Brainburst X (Ancient)
Deals unresistable mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage.
MYTHICAL
Target
Enemy
Range
Up to 35.0 meters
Power
180
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
102
Illusionist
Effects:
• Applies Migraine on termination.
• Inflicts 895 - 1,210 mental damage on target.
• Inflicts 411 - 502 mental damage on target instantly and every 6 seconds.
Paranoia X (Ancient)
Temporarily stuns the illusionist's target and deals mental damage.
MYTHICAL
Target
Enemy
Range
Up to 25.0 meters
Power
987
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
12.4% Easier
Level
109
Illusionist
Effects:
• Inflicts 1,187 - 1,781 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 128.
Expert Prophesier's Numinous Robe
FABLED
1,187 Primary Attributes
2,924 Stamina
20,020 Power
133,605 Health
724.8 Potency
26.6 Max Health
35 Resolve
403.2 Haste
201.6 Multi Attack
24 Overcap Crit Bonus
Cloth Armor (Chest)
Mitigation
759
Level
110
All Mages
Adornment Slots:
White, Black, Orange
ATTUNEABLE INFUSABLE
Expert Band of Golden Flames
FABLED
821 Primary Attributes
1,127 Stamina
9,326 Power
31,104 Health
65,088 Resistances
164 Combat Skills
243.9 Crit Bonus
35 Resolve
22.4 Casting Speed
2548.8 Potency
17.5 Block Chance
32,091 Ability Mod
Slots
Wrist
Level
110
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Personae Reflection X (Ancient)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells.
MYTHICAL
Target
Caster
Power
8077
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Level
104
Illusionist
Effects:
• Summons a pet Illusion Ally
Prismatic Chaos VIII (Ancient)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
MYTHICAL
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
1077
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
110
Illusionist
Effects:
• On a combat hit this spell will cast Prismatic Shock on target of attack.
• Inflicts 1,427 - 1,744 mental damage on target.
• Grants a total of 9 triggers of the spell.
Manatap VII (Ancient)
Drains power over time from the target and surrounding encounter members. A portion of this power is added over time to the illusionist's group.
MYTHICAL
Target
Enemy
Range
Up to 25.0 meters
Power
360
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
27.0% Easier
Level
104
Illusionist
Effects:
• Decreases power of target encounter by 213 instantly and every 4 seconds.
• Increases power of group members (AE) by 122 instantly and every 4 seconds.
Rune of Thought IX (Ancient)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
MYTHICAL
Target
Group (AE)
Power
987
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
109
Illusionist
Effects:
• Applies Rune of Thought to qualifying pets.
• Increases the Fervor of all spells by 5.
• Increases INT and WIS of group members (AE) by 2,919.0.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 633.
• Increases the damage and healing of all spells by 5.
Chromatic Shower VI (Ancient)
Deals mental damage over time and stifles the illusionist's enemies in an area near the target of the spell.
MYTHICAL
Target
Enemy
Range
Up to 25.0 meters
Power
2513
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
1 seconds
Resistability
27.0% Easier
Level
110
Illusionist
Effects:
• Inflicts 722 - 882 mental damage on target encounter instantly and every 0.2 seconds.
• Stifles target encounter
• Epic targets gain an immunity to Stifle effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 129.
Aneurysm IX (Ancient)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
MYTHICAL
Target
Enemy
Range
Up to 25.0 meters
Power
898
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
13.5 seconds
Resistability
27.0% Easier
Level
108
Illusionist
Effects:
• Inflicts 1,329 - 1,624 mental damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 40.5 seconds and duration is reduced to 4.5 seconds.
• Resistibility increases against targets higher than level 127.
Flash of Brilliance VIII (Ancient)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
MYTHICAL
Target
Group (AE)
Power
898
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
108
Illusionist
Effects:
• Increases INT of group members (AE) by 5,807.6.
• Increases Crit Bonus of group members (AE) by 133.8.
• Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 136.0.
Synergism VII (Ancient)
An augmentation placed on the illusionist's ally that grants them a chance at dealing additional mental damage. If the recipient of this spell is not a fighter class and not a pet, their target's hate towards them after every hostile spell they cast has a chance of being reduced.
MYTHICAL
Target
Raid or Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
105
Illusionist
Effects:
• Increases Fervor Overcap of target by 7.1.
• On a hostile ability cast this spell will cast Dynamism on target of spell.
• Decreases Threat to target by 1,588 - 1,941
• If profession other than Fighter
• Inflicts 731 - 893 mental damage on target.
Bonds of Blood (Master)
FABLED
Target
Caster
Power
26636
Casting
3.8 seconds
Recovery
1.2 seconds
Recast
390 seconds
Duration
25.6 seconds
Level 15 Thaumaturge
Effects:
• On a hostile ability cast this spell will cast Blood Infusion on caster. Lasts for 51.2 seconds.
• Increases Fervor of caster by 1.6, multiplied by increment stacks.
• Increases Ability Mod of caster by 4,000.0, multiplied by increment stacks.
• This effect can only trigger once every 6.0 - 9.0 seconds.
Empty Canine Cage
Charges
Unlimited
Recast
2 seconds
Effects:
Capture Creature
Applies Capture Creature when Activated.
• This device will only work on capturable creatures.
• Must be engaged in combat
• Does not affect Epic targets
ORNATE NO-TRADE NO-VALUE
Maddening Swarm VI (Grandmaster)
Interrupts target encounter and reduces their casting and aggression skills.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
503
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
105
Fury
Effects:
• Interrupts target encounter
• Decreases Combat Mitigation of target by 14.2.
• Decreases Disruption, Ordination, Ministration, Subjugation, Focus and Aggression of target encounter by 64.7.
Favor of the Wild VIII (Grandmaster)
A group augmentation that increases the agility, base avoidance, wisdom, and spell resistance of the warden's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
103
Warden
Effects:
• Increases AGI and WIS of group members (AE) by 2,352.0.
• Adds 2.5% to base avoidance.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 438.
Blood Parasite (Master)
FABLED
Target
Caster
Power
16018
Casting
8 seconds
Recovery
1.2 seconds
Recast
310 seconds
Duration
32 seconds
Level 12 Thaumaturge
Effects:
• On a death blow this spell has a 40% chance to cast Blood Infusion on target. Lasts for 32.0 seconds.
• Increases Fervor Overcap of caster by 1.6, multiplied by increment stacks.
• Increases Crit Bonus Overcap of caster by 16.0, multiplied by increment stacks.
• This effect can only trigger once every 5.0 - 7.0 seconds.
Iceshield VIII (Grandmaster)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
719
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
106
Wizard
Effects:
• When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
• Inflicts 1,358 - 1,660 cold damage on target.
• Grants a total of 3 triggers of the spell.
• This effect can only trigger once every 1.0 - 3.0 seconds.
Converge VIII (Grandmaster)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
300
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
103
Wizard
Effects:
• Causes 4% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell has a 10% chance to cast Concurrence on target.
• Increases power of target by 190.
• Increases power of caster by 190.
Puncture X (Grandmaster)
A quick attack that lowers the target's attack speed.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
522
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
101
Brigand
Effects:
• Inflicts 755 - 1,258 melee damage on target
• Decreases Haste of target by 33.9.
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Item Discoveries |
Tianes was first to discover 1,133 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).