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Prime Fortified Soul Trap
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
2 Stamina
2 Primary Attributes
0.3 Potency
0.1 Max Health
0.3 Crit Bonus
0.1 Mitigation Increase
Type:
Green Adornment
Slots:
Finger, Neck
Level
90

Preview of Spirit Stone at Max Level (50):
+33 agi  +60 sta  
+1.1% Mitigation Increase
+1.1% Potency
+1.1% Crit Bonus
+1.1% Max Health
NO-VALUE  

Fatal Followup II (Master)
This attack can only be used after a combat art strike that required stealth. The damage of Fatal Followup increases for each stealth attack that was executed in the previous 10 seconds of combat.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
121
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
90

Assassin
Effects:
  Inflicts 1,405 - 1,718 melee damage on target
  You must execute certain stealthed combat arts before you can use this ability.

Faerie Ally II (Master)
Summons a Faerie Ally that works quickly to heal your most wounded allies. If the Faerie dies before the duration expires, all allies near the Faerie are healed.
FABLED
Target
Caster
Power
678
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
36 seconds
Level
90

Warden
Effects:
  Summons a limited pet to aid the caster

Puppetmaster II (Master)
The coercer summons four small puppet pets that look like the coercer's current target. The coercer mocks their enemy with them by having them attack it.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
163
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
8 seconds
Resistability
21.0% Easier
Level
90

Coercer
Effects:
  Summons 4 limited pets to aid the caster

Sever VII (Master)
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
108
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
90

Guardian
Effects:
  Inflicts 135 - 225 slashing damage on target
  Inflicts 157 slashing damage on target instantly and every 4 seconds.
  Decreases DPS of target by 25.2.

Berserker Onslaught VI (Master)
A powerful melee attack that strikes all enemies in an arc in front of the berserker.
FABLED
Target
Caster
Power
211
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Resistability
21.0% Easier
Level
90

Berserker
Effects:
  Inflicts 1,202 - 2,233 melee damage on targets in Area of Effect

Bloodcloud VI (Master)
Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer.
FABLED
Target
Caster
Power
332
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Resistability
21.0% Easier
Level
81

Necromancer
Effects:
  Heals caster for 918.
  Inflicts 1,241 disease damage on targets in Area of Effect.

Breeze VI (Master)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song. "I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
FABLED
Target
Group (AE)
Power
226
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
83

Coercer
Effects:
  Increases Combat Power Regen of group members (AE) by 63.2.

Snap of the Wrist VII (Master)
Two precise quick attacks. If one of these attacks misses, the successive one will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
118
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
88

Swashbuckler
Effects:
  Inflicts 443 - 739 melee damage on target
  Inflicts 443 - 739 melee damage on target

Maelstrom IV (Master)
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
449
Casting
3 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
40 seconds
Level
90

Defiler
Effects:
  Inflicts 564 - 690 disease damage on target encounter instantly and every 5 seconds.
  Decreases power of target encounter by 94 - 114 instantly and every 5 seconds.
  Heals group members (AE) for 618 - 755 instantly and every 5 seconds.
  Increases power of group members (AE) by 103 - 126 instantly and every 5 seconds.

Mug VII (Master)
Decreases target's defense and agility.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
114
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
85

Brigand
Effects:
  Decreases Combat Mitigation of target by 16.5.
  Decreases AGI of target by 114.4.
  Decreases Defense of target by 43.2.

Hostage VI (Master)
An impairment that has a chance to cause the target mental damage every time it is hit by a melee attack for up to 3 triggers.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
237
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
21.0% Easier
Level
87

Coercer
Effects:
  When damaged with a melee weapon this spell will cast Convulsions on target. This effect normalizes based off of a three second triggering event.
  Inflicts 803 - 982 mental damage on target.
  Grants a total of 3 triggers of the spell.

Sign of Pacification VII (Master)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
156
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
13.5 seconds
Resistability
21.0% Easier
Level
86

Templar
Effects:
  Decreases Combat Mitigation of target by 2.5.
  Dazes target
  Epic targets gain an immunity to Daze effects of 40.5 seconds and duration is reduced to 4.5 seconds.
  Resistibility increases against targets higher than level 105.

