Hoo'Loh's Customized Witchy Hat
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
38 Ability Mod
Cloth Armor (Head)
Mitigation
149
Level
67
Warlock
Effects:
Hooluk in a Hat
Applies Hooluk in a Hat when Activated.
• Summons a pet Hooluk
• The casting time of Hooluk in a Hat is 4.0 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Thaumaturgist's Breeches
LEGENDARY
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.5 Potency
12 Ability Mod
Cloth Armor (Legs)
Mitigation
119
Level
50
All Mages
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Enshrouding Darkness Leggings
LEGENDARY
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Casting Speed
0.7 Crit Chance
1 Potency
Cloth Armor (Legs)
Mitigation
133
Level
59
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Illuminated Gauntlets
TREASURED
12 Stamina
12 Primary Attributes
4 Combat Skills
Plate Armor (Hands)
Mitigation
183
Level
30
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
a sturdy silk pattern
This durable pattern looks as though it could be made into protective gear for the legs or chest of anyone able to equip this armor type.
LEGENDARY
NO-VALUE NO-TRADE LORE
Crude Tailored Tranquil Cloth Shawl
MASTERCRAFTED
10 Stamina
10 Primary Attributes
4 Combat Skills
Cloth Armor (Shoulders)
Mitigation
67
Level
32
Adornment Slots:
White
ATTUNEABLE
Tailored Woven Cuirboilli Boots
MASTERCRAFTED
7 Stamina
7 Primary Attributes
3 Combat Skills
Leather Armor (Feet)
Mitigation
75
Level
22
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Tailored Ruckas Cuffs
MASTERCRAFTED
7 Stamina
7 Primary Attributes
3 Combat Skills
Cloth Armor (Forearms)
Mitigation
46
Level
22
Adornment Slots:
White
ATTUNEABLE
Tailored Waxed Leather Sheath
MASTERCRAFTED
2 Stamina
2 Primary Attributes
Thrown Weapon
Ranged
Damage
1 - 4
(1.81 Rating)
Delay
2.8 seconds
Range
2 - 25 meters
Level
2
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
ATTUNEABLE
Nullify (Master)
Interrupts and dazes target encounter for a brief duration. All nearby encounter members have their hate slightly reduced towards the warlock. This spell has a short cast time and a small power cost.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
11
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
1.6 seconds
Resistability
21.0% Easier
Level
10
Warlock
Effects:
• Interrupts target encounter
• Decreases Threat to target encounter by 449 - 549
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 4.8 seconds and duration is reduced to 0.5 seconds.
• Resistibility increases against targets higher than level 29.
Ministration II (Adept)
Instantly heals some of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
21
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Level
7
Inquisitor
Effects:
• Heals target for 57 - 69.
rotten rodent meat
A merchant might pay a few coin for this item.
Ice Spears IV (Master)
Deals cold damage over time and decreases target's elemental resistance.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
50
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
41
Wizard
Effects:
• Inflicts 33 - 62 cold damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs elemental damage by 656.
Awaken Grave (Master)
Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
35
Necromancer
Effects:
• Summons a limited pet to aid the caster
fish scale
A grouping of a fish scales. A merchant might pay a few coin for this item.
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Item Discoveries |
Шум was first to discover 15 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).