Tsinisite Belt
LEGENDARY
44 Stamina
44 Primary Attributes
16 Combat Skills
9.2 DPS
2.1 Crit Chance
3.5 Potency
0.7 Crit Bonus
Slots
Waist
Level
70
Effects:
Fallout
When Equipped:
• On a spell cast this spell may cast Fallout on caster. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Decreases DPS of targets in Area of Effect by 15.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Infiltrator's Blue Iron Chain Helmet of Stealth
FABLED
45 Stamina
45 Primary Attributes
17 Combat Skills
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
5.1 Haste
2.3 Reuse Speed
Chain Armor (Head)
Mitigation
328
Level
76
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
ATTUNEABLE
Leg Wraps of the Desert Madman
LEGENDARY
44 Stamina
44 Primary Attributes
16 Combat Skills
2.1 Crit Chance
3.5 Potency
3.5 Mitigation Increase
0.7 Crit Bonus
Leather Armor (Legs)
Mitigation
286
Level
70
Bruiser, Monk
Adornment Slots:
White, Turquoise
ATTUNEABLE
Commander's Polished Legplates
LEGENDARY
47 Stamina
47 Primary Attributes
18 Combat Skills
1.1 AE Auto
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
2.5 Reuse Speed
Plate Armor (Legs)
Mitigation
470
Level
80
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
LORE ATTUNEABLE
Resurgent Robe of the Augur
LEGENDARY
47 Stamina
47 Primary Attributes
18 Combat Skills
1.1 AE Auto
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
2.5 Reuse Speed
Cloth Armor (Chest)
Mitigation
158
Level
80
Effects:
Arcane Recovery I
When Equipped:
• Reduces reuse time of hostile spells by 1 percent.
Adornment Slots:
White, Turquoise, Orange
LORE ATTUNEABLE
Marisha Kur's Blessing VIII (Master)
Increases the health of grouped fighters, the physical mitigation of grouped non-fighters and noxious and elemental mitigation for everyone.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
75
Channeler
Effects:
• Increases Max Health of group members (AE) by 1,117.0.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 787.
• If not fighter
• Increases Mitigation of group members (AE) vs elemental and noxious damage by 1,701.
Thurible of Sanctification
TREASURED
Charges
Unlimited
Casting
3 seconds
Recast
2 seconds
Level
1
Effects:
Cense Room
Applies Cense Room when Activated.
• This effect cannot be cast during combat
ORNATE LORE NO-TRADE NO-VALUE
Heretic's Doom V (Master)
A medium damage spell which inflict heat damage to the target encounter.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
106
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
21.0% Easier
Level
79
Inquisitor
Effects:
• Inflicts 768 - 939 heat damage on target encounter.
Glacial Wind V (Master)
Deals cold damage over-time to the target and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
514
Casting
4 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
9 seconds
Resistability
21.0% Easier
Level
75
Wizard
Effects:
• Inflicts 399 - 742 cold damage on target encounter instantly and every 3 seconds.
Sucker Punch IV (Master)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
21.0% Easier
Level
73
Bruiser
Effects:
• Inflicts 609 - 1,828 melee damage on target
• Dazes target
• Must be flanking or behind
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 92.
Battle Tactics V (Master)
Increases the stamina of the guardian's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
73
Guardian
Effects:
• Increases STA of group members (AE) by 99.3.
Dark Infestation II (Master)
Does poison damage over time to the target, and also has a chance to summon up to three dark broodlings to attack the target every time the target receives noxious damage. Be warned, dark broodlings are extremely unstable entities and will attack everything nearby while they're present.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
330
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
32.8% Easier
Level
72
Warlock
Effects:
• Inflicts 269 - 329 poison damage on target instantly and every 4 seconds.
• When damaged with a spell this spell has a 35% chance to cast Dark Broodlings on target. Lasts for 6.0 seconds.
• Summons 3 limited pets to aid the caster
• Grants a total of 1 trigger of the spell.
• Will trigger off of disease or poison abilities.
Healing Fate V (Master)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
102
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
21.0% Easier
Level
76
Templar
Effects:
• When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 7.7 seconds.
• Heals group members (AE) for 1,463.
Bum Rush VI (Adept)
An attack made from the side that deals moderate damage and interrupts the target.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
74
Brigand
Effects:
• Interrupts target
• Inflicts 349 - 582 melee damage on target
• Must be flanking or behind
Fanatic's Faith V (Adept)
A group augmentation that increases the arcane resistance and stamina of the inquisitor's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
72
Inquisitor
Effects:
• Increases STA of group members (AE) by 30.4.
• Increases Mitigation of group members (AE) vs arcane damage by 1,134.
Advanced Weaponsmith Volume 75
UNCOMMON
Level
75
Weaponsmith
Recipes:
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Item Discoveries |
Mothe was first to discover 16 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).