Asylum VII (Master)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
90

Coercer
Effects:
  Applies Forceful Headache on termination.
  Inflicts 940 - 1,567 mental damage on target.
  If over 50% power
  Inflicts 376 - 460 mental damage on target instantly and every 6 seconds.
  Decreases Combat Mitigation of target by 3.5.
  Decreases Mitigation of target vs arcane damage by 1,728.

Daro's Dull Blade VII (Master)
An attack made from the side that deals moderate damage and impairs target's combat attack damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
21.0% Easier
Level
84

Dirge
Effects:
  Inflicts 563 - 938 melee damage on target
  Decreases DPS of target by 47.3.
  Must be flanking or behind

Demon Summoner's Headguard
LEGENDARY
55 Primary Attributes
55 Stamina
21 Combat Skills
1.1 Crit Bonus
12.8 DPS
3.1 Crit Chance
5.1 Potency
137 Ability Mod
Cloth Armor (Head)

Mitigation
166

Level
80

Adornment Slots:
White, Turquoise
LORE  ATTUNEABLE  

Shoulderwraps of the Forsaken
LEGENDARY
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
12.4 DPS
3 Crit Chance
5 Potency
7.7 Multi Attack
Cloth Armor (Shoulders)

Mitigation
166

Level
80

Effects:
Greater Undead Bane
When Equipped:
  Additional equipment with Undead Bane improves this effect.
  On any combat or spell hit this spell may cast Greater Undead Bane on target of attack. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
  Inflicts 743 mental damage on target.
  Must be classified as an undead
  Inflicts 371 mental damage on target.
  Must not be classified as an undead
  Decreases Mitigation of target vs arcane damage by 632.
  Must be classified as an undead
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM  ATTUNEABLE  

Undead Jester's Cap
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
2.5 Casting Speed
3 Crit Chance
5 Potency
133 Ability Mod
Cloth Armor (Head)

Mitigation
188

Level
80

Effects:
Arcane Recovery III
When Equipped:
  Reduces reuse time of hostile spells by 3 percent.
Adornment Slots:
White, Turquoise
HEIRLOOM  ATTUNEABLE  

Symbol of Harnessed Light
LEGENDARY
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
12.4 DPS
3 Crit Chance
5 Potency
133 Ability Mod
Type
Symbols

Slots
Secondary, Ranged

Level
80

Effects:
Arcane Recovery I
When Equipped:
  Reduces reuse time of hostile spells by 1 percent.
Adornment Slots:
White, Turquoise
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Bracers of Frozen Concentration
LEGENDARY
53 Primary Attributes
53 Stamina
395 Resistances
20 Combat Skills
1.1 Crit Bonus
2.9 Crit Chance
4.9 Potency
3 Reuse Speed
129 Ability Mod
Slots
Wrist

Level
80

Adornment Slots:
White, Turquoise
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  
Mozilla
92 Coercer
Item Discoveries
Mozilla was first to discover 22 items* on their server**.
Item Discovery Date
Prime Fortified Soul Trap2012-12-01 04:52:24 AM
Fatal Followup II (Master)2010-02-22 01:18:16 PM
Faerie Ally II (Master)2010-02-22 01:34:49 PM
Puppetmaster II (Master)2010-02-22 11:44:24 AM
Sever VII (Master)2010-02-22 11:37:00 AM
Berserker Onslaught VI (Master)2010-02-22 02:24:32 PM
Bloodcloud VI (Master)2010-02-23 01:59:16 PM
Breeze VI (Master)2010-02-21 12:49:13 PM
Snap of the Wrist VII (Master)2010-02-23 11:54:35 AM
Maelstrom IV (Master)2010-02-23 12:28:15 PM
Mug VII (Master)2010-02-22 04:01:49 PM
Hostage VI (Master)2010-02-22 12:13:56 PM
Sign of Pacification VII (Master)2010-02-20 05:37:04 AM
Asylum VII (Master)2010-02-22 02:48:32 PM
Daro's Dull Blade VII (Master)2010-02-22 11:55:03 AM
Demon Summoner's Headguard2008-11-19 11:27:40 AM
Shoulderwraps of the Forsaken2008-11-19 11:09:22 AM
Undead Jester's Cap2008-11-19 08:00:15 AM
Symbol of Harnessed Light2008-11-19 09:28:41 AM
Bracers of Frozen Concentration2008-11-19 12:53:20 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).