Divine Strike II (Expert)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Power
22
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
28.6% Easier
Level
11
Templar
Effects:
• Inflicts 79 - 97 divine damage on target.
• Inflicts 79 - 97 divine damage on target.
• If target is undead
Harmony (Expert)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
13
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 2,001
• Decreases Combat Mitigation of targets in Area of Effect by 0.3.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Alleviation (Apprentice)
Heals all allies near the inquisitor.
HANDCRAFTED
Target
Group (AE)
Power
75
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
14
Inquisitor
Effects:
• Heals group members (AE) for 108 - 132.
Rejuvenation III (Apprentice)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Target
Friend
Range
Up to 20.0 meters
Power
46
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
15
Mystic
Effects:
• Heals target for 109 - 133.
• Increases Max Health of target by 12.0.
Runic Armor II (Apprentice)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
19
Mystic
Effects:
• Wards group members (AE) against 18 points of physical damage
• Increases Mitigation of group members (AE) vs physical damage by 106.
• If not fighter
Rough Turquoise
This raw harvest looks as if it could be used for crafting level 10-19 items.
NO-VALUE
Rise of the Orcs - The Rejoining - Page 2
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
crushed blue locust
This is a crushed blue locust.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
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Item Discoveries |
Sayap was first to discover 8 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).