Chillblossom
The delicate chillblossom grows only in the highest altitudes. It has a strong, sweet aroma and a delicate taste.
TREASURED
NO-VALUE
Staff of the Rising Phoenix
This impressive ornamental weapon is a gift created to celebrate the launch of EverQuest II: Extended.
LEGENDARY
Staff
Two-Handed Crushing
Damage
3 - 9
(1.9 Rating)
Delay
6.0 seconds
Level
1
HEIRLOOM APPEARANCE-ONLY ATTUNEABLE NO-VALUE
Ferrite Tower Shield
HANDCRAFTED
42 Primary Attributes
41 Stamina
9 Combat Skills
0.8 Crit Bonus
2 Crit Chance
3.4 Potency
2 Block Chance
Tower Shield
Slots
Secondary
Protection
1,360
Level
70
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE
Grandmaster's Vest of the Deep
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Chain Armor (Chest)
Mitigation
356
Level
80
Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Draconic Collar of the Iron-heart
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Cloth Armor (Shoulders)
Mitigation
168
Level
80
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Draconic Helm of the Soldier
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Plate Armor (Head)
Mitigation
487
Level
80
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Grandmaster's Great-axe of the Iron-heart
TREASURED
92 Primary Attributes
92 Stamina
1.6 Crit Bonus
4.6 Crit Chance
7.2 Potency
166 Ability Mod
Great Axe
Two-Handed Slashing
Damage
128 - 383
(127.58 Rating)
Delay
4.0 seconds
Level
80
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE
Grandmaster's Robe of Storms
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Cloth Armor (Chest)
Mitigation
179
Level
80
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Holy Salvation IV (Adept)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
80
Templar
Effects:
• On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
• Heals target for 1,800.
• Increases Mitigation of target vs physical damage by 1,008.
• Grants a total of 1 trigger of the spell.
Ancient Mantle of the Tempest
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
3.3 Combat Power Regen
83 Ability Mod
Leather Armor (Shoulders)
Mitigation
259
Level
76
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Incarnadine Devout Gauntlets
MASTERCRAFTED
45 Primary Attributes
45 Stamina
18 Combat Skills
0.8 Crit Bonus
2.3 Crit Chance
3.7 Potency
5.1 Haste
Plate Armor (Hands)
Mitigation
439
Level
72
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Skyfire Pouch of the Guardian
TREASURED
46 Primary Attributes
46 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
3.3 Combat Power Regen
83 Ability Mod
Thrown Weapon
Ranged
Damage
91 - 273
(91.03 Rating)
Delay
4.0 seconds
Range
2 - 35 meters
Level
76
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Turquoise
ATTUNEABLE
Incarnadine Devout Sabatons
MASTERCRAFTED
44 Primary Attributes
44 Stamina
17 Combat Skills
0.8 Crit Bonus
2 Casting Speed
2.2 Crit Chance
3.6 Potency
Plate Armor (Feet)
Mitigation
439
Level
72
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
lustrous devourer canine
A merchant might pay a few coin for this item.
Incarnadine Devout Barbute
MASTERCRAFTED
44 Primary Attributes
44 Stamina
17 Combat Skills
0.8 Crit Bonus
2 Casting Speed
2.2 Crit Chance
3.6 Potency
Plate Armor (Head)
Mitigation
439
Level
72
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Incarnadine Devout Gussets
MASTERCRAFTED
44 Primary Attributes
44 Stamina
17 Combat Skills
0.8 Crit Bonus
2.2 Crit Chance
3.6 Potency
2.4 Reuse Speed
Plate Armor (Forearms)
Mitigation
439
Level
72
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
aged sabretooth skull
A merchant might pay a few coin for this item.
Bloodletter (Adept)
Bloodletter allows a Shadowknight to prevent death by sacrificing some health across all your allies to restore you to full health. Allies can remove this effect if they don't want to participate. However, you must have more than one ally for the skill to successfully work. Higher tier versions of this spell improve the efficiency of the donor amount.
TREASURED
Target
Group (AE)
Casting
2 seconds
Recovery
0.5 seconds
Recast
480 seconds
Duration
60 seconds
Level
80
Shadowknight
Effects:
• On death this spell will cast Bloodletter on target.
• Heals caster for 100.0% of max health.
• This effect cannot be critically applied.
• Grants a total of 1 trigger of the spell.
• Does not trigger if a priest has a death prevention spell on the shadowknight
rhino horn
A merchant might pay a few coin for this item.
crab meat
A merchant might pay a few coin for this item.
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Item Discoveries |
Scorpan was first to discover 48 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).