Triple Shot II (Adept)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
87
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
42
Ranger
Effects:
• Inflicts 86 - 95 ranged damage on target
• Inflicts 173 - 191 ranged damage on target
• Inflicts 259 - 287 ranged damage on target
• Requires bow or aim
Undead Knight III (Adept)
Summons an undead fighter to obey the necromancer.
TREASURED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
24
Necromancer
Effects:
• Summons a pet undead knight
Lunar Attendant (Adept)
Summons a protective spirit which cannot attack but casts beneficial spells on the mystic's allies.
TREASURED
Target
Caster
Power
2985
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Level
45
Mystic
Effects:
• Summons a limited pet to aid the caster
Earthen Avatar III (Adept)
Summons an inhabitant of the Plane of Earth to do the conjuror's bidding.
TREASURED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
24
Conjuror
Effects:
• Summons a pet earthen avatar
Far Seas Trading Requisition Enc0825
NO-VALUE NO-TRADE LORE
Far Seas Trading Requisition Enc0457
NO-VALUE NO-TRADE LORE
Bria's Inspiring Ballad II (Adept)
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell.
TREASURED
Target
Group (AE)
Power
58
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
27
Dirge, Troubador
Effects:
• Increases Combat Power Regen of group members (AE) by 11.8.
Kite Shield of the Cenobite
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Tower Shield
Slots
Secondary
Protection
783
Level
40
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Deny IV (Adept)
An impairment that decreases the target's strength and intelligence.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
49
Inquisitor
Effects:
• Decreases INT and STR of target by 42.5.
• Reduces the target's ability to bleed through wards by 1.8%
Silent Edge
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Rapier
One-Handed Slashing
Damage
29 - 162
(31.68 Rating)
Delay
6.0 seconds
Level
40
All Scouts, Berserker, Guardian
Adornment Slots:
White
ATTUNEABLE
Forward Charge IV (Master)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
44
Guardian
Effects:
• Increases STR of caster by 109.4.
• Increases Fervor of caster by 0.9.
• Decreases Defense of caster by 13.2.
• Increases Slashing, Piercing and Crushing of caster by 31.7.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
stonehide leather pelt
A large soft bear pelt. A merchant might pay a few coin for this item.
Ice Comet (Adept)
Deal massive cold damage and stuns the target briefly. If a player is the target of this spell, it will also knockback and blur the vision of the player.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
327
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
0.5 seconds
Resistability
25.2% Easier
Level
50
Wizard
Effects:
• Applies Knockdown on termination. Lasts for 1.7 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 5.0 seconds and duration is reduced to 0.6 seconds.
• Inflicts 1,624 - 3,016 cold damage on target.
Curse of Void II (Adept)
Impairment which reduces an enemy's strength and intelligence.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
47
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
42
Warlock
Effects:
• Increases noxious damage done to target by up to 0.62.
Iceshield III (Adept)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
TREASURED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
140
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
50
Wizard
Effects:
• When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
• Inflicts 321 - 393 cold damage on target.
• Grants a total of 3 triggers of the spell.
• This effect can only trigger once every 1.0 - 3.0 seconds.
Advanced Alchemist Volume 41
UNCOMMON
Level
41
Alchemist
Recipes:
Advanced Weaponsmith Volume 47
UNCOMMON
Level
47
Weaponsmith
Recipes:
Advanced Carpenter Volume 41
UNCOMMON
Level
41
Carpenter
Recipes:
Advanced Alchemist Volume 47
UNCOMMON
Level
47
Alchemist
Recipes:
Mortality Mark II (Adept)
Drains wisdom and causes the target to take more damage from all sources, while also increasing the stamina and spell resistance of the necromancer.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
74
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
39
Necromancer
Effects:
• Increases all damage done to target by 1.2%.
• Decreases Combat Mitigation of target by 0.3.
• Decreases WIS of target by 24.0.
• Increases WIS and STA of caster by 36.2.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 117.
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Item Discoveries |
Shax was first to discover 96 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).