Wisp Buckled Belt
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Slots
Waist
Level
10
Adornment Slots:
White
ATTUNEABLE
Concussion (Adept)
A melee attack that deals crushing damage and reduces target's casting skills.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
23
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
17
Guardian
Effects:
• Inflicts 37 - 62 crushing damage on target
• Decreases Ordination, Ministration, Disruption and Subjugation of target by 6.1.
Dancing Blade (Journeyman)
An attack made from the side that deals moderate damage and lowers their spell resistances.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
5
Troubador
Effects:
• Inflicts 17 - 29 melee damage on target
• Decreases Combat Mitigation of target by 0.2.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 64.
• Must be flanking or behind
Masked Strike (Journeyman)
An attack made from the side that deals moderate damage and stealths the assassin.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
5
Assassin
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 17 - 29 melee damage on target
• Must be flanking or behind
Searing Shot (Journeyman)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
3
Ranger
Effects:
• Inflicts 7 - 12 heat damage on target
• Inflicts 7 - 12 heat damage on target
• Requires bow or aim
Deadly Shot (Journeyman)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
6
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
3
Assassin
Effects:
• Inflicts 6 - 10 ranged damage on target
• Inflicts 6 - 10 ranged damage on target
• If weapon equipped in Ranged
Rear Shot (Journeyman)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
8
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
2
Ranger
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 33.4%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 18 - 30 ranged damage on target
• Must be flanking or behind
• Requires bow or aim
Thuri's Doleful Thrust (Journeyman)
A quick attack that drains the target's health, granting a portion of it to the dirge.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
1
Dirge
Effects:
• Inflicts 5 - 9 melee damage on target
• Heals caster for 3.
Luda's Nefarious Wail (Journeyman)
Does a moderate amount of disease damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
7
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
3
Dirge
Effects:
• Inflicts 20 - 33 disease damage on target.
Murderous Design (Master)
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally.
FABLED
Target
Raid or Group Friend
Range
Up to 50.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
11
Assassin
Effects:
• Causes 9% Threat to transfer to target when in combat
Whirling Blades (Adept)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
17
Assassin
Effects:
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 5.1.
• Increases Slashing, Piercing, Ranged and Crushing of caster by 9.2.
• On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
• Inflicts 47 - 78 melee damage on target
Caltrops (Journeyman)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
7
Assassin
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 34.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.3.
• Decreases Mitigation of target vs noxious damage by 240.
Daro's Dull Blade (Journeyman)
An attack made from the side that deals moderate damage and impairs target's combat attack damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
5
Dirge
Effects:
• Inflicts 17 - 29 melee damage on target
• Decreases DPS of target by 13.3.
• Must be flanking or behind
Tarven's Crippling Crescendo (Journeyman)
Decreases target's defense, interrupts them and deals minor disease damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
10
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
6
Dirge
Effects:
• Interrupts target
• Inflicts 5 - 9 disease damage on target.
• Decreases Combat Mitigation of target by 0.2.
• Decreases Defense of target by 2.4.
Magical Snake Skin Gloves
FABLED
5 Stamina
5 Primary Attributes
2 Combat Skills
Leather Armor (Hands)
Mitigation
38
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Noxious Symphony (Journeyman)
Increases noxious resistance of all the dirge's allies.
HANDCRAFTED
Range
Up to 10.0 meters
Power
45
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
20
Dirge
Effects:
• Applies Concentrated Symphony.
• Increases Mitigation of group members (AE) vs noxious damage by 308.
• Increases Mitigation of raid and group members (AE) vs noxious damage by 308.
Klicnik Shell bracers
TREASURED
4 Stamina
4 Primary Attributes
Leather Armor (Forearms)
Mitigation
34
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Death Mark (Adept)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
56.0% Easier
Level
20
Assassin
Effects:
• When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
• When damaged with a melee weapon this spell will cast Agonizing Pain on target.
• Inflicts 60 - 101 piercing damage on target
• Grants a total of 5 triggers of the spell.
• Grants a total of 1 trigger of the spell.
Shell Studded Boots
TREASURED
1 Stamina
1 Primary Attributes
Chain Armor (Feet)
Mitigation
4
Level
1
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Masakre was first to discover 19 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).