Templar's Chestplate
Plate Armor (Chest)
Mitigation
13
Templar
Adornment Slots:
White
NO-TRADE NO-VALUE
Templar's Barbute
Plate Armor (Head)
Mitigation
12
Templar
Adornment Slots:
White
NO-TRADE NO-VALUE
Templar's Gauntlets
Plate Armor (Hands)
Mitigation
12
Templar
Adornment Slots:
White
NO-TRADE NO-VALUE
Templar's Pauldrons
Plate Armor (Shoulders)
Mitigation
8
Templar
Adornment Slots:
White
NO-TRADE NO-VALUE
Templar's Vambraces
Plate Armor (Forearms)
Mitigation
12
Templar
Adornment Slots:
White
NO-TRADE NO-VALUE
Templar's Boots
Plate Armor (Feet)
Mitigation
12
Templar
Adornment Slots:
White
NO-TRADE NO-VALUE
Templar's Greaves
Plate Armor (Legs)
Mitigation
13
Templar
Adornment Slots:
White
NO-TRADE NO-VALUE
Packaged Templar's Armor Set
A packaged set of armor.
When unpacked, grants these items:
Templar's Barbute
Templar's Boots
Templar's Chestplate
Templar's Vambraces
Templar's Gauntlets
Templar's Greaves
Templar's Pauldrons
NO-TRADE
Tender's Leather Boots of the Sensible
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Leather Armor (Feet)
Mitigation
34
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Partisan's Hammered Breastplate of the Bladespeaker
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Plate Armor (Chest)
Mitigation
131
Level
20
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Asylum VI (Adept)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
94
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
80
Coercer
Effects:
• Applies Forceful Headache on termination.
• Inflicts 586 - 977 mental damage on target.
• If over 50% power
• Inflicts 234 - 287 mental damage on target instantly and every 6 seconds.
• Decreases Combat Mitigation of target by 2.3.
• Decreases Mitigation of target vs arcane damage by 1,097.
Meliorate VIII (Adept)
Instantly heals some of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
209
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
71
Templar
Effects:
• Heals target for 935 - 1,143.
tin foil
Rapier
One-Handed Piercing
Damage
1 - 2
(2.03 Rating)
Delay
1.7 seconds
Level
1
All Scouts, Berserker, Guardian
Adornment Slots:
White
tin halberd
Great Axe
Two-Handed Slashing
Damage
1 - 4
(2.52 Rating)
Delay
2.3 seconds
Level
1
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
tin javelin
Spear
One-Handed Piercing
Damage
1 - 3
(1.97 Rating)
Delay
1.9 seconds
Level
1
All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
tin hatchet
One-Handed Slashing
Damage
1 - 2
(2.24 Rating)
Delay
1.3 seconds
Level
1
All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
tin hand axe
One-Handed Slashing
Damage
1 - 2
(2.15 Rating)
Delay
1.4 seconds
Level
1
All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
elm wand
Spell Autoattack Weapon (Focus)
Ranged
Damage
2 - 7
(1.2 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
1
All Mages, All Priests
Adornment Slots:
White
tin parrying blade
Dagger
One-Handed Piercing
Damage
1 - 3
(1.92 Rating)
Delay
2.3 seconds
Level
1
All Mages, All Scouts, Berserker, Guardian
Adornment Slots:
White
tin voulge
Great Spear
One-Handed Piercing
Damage
1 - 4
(1.92 Rating)
Delay
2.5 seconds
Level
1
Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
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Item Discoveries |
Speco was first to discover 45 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).