Meliorate IV (Ancient)
Instantly heals some of target ally's health.
MYTHICAL
Target
Friend
Range
Up to 20.0 meters
Power
72
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
22
Templar
Effects:
• Heals target for 383 - 468.
Shout II (Ancient)
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.
MYTHICAL
Target
Enemy
Range
Up to 15.0 meters
Power
30
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
45.2% Easier
Level
22
Guardian
Effects:
• Increases Threat to target encounter by 1,891 - 2,169
Bloodbath II (Ancient)
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits.
MYTHICAL
Target
Caster
Power
42
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
27.0% Easier
Level
21
Berserker
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.6 seconds and duration is reduced to 0.8 seconds.
• Inflicts 113 - 340 melee damage on targets in Area of Effect
Emberstrike III (Ancient)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
MYTHICAL
Target
Enemy
Range
Up to 10.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
27.0% Easier
Level
21
Ranger
Effects:
• Inflicts 189 - 316 heat damage on target
• You must be sneaking to use this ability.
Call of Shielding (Ancient)
Increases the defense skill and stamina of all the Guardian's allies.
MYTHICAL
Range
Up to 50.0 meters
Power
52
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
24
Guardian
Effects:
• Increases STA of raid and group members (AE) by 23.2.
• Increases Defense of raid and group members (AE) by 10.9.
Hostage (Ancient)
An impairment that has a chance to cause the target mental damage every time it is hit by a melee attack for up to 3 triggers.
MYTHICAL
Target
Enemy
Range
Up to 35.0 meters
Power
69
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
27.0% Easier
Level
23
Coercer
Effects:
• When damaged with a melee weapon this spell will cast Convulsions on target. This effect normalizes based off of a three second triggering event.
• Inflicts 197 - 240 mental damage on target.
• Grants a total of 3 triggers of the spell.
Ministration IV (Ancient)
Instantly heals some of target ally's health.
MYTHICAL
Target
Friend
Range
Up to 20.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Level
22
Inquisitor
Effects:
• Heals target for 305 - 373.
Salubrious Invocation II (Ancient)
Heals group members near the channeler.
MYTHICAL
Target
Group (AE)
Power
152
Casting
2.6 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
24
Channeler
Effects:
• Heals group members (AE) for 451 - 551.
Calm Tranquility II (Ancient)
Increases the attack and casting speeds of all the Monk's allies.
MYTHICAL
Range
Up to 50.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
23
Monk
Effects:
• Increases Casting Speed of raid and group members (AE) by 6.8%.
• Increases Haste of raid and group members (AE) by 16.9.
|
|
Item Discoveries |
Aula was first to discover 9 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).