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November 14, 2024 -- EQ2U is now being updated for the Scars of Destruction expansion. This year, I am asking YOU to help me add Quests to EQ2U. See the Quest Journal pages and look for the
Help us with this Quest
and
Contribute My Quest Journal
buttons!
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Divine Strike II (Expert)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Power
22
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
28.6% Easier
Level
11

Templar
Effects:
  Inflicts 79 - 97 divine damage on target.
  Inflicts 79 - 97 divine damage on target.
  If target is undead

Harmony (Expert)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
13

Templar
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 2,001
  Decreases Combat Mitigation of targets in Area of Effect by 0.3.
  Dazes targets in Area of Effect
  Dispelled when target receives hostile action
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.

Alleviation (Apprentice)
Heals all allies near the inquisitor.
HANDCRAFTED
Target
Group (AE)
Power
75
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
14

Inquisitor
Effects:
  Heals group members (AE) for 108 - 132.

Rejuvenation III (Apprentice)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Target
Friend
Range
Up to 20.0 meters
Power
46
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
15

Mystic
Effects:
  Heals target for 109 - 133.
  Increases Max Health of target by 12.0.

Runic Armor II (Apprentice)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
19

Mystic
Effects:
  Wards group members (AE) against 18 points of physical damage
  Increases Mitigation of group members (AE) vs physical damage by 106.
  If not fighter

Rough Turquoise
This raw harvest looks as if it could be used for crafting level 10-19 items.
NO-VALUE  

Rise of the Orcs - The Rejoining - Page 2
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.

crushed blue locust
This is a crushed blue locust.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
Sayap
90 Templar
Item Discoveries
Sayap was first to discover 8 items* on their server**.
Item Discovery Date
Divine Strike II (Expert)2006-03-23 02:34:45 PM
Harmony (Expert)2006-03-25 10:25:54 AM
Alleviation (Apprentice)2006-03-23 01:15:01 PM
Rejuvenation III (Apprentice)2006-03-25 02:18:36 PM
Runic Armor II (Apprentice)2006-03-26 02:31:33 PM
Rough Turquoise2006-03-16 09:12:51 AM
Rise of the Orcs - The Rejoining - Page 22005-11-30 09:14:35 AM
crushed blue locust2005-12-15 08:54:02 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).