59
Wizard
Effects:
• Inflicts 51 - 85 heat damage on target instantly and every 2 seconds.
Ball of Fire III (Adept)
Launches a ball of fire towards the enemy, dealing instant heat damage.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
238
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
25.2% Easier
Level
51
Wizard
Effects:
• Inflicts 730 - 1,356 heat damage on target.
Aurora III (Adept)
An emergency spell that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. The caster is rooted for the duration of the mesmerize.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
148
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
17.5 seconds
Resistability
12.0% Easier
Level
53
Wizard
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Roots caster
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 52.5 seconds and duration is reduced to 5.8 seconds.
• Resistibility increases against targets higher than level 72.
|
|
Item Discoveries |
Amarielle was first to discover 240 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).