Steelshatter Staff
TREASURED
50 Primary Attributes
50 Stamina
20 Combat Skills
0.4 Crit Bonus
3.8 Casting Speed
1.4 Crit Chance
2 Potency
Staff
Two-Handed Crushing
Damage
69 - 389
(57.17 Rating)
Delay
8.0 seconds
Level
51
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, Turquoise, White
ATTUNEABLE
Soul Devourer Wristguards
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
2.9 Multi Attack
Leather Armor (Forearms)
Mitigation
231
Level
68
Beastlord, Bruiser, Monk
Adornment Slots:
White, Turquoise
ATTUNEABLE
snake venom sac
A merchant might pay a few coin for this item.
Wraps of the Great Quill
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Casting Speed
1 Crit Chance
1.6 Potency
Leather Armor (Forearms)
Mitigation
228
Level
60
Bruiser, Monk
Adornment Slots:
White, Turquoise
ATTUNEABLE
Pandemic VI (Master)
Deals disease damage over time to the targeted enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
177
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
21.0% Easier
Level
64
Necromancer
Effects:
• Inflicts 116 - 142 disease damage on target encounter instantly and every 3 seconds.
Animator's Cinch
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
0.5 AE Auto
1.2 Crit Chance
1.7 Potency
Slots
Waist
Level
66
Adornment Slots:
White, Black, Turquoise
ATTUNEABLE
Root V (Apprentice)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
Target
Enemy
Range
Up to 25.0 meters
Power
118
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
46 seconds
Resistability
12.0% Easier
Level
64
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 38.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 18 seconds and duration is reduced to 15.3 seconds.
• Resistibility increases against targets higher than level 83.
Regenerating Spores III (Apprentice)
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount healed is doubled. This spell does not require any concentration, but can only be maintained on a single ally.
Target
Group Friend
Range
Up to 35.0 meters
Power
85
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
63
Warden
Effects:
• When damaged this spell has a 8% chance to cast Spores on target. Lasts for 10.0 seconds.
• Heals target for 67 - 82 instantly and every 2 seconds.
• If over 50% Health
• Heals target for 134 - 164 instantly and every 2 seconds.
• If at 50% Health or less
Warden of the Forest IV (Apprentice)
The warden takes on the form of a wolf, increasing physical resistance, spell resistance, and an increased focus. While in this form, the warden also gains the ability to see invisible creatures.
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
62
Warden
Effects:
• Shapechanges caster into a wolf
• Grants See Invisibility to caster.
• Increases Focus of caster by 26.5.
• Increases Mitigation of caster vs physical damage by 295.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,178.
Frostbite IV (Apprentice)
Deals cold damage over time and decreases the elemental resistance of the target.
Target
Enemy
Range
Up to 30.0 meters
Power
149
Casting
1 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
65
Warden
Effects:
• Inflicts 123 - 150 cold damage on target instantly and every 4 seconds.
• Decreases Combat Mitigation of target by 0.6.
• Decreases Mitigation of target vs elemental damage by 618.
Awakened steel holy symbol
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
2.2 Haste
Type
Symbols
Slots
Secondary, Ranged
Level
60
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
Sanctum Trial Stone
This strangely carved gem is much heavier than it first appears, glows with a deep eerie light. Perhaps its intended use could be discovered within the Sanctum.
TREASURED
NO-TRADE
ethereal strand
A merchant might pay a few coin for this item.
Cacophony of Blades (Adept)
A short duration song that grants the dirge's group increased attack speed, with additional disease damage with every melee strike from a primary-handed weapon.
TREASURED
Target
Group (AE)
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Level
58
Dirge
Effects:
• Increases Haste of group members (AE) by 40.7.
• On a hit this spell will cast Blade Chime on target of attack.
• Inflicts 54 - 91 disease damage on target
Enraging Demeanor III (Master)
An augmentation cast on an ally, that causes them to generate additional hate towards any enemies they attack. This spell does not require any concentration cost, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
52
Coercer
Effects:
• Causes 17% Threat to transfer to target when in combat
• Increases Hate Gain of target by 17.1.
• Increases Fervor Overcap of target by 3.1.
• Increases Fervor Overcap of target by 12.4.
Vengeance III (Adept)
An impairment that deals instant divine damage when the target successfully attacks, for up to 5 attacks.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
105
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
57
Inquisitor
Effects:
• On a melee hit this spell will cast Vengeance on caster.
• Inflicts 168 divine damage on target.
• Grants a total of 5 triggers of the spell.
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Item Discoveries |
Tanahashi was first to discover 16 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).