Channel (Master)
Equalizes the power totals of the coercer's group. The sum of all power points in the group divided evenly for each group member, at a slight loss. Upgrades to this spell prevent the loss of efficiency when dividing points to group members.
FABLED
Target
Group (AE)
Casting
1 seconds
Recovery
0.5 seconds
Recast
900 seconds
Level
58
Coercer
Effects:
• Distributes the group members' total combined power evenly among all the members
Spiritual Circle (Master)
Summons a spirit totem that continually attempts to ward group members in a radius around the totem. Once summoned, this spirit cannot move. This spell has a recurrent power cost.
FABLED
Target
Caster
Power
807
Casting
2 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
12 seconds
Level
58
Defiler
Effects:
• Summons a limited pet to aid the caster
Aspect of the Forest V (Master)
An augmentation that increases the wisdom, stamina, and spell resistance of an ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
58
Warden
Effects:
• Increases STA of target by 96.4.
• Increases WIS of target by 109.0.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 297.
Puncture VI (Master)
A quick attack that lowers the target's attack speed.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
57
Brigand
Effects:
• Inflicts 224 - 373 melee damage on target
• Decreases Haste of target by 25.1.
Symbol of Marzin IV (Master)
A group augmentation that increases the arcane resistance and health pool of the templar's group. The arcane resist protects more against divine and magic than mental.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
58
Templar
Effects:
• Increases STA of group members (AE) by 32.1.
• Increases Mitigation of group members (AE) vs arcane damage by 1,160.
Sandra's Deafening Strike VI (Master)
A quick attack that deals mental damage and absorbs some power from the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
57
Troubador
Effects:
• Inflicts 224 - 373 mental damage on target
• Decreases power of target by 209 - 348.
• Increases power of caster by 125 - 209.
Noxious Efflux IV (Master)
A group augmentation that increases the noxious resistance and stamina of the defiler's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
58
Defiler
Effects:
• Increases STA of group members (AE) by 32.1.
• Increases Mitigation of group members (AE) vs noxious damage by 1,160.
Avoid Blame IV (Master)
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
59
Swashbuckler
Effects:
• On a melee hit this spell may cast Evade Blame on target of attack. Lasts for 2.8 seconds. Triggers about 4.0 times per minute.
• Decreases Threat to target by 1,260
• Decreases Combat Mitigation of target by 0.9.
• On a hostile ability cast this spell will cast Evade Blame on target of spell. Lasts for 2.8 seconds. This effect normalizes based off of a three second triggering event.
• Decreases Threat to target by 1,260
• Decreases Combat Mitigation of target by 0.9.
• This effect can only trigger once every 1.0 - 6.0 seconds.
Aegolism V (Master)
An augmentation that increases the stamina and melee offensive skills of the templar's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
58
Templar
Effects:
• Increases STA of target by 96.4.
• Increases Crushing, Piercing, Slashing and Ranged of target by 13.9.
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Item Discoveries |
Diig was first to discover 9 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).