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Bladeweaver VI (Grandmaster)
Increases the agility, base avoidance, resistances, and stamina of the swashbuckler.
FABLED
Target
Caster
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
79

Swashbuckler
Effects:
  Increases STA of caster by 81.8.
  Increases AGI of caster by 163.5.
  Adds 26.2% to base avoidance.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 2,070.

Graceful Avoidance V (Grandmaster)
Increases the defense skill of the troubador's group.
FABLED
Target
Group (AE)
Power
98
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
73

Troubador
Effects:
  Increases Defense of group members (AE) by 37.3.

Chaos Anthem IV (Grandmaster)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
24.0% Easier
Level
73

Troubador
Effects:
  Inflicts 160 mental damage on target encounter instantly and every 6 seconds.
  Decreases WIS of target encounter by 97.9.

Double-Cross III (Grandmaster)
Decreases target's defense and wisdom.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
36

Swashbuckler
Effects:
  Increases elemental damage done to target by up to 3.
  Decreases Combat Mitigation of target by 1.5.
  Decreases WIS of target by 28.6.
  Decreases Defense of target by 18.1.

Cunning Defense II (Grandmaster)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
32

Assassin
Effects:
  Increases AGI of caster by 41.3.
  Adds 2.6% to base avoidance.
  Decreases Slashing and Piercing of caster by 16.3.
  Increases Parry of caster by 24.2.
  Increases Defense of caster by 32.3.

Rob VII (Grandmaster)
A stealth attack that deals great damage and decreases the target's strength. This can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
75

Brigand
Effects:
  Inflicts 665 - 1,108 melee damage on target
  Decreases STR of target by 101.6.
  You must be sneaking to use this ability.

Black Jack V (Grandmaster)
A powerful crushing attack that prevents them from changing the direction they are facing.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
126
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
75

Brigand
Effects:
  Inflicts 748 - 1,247 crushing damage on target
  Prevents target from changing direction while active.
  If Target is not Epic
  Roots target
  Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 94.

Spurious Bravado (Grandmaster)
Grants the swashbuckler a chance to become overconfident with bravado when engaging in melee combat. While under the Bravado proc effect, the swashbuckler's attack rate and hate generated is increased. However, if the swashbuckler takes any damage, then all Bravado proc effects end (not the original maintained augmentation).
FABLED
Target
Caster
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
32

Swashbuckler
Effects:
  On a melee hit this spell may cast Bravado on caster. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
  Increases Hate Gain of caster by 5.0.
  Increases Haste of caster by 53.2.
  Dispelled when target takes damage

Grim Harbinger III (Grandmaster)
Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
38

Shadowknight
Effects:
  On a melee hit this spell may cast Grim Strike on target of attack. Triggers about 3.0 times per minute.
  Inflicts 159 - 265 disease damage on target.
  Heals caster for 118 - 197.

Haze IV (Grandmaster)
Impairment that decreases target's attack speed and offensive melee skills.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
80
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
38

Mystic
Effects:
  Decreases Haste of target by 23.2.
  Decreases Crushing, Slashing and Piercing of target by 9.6.

Jael's Mysterious Mettle V (Grandmaster)
Increases the parry skill of the dirge's group.
FABLED
Target
Group (AE)
Power
98
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
73

Dirge
Effects:
  Increases Parry of group members (AE) by 55.9.

Glacial Flames II (Grandmaster)
An impairment that deals cold damage over time to the enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
12 seconds
Resistability
35.4% Easier
Level
37

Mystic
Effects:
  Inflicts 108 - 132 cold damage on target instantly and every 3 seconds.

Harl's Rousing Tune IV (Grandmaster)
Increases the strength, agility, and base avoidance of the dirge's group.
FABLED
Target
Group (AE)
Power
80
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
38

Dirge
Effects:
  Increases STR and AGI of group members (AE) by 49.4.
  Adds 2.6% to base avoidance.

Dead Calm II (Grandmaster)
Grants the dirge's group a chance to strike for additional disease damage on a successful attack.
FABLED
Target
Group (AE)
Power
76
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
36

Dirge
Effects:
  On a combat hit this spell has a 12% chance to cast Crypt's Revenge on target of attack.
  Inflicts 99 - 166 disease damage on target

Dispatch II (Grandmaster)
A high damage melee attack from flanking or behind that severely cripples all of target's resistances for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
150
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
13 seconds
Level
74

Brigand
Effects:
  Inflicts 734 - 1,223 melee damage on target
  Decreases Combat Mitigation of target by 22.6.
  Decreases Mitigation of target vs all damage by 5,257.
  Must be flanking or behind

Mortal Blade V (Grandmaster)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
208
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
24.0% Easier
Level
77

Assassin
Effects:
  Inflicts 3,045 - 5,075 melee damage on target
  You must be sneaking to use this ability.

Armor of Nature IV (Grandmaster)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
47

Fury
Effects:
  Increases Max Health of group members (AE) by 536.8.
  Increases Mitigation of group members (AE) vs physical damage by 454.
  If not fighter

Night Strike IV (Grandmaster)
A stealth attack that deals great damage and decreases target's intelligence.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
33
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
35

Troubador
Effects:
  Inflicts 355 - 591 melee damage on target
  Decreases INT of target by 40.3.
  You must be sneaking to use this ability.

Snipe III (Grandmaster)
Decreases target's defense.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
36

Ranger
Effects:
  Decreases Combat Mitigation of target by 0.8.
  Decreases Defense of target by 27.2.

Allegretto II (Grandmaster)
Increases the attack speed of the troubador's group.
FABLED
Target
Group (AE)
Power
60
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
28

Troubador
Effects:
  Increases Haste of group members (AE) by 18.1.
Lifegard
100 Templar
Item Discoveries
Lifegard was first to discover 20 items* on their server**.
Item Discovery Date
Bladeweaver VI (Grandmaster)2015-08-24 09:53:58 AM   
Graceful Avoidance V (Grandmaster)2015-08-24 08:22:06 AM
Chaos Anthem IV (Grandmaster)2015-08-24 08:26:31 AM
Double-Cross III (Grandmaster)2015-07-09 11:15:08 AM
Cunning Defense II (Grandmaster)2015-07-09 08:08:24 AM
Rob VII (Grandmaster)2015-08-24 09:10:07 AM
Black Jack V (Grandmaster)2015-08-24 09:23:03 AM
Spurious Bravado (Grandmaster)2015-07-09 07:48:21 AM
Grim Harbinger III (Grandmaster)2015-08-08 10:19:39 AM
Haze IV (Grandmaster)2015-08-08 10:34:24 AM
Jael's Mysterious Mettle V (Grandmaster)2015-08-24 08:38:44 AM
Glacial Flames II (Grandmaster)2015-08-08 10:08:45 AM
Harl's Rousing Tune IV (Grandmaster)2015-08-08 10:27:09 AM
Dead Calm II (Grandmaster)2015-07-09 10:39:55 AM
Dispatch II (Grandmaster)2015-08-24 08:52:49 AM
Mortal Blade V (Grandmaster)2015-08-24 09:37:25 AM
Armor of Nature IV (Grandmaster)2015-08-08 11:42:53 AM
Night Strike IV (Grandmaster)2015-07-09 10:28:10 AM
Snipe III (Grandmaster)2016-06-18 08:05:43 AM
Allegretto II (Grandmaster)2016-06-18 08:05:29 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).