Assassin's Fee
LEGENDARY
14 Stamina
14 Primary Attributes
6 Combat Skills
Slots
Charm
Level
40
Adornment Slots:
White
NO-TRADE
Spike of the Steppes Sentinel
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Slots
Ear
Level
20
Adornment Slots:
White
NO-TRADE
Valiant Blackguard's Vambraces of Dexterity
LEGENDARY
14 Stamina
14 Primary Attributes
6 Combat Skills
Chain Armor (Forearms)
Mitigation
168
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Orcpiercer
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Bow
Ranged
Damage
39 - 220
(28.8 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
30
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Recurve of Lost Paradise
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Bow
Ranged
Damage
24 - 138
(18 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
20
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White
NO-TRADE
Forged Tracker's Manacle
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Slots
Wrist
Level
40
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Bauble of Absorbed Sight
LEGENDARY
14 Stamina
14 Primary Attributes
6 Combat Skills
Slots
Charm
Level
40
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Souvenir Loop of the Taken
LEGENDARY
6 Stamina
6 Primary Attributes
2 Combat Skills
Slots
Finger
Level
10
Adornment Slots:
White, Green
LORE-EQUIP ATTUNEABLE
Earring of the Splitpaw Gnolls
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Slots
Ear
Level
20
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Snarling Chain Leggings
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Chain Armor (Legs)
Mitigation
45
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Hunter's Instinct (Adept)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
TREASURED
Target
Caster
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
11
Ranger
Effects:
• Increases AGI of caster by 11.6.
• Increases Haste of caster by 16.5.
• Increases in-combat movement speed of caster by 6.0%.
• Adds 18.7% to base avoidance.
• Increases Mitigation of caster vs physical damage by 40.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 206.
Lightning Strike V (Master)
A quick attack that strikes with lightning, inflicting heat damage.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
43
Ranger
Effects:
• Inflicts 193 - 323 heat damage on target
Snaring Shot (Adept)
A ranged attack that slows target's movement on a successful hit. A bow is required.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
44
Ranger
Effects:
• Inflicts 131 - 219 ranged damage on target
• Slows target by 46.6%.
• 10% chance to dispel when target receives hostile action
• Requires bow or aim
Miracle Shot (Adept)
A ranged arrow attack that does not require line of sight.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
45
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
32
Ranger
Effects:
• Inflicts 227 - 378 ranged damage on target
• Requires you to currently have line of sight or to have acquired the target with line of sight
• Requires bow or aim
Stalk II (Master)
Lowers target's hate towards the predator and places the predator into stealth.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
40
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
28
Assassin, Ranger
Effects:
• Decreases Threat to target by 1,464 - 2,441
• Grants stealth to caster
• Suspends caster's movement speed enhancements
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Item Discoveries |
Syneofeternity was first to discover 15 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).