A Packet of Heroic Goods
A Packet of Heroic Goods.
When unpacked, grants these items:
Invincible Focus
Invincible Talisman
Invincible Cloak
Invincible Earring
Invincible Earring
Invincible Ring
Invincible Ring
Invincible Torque
Invincible Belt
Invincible Bracelet
Invincible Bracelet
Plain Rhenium Shuriken
Plain Rhenium Shuriken
Plain Rhenium Shuriken
Pugilist's Invincible Tunic
Pugilist's Invincible Boots
Pugilist's Invincible Bracers
Pugilist's Invincible Gloves
Pugilist's Invincible Sigil
Pugilist's Invincible Pants
Pugilist's Invincible Sleeves
Adventurer's Ammo Pouch
(5) Adventurer's Rucksack
Academic's Arcane Remedy
Academic's Elemental Remedy
Academic's Noxious Remedy
Academic's Trauma Remedy
Academic's Essence of Health
Academic's Essence of Power
Heroic Stone of Return: Tranquil Seas
Eidolon Ale
Eidolon Iron Rations
Invincible Brawlers Baton
Invincible Brawlers Bo
Invincible Brawlers Katar
Invincible Brawlers Satchel
NO-VALUE NO-TRADE
Opegaz, Horde Bane
Only an 85th and higher seasoned adventurer or tradeskiller will be able to summon this powerful steed.
TREASURED
Charges
Unlimited
Duration
Until Cancelled
Level
90
All Crafters
Effects:
Opegaz, Horde Bane
Applies Opegaz, Horde Bane when Activated.
• Summons a mount to ride
• Increases your ground speed by 130%
• Increases your air speed by 150%
• Increases Max Health of caster by 1,600.0.
• Increases Max Power of caster by 1,600.0.
• Increases Crit Bonus of caster by 10.0.
• Increases Potency of caster by 10.0.
• Increases Crit Chance of caster by 36.0.
ORNATE NO-TRADE NO-VALUE
Instill Panic II (Adept)
Using this ability will cause your enemy to flee in terror. Upgrades decrease the chance of outright resistance.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
10980
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
50
Bruiser, Monk
Effects:
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 149.
Instill Panic (Adept)
Using this ability will cause your enemy to flee in terror. Upgrades decrease the chance of outright resistance.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
30
Bruiser, Monk
Effects:
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 49.
Instill Panic (Adept)
Using this ability will cause your enemy to flee in terror. Upgrades decrease the chance of outright resistance.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
30
Bruiser, Monk
Effects:
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 49.
Instill Panic II (Adept)
Using this ability will cause your enemy to flee in terror. Upgrades decrease the chance of outright resistance.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
10980
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
50
Bruiser, Monk
Effects:
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 149.
Intimidate III (Adept)
Prevents the target from doing anything and removes them from being affected by area of effect spells for a short duration. It will break if the target is struck for damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
71
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8.8 seconds
Resistability
5.6% Harder
Level
52
Bruiser
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 26.3 seconds and duration is reduced to 2.9 seconds.
• Resistibility increases against targets higher than level 71.
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Item Discoveries |
Dooooit was first to discover 7 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).