Ritual Healing IV (Adept)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
152
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
32
Mystic
Effects:
• Heals target for 552 - 674.
• Increases Max Health of target by 91.4.
Debilitate (Adept)
A debilitating attack from flanking or behind that cripples target's defenses, greatly decreases their crushing, piercing, and slashing mitigation.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
103
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Level
50
Brigand
Effects:
• Inflicts 321 - 535 melee damage on target
• Decreases Mitigation of target vs physical damage by 1,200.
• Must be flanking or behind
Prismatic Chaos II (Adept)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
TREASURED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
42
Illusionist
Effects:
• On a combat hit this spell will cast Prismatic Shock on target of attack.
• Inflicts 218 - 266 mental damage on target.
• Grants a total of 3 triggers of the spell.
Arrow Rip II (Adept)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
44
Ranger
Effects:
• Inflicts 181 - 302 melee damage on target
• Returns the last arrow used to the ranger.
Bloody Reminder III (Adept)
A penetrating attack that deals significant damage over time.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
56
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
40
Ranger
Effects:
• Inflicts 30 - 50 melee damage on target
• Inflicts 80 piercing damage on target instantly and every 2.6 seconds.
Double Blast III (Adept)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes knocked down. This requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
44
Brigand
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 131 - 219 ranged damage on target
• Inflicts 131 - 219 ranged damage on target
• If weapon equipped in Ranged
Vengeance II (Adept)
An impairment that deals instant divine damage when the target successfully attacks, for up to 5 attacks.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
81
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
43
Inquisitor
Effects:
• On a melee hit this spell will cast Vengeance on caster.
• Inflicts 118 divine damage on target.
• Grants a total of 5 triggers of the spell.
Searing Shot IV (Master)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
44
Ranger
Effects:
• Inflicts 157 - 262 heat damage on target
• Inflicts 157 - 262 heat damage on target
• Requires bow or aim
fulginate brigandine leggings
13 Stamina
13 Primary Attributes
5 Combat Skills
Chain Armor (Legs)
Mitigation
119
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
"The Pirate Queen and the Heart"
This book appears incomplete. Reading it may give clues to finding the missing text.
NO-VALUE NO-TRADE LORE
Battery and Assault IV (Adept)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
56
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
40
Brigand
Effects:
• Inflicts 129 - 215 melee damage on target
• Inflicts 129 - 215 melee damage on target
Faith Strike IV (Adept)
A melee attack that deals some damage and replenishes some of the paladin's health.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
43
Paladin
Effects:
• Inflicts 96 - 161 divine damage on target
• Heals caster for 2.4 - 2.9% of caster's max health.
• This effect cannot be critically applied.
Arctic Blast III (Adept)
Two precise ranged attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
44
Swashbuckler
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 46.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 131 - 219 cold damage on target
• Inflicts 131 - 219 cold damage on target
• If weapon equipped in Ranged
Advanced Weaponsmith Volume 45
UNCOMMON
Level
45
Weaponsmith
Recipes:
Velocity II (Adept)
Increases the Multi-Attack Chance of target ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
65
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
34
Coercer
Effects:
• Increases Multi Attack of target by 43.0.
Wrath of the Ancients (Adept)
Deals instant disease damage to the enemy and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
93
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
32
Mystic
Effects:
• Inflicts 173 - 212 disease damage on target encounter.
carbonite brigandine chestguard
Chain Armor (Chest)
Mitigation
74
Level
20
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
an elemental binding rune
It appears that this item could be studied to learn more about the nature of the elemental.
TREASURED
a ground stone
A rounded stone that seems to be one with the earth. A merchant might pay a few coin for this item.
a ghost vile plasm
It appears that this item could be studied to learn more about the nature of the ghost.
TREASURED
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Item Discoveries |
Whatispvp was first to discover 121 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).