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November 14, 2024 -- EQ2U is now being updated for the Scars of Destruction expansion. This year, I am asking YOU to help me add Quests to EQ2U. See the Quest Journal pages and look for the
Help us with this Quest
and
Contribute My Quest Journal
buttons!
Check out the YouTube video!
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Snap of the Wrist III (Grandmaster)
Two precise quick attacks. If one of these attacks misses, the successive one will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
56
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
40

Swashbuckler
Effects:
  Inflicts 164 - 273 melee damage on target
  Inflicts 164 - 273 melee damage on target

Improvised Weapon III (Grandmaster)
A ranged piercing attack that does not require using an equipped ranged weapon.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
53
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
58

Assassin
Effects:
  Inflicts 405 - 675 piercing damage on target

Deadly Shot II (Grandmaster)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
16

Assassin
Effects:
  Inflicts 45 - 75 ranged damage on target
  Inflicts 45 - 75 ranged damage on target
  If weapon equipped in Ranged

Stealth Assault II (Grandmaster)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
FABLED
Target
Caster
Power
87
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
42

Assassin
Effects:
  Inflicts 263 - 438 melee damage on targets in Area of Effect
  Inflicts 80 piercing damage on targets in Area of Effect instantly and every 2 seconds.
  You must be in stealth or have Bloody Assault.

Singing Shot III (Grandmaster)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
44

Troubador
Effects:
  Inflicts 143 - 238 mental damage on target
  Inflicts 143 - 238 mental damage on target
  Stifles target
  If weapon equipped in Ranged
  Requires bow or aim
  Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 63.

Perfect Shrill IV (Grandmaster)
Does a moderate amount of mental damage to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
64
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
35.4% Easier
Level
40

Troubador
Effects:
  Inflicts 560 - 933 mental damage on target.

Sneak Attack IV (Grandmaster)
An attack made from the side that deals moderate damage and stealths the ranger.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
24.0% Easier
Level
47

Ranger
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 304 - 507 melee damage on target
  Must be flanking or behind

Songster's Luck (Grandmaster)
Increases the combat skills of the dirge's group.
FABLED
Target
Group (AE)
Power
10
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
3

Dirge
Effects:
  Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 2.7.

Masked Strike IV (Grandmaster)
An attack made from the side that deals moderate damage and stealths the assassin.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
24.0% Easier
Level
47

Assassin
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 277 - 461 melee damage on target
  Must be flanking or behind

Snaring Shot (Grandmaster)
A ranged attack that slows target's movement on a successful hit. A bow is required.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
44

Ranger
Effects:
  Inflicts 184 - 307 ranged damage on target
  Slows target by 65.2%.
  10% chance to dispel when target receives hostile action
  Requires bow or aim

Improvised Weapon (Grandmaster)
A ranged piercing attack that does not require using an equipped ranged weapon.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
28
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
30

Assassin
Effects:
  Inflicts 183 - 306 piercing damage on target

Quick Strike V (Grandmaster)
A quick attack that deals medium damage and does slashing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
43

Assassin
Effects:
  Inflicts 164 - 274 melee damage on target
  Inflicts 33 slashing damage on target every 4 seconds.

Deadly Shot IV (Grandmaster)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
44

Assassin
Effects:
  Inflicts 139 - 233 ranged damage on target
  Inflicts 139 - 233 ranged damage on target
  If weapon equipped in Ranged

Ancient Knowledge: Radiant Bangle of Momentum
A powerful recipe.
FABLED
Level
30

Jeweler
Recipes:
Radiant Bangle of Momentum
NO-VALUE  NO-TRADE  

Rejuvenating Celebration II (Grandmaster)
Increases in-combat health regeneration and stamina of the troubador's group.
FABLED
Target
Group (AE)
Power
61
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
44

Troubador
Effects:
  Increases STA of group members (AE) by 49.4.
  Increases Combat Health Regen of group members (AE) by 90.7.

Allegretto III (Grandmaster)
Increases the attack speed of the troubador's group.
FABLED
Target
Group (AE)
Power
87
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
42

Troubador
Effects:
  Increases Haste of group members (AE) by 21.7.

Disarming Grin II (Grandmaster)
Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
70
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Resistability
24.0% Easier
Level
40

Swashbuckler
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
  Resistibility increases against targets higher than level 59.

Jugular Slice II (Grandmaster)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
108
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
24.0% Easier
Level
34

Assassin
Effects:
  Inflicts 422 - 703 slashing damage on target
  Stifles target
  You must be sneaking to use this ability.
  Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
  Resistibility increases against targets higher than level 53.

Luda's Nefarious Wail III (Grandmaster)
Does a moderate amount of disease damage to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
51
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
35.4% Easier
Level
26

Dirge
Effects:
  Inflicts 247 - 412 disease damage on target.

Ancient Shroud (Grandmaster)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
12

Defiler
Effects:
  Wards target against 278 points of all damage
Juvelle
91 Illusionist
Item Discoveries
Juvelle was first to discover 20 items* on their server**.
Item Discovery Date
Snap of the Wrist III (Grandmaster)2016-05-03 12:15:46 AM
Improvised Weapon III (Grandmaster)2016-05-03 06:05:46 PM
Deadly Shot II (Grandmaster)2016-05-03 05:46:06 PM
Stealth Assault II (Grandmaster)2016-05-03 06:21:37 PM
Singing Shot III (Grandmaster)2016-05-02 11:26:14 PM
Perfect Shrill IV (Grandmaster)2016-05-02 11:20:30 PM
Sneak Attack IV (Grandmaster)2016-05-03 12:23:30 AM
Songster's Luck (Grandmaster)2023-09-28 06:21:05 PM
Masked Strike IV (Grandmaster)2016-05-03 06:09:36 PM
Snaring Shot (Grandmaster)2016-05-03 12:21:29 AM
Improvised Weapon (Grandmaster)2016-05-03 06:03:44 PM
Quick Strike V (Grandmaster)2016-05-03 06:18:11 PM
Deadly Shot IV (Grandmaster)2016-05-03 05:47:24 PM
Ancient Knowledge: Radiant Bangle of Momentum2014-11-15 11:30:40 PM
Rejuvenating Celebration II (Grandmaster)2016-05-03 12:03:45 AM
Allegretto III (Grandmaster)2016-05-02 11:21:47 PM
Disarming Grin II (Grandmaster)2016-05-03 12:16:50 AM
Jugular Slice II (Grandmaster)2016-05-03 06:07:14 PM
Luda's Nefarious Wail III (Grandmaster)2016-02-15 11:41:04 AM
Ancient Shroud (Grandmaster)2016-02-10 08:19:51 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).