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scavenger hide leggings
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Cloth Armor (Legs)

Mitigation
22

Level
10

Adornment Slots:
White
ATTUNEABLE  

Lockdown II (Master)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
25 seconds
Resistability
21.0% Easier
Level
19

Illusionist
Effects:
  Applies Stifle. Lasts for 3.0 seconds.
  Blurs vision of target.
  Stifles target
  Dispelled when target takes damage
  Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 38.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
  Resistibility increases against targets higher than level 38.

Oakwind's Maul
TREASURED
4 Stamina
4 Primary Attributes
Great Hammer

Two-Handed Crushing

Damage
2 - 11
(1.89 Rating)
Delay
7.0 seconds
Level
1

All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, White
ATTUNEABLE  

rawhide leather pelt
UNCOMMON

Undead Knight (Apprentice)
Summons a pet to obey the necromancer.
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
1

Necromancer
Effects:
  Summons a pet undead knight

Bloody Robe
TREASURED
1 Stamina
1 Primary Attributes
Cloth Armor (Chest)

Mitigation
2

Level
1

Adornment Slots:
White
ATTUNEABLE  

Beastmaster Sleeves
TREASURED
1 Stamina
1 Primary Attributes
Chain Armor (Shoulders)

Mitigation
4

Level
1

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Sacrifice (Apprentice)
Stuns the conjuror's summoned minion to restore health and power in increments to the conjurer's group.
Target
Caster's Pet
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
16 seconds
Level
33

Conjuror
Effects:
  Applies Sacrifice instantly and every 8 seconds.
  Heals group members (AE) for 237.
  Increases power of group members (AE) by 68.
  Stuns target

Weakened Bear Claw
Duration
2 minutes 40 seconds
Recast
30 seconds
Level
1

Effects:
Bear Claw Maul
Applies Bear Claw Maul when Activated. Lasts for 16.0 seconds.
  Inflicts 4 - 5 melee damage on target
  Inflicts 1 - 2 slashing damage on target every 4 seconds.

Boots of Abyssal Coils
TREASURED
11 Stamina
11 Primary Attributes
5 Combat Skills
Chain Armor (Feet)

Mitigation
125

Level
30

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

canvas shawl
7 Stamina
7 Primary Attributes
3 Combat Skills
Cloth Armor (Shoulders)

Mitigation
28

Level
20

Adornment Slots:
White

mollusk shell wristguards
10 Stamina
10 Primary Attributes
4 Combat Skills
Leather Armor (Forearms)

Mitigation
68

Level
30

All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE  

bracken entwined chainmail bracers
10 Stamina
10 Primary Attributes
4 Combat Skills
Chain Armor (Forearms)

Mitigation
83

Level
30

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

feyiron great flail
30 Stamina
30 Primary Attributes
12 Combat Skills
16 Ability Mod
Great Hammer

Two-Handed Crushing

Damage
26 - 78
(27.72 Rating)
Delay
3.8 seconds
Level
40

All Fighters, All Priests, Beastlord
Adornment Slots:
White

feyiron dagger
14 Stamina
14 Primary Attributes
6 Combat Skills
0.2 Potency
7 Ability Mod
Dagger

One-Handed Piercing

Damage
7 - 20
(21.12 Rating)
Delay
1.3 seconds
Level
40

All Mages, All Scouts, Berserker, Guardian
Adornment Slots:
White

Seamist sylph pouch
Used for easy access to thrown ammo when used in ranged combat.
10 Stamina
10 Primary Attributes
4 Combat Skills
Thrown Weapon

Ranged

Damage
18 - 35
(19.2 Rating)
Delay
2.8 seconds
Range
2 - 25 meters
Level
30

All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
ATTUNEABLE  

feyiron battle hammer
14 Stamina
14 Primary Attributes
6 Combat Skills
Hammer

One-Handed Crushing

Damage
11 - 32
(21.12 Rating)
Delay
2.0 seconds
Level
40

All Fighters, All Priests, Beastlord
Adornment Slots:
White

Grisly Protection II (Expert)
An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their spell resistance, aggression, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
55
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
28

Necromancer
Effects:
  Applies Grisly Protection to qualifying pets.
  Decreases Haste of target by 25.0.
  Increases Max Health of target by 15.4%.
  Increases Hate Gain of target by 27.8.
  Increases Aggression of target by 6.5.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 431.
  When damaged this spell will cast Grisly Feedback on target's attacker.
  Inflicts 14 disease damage on target.
  Heals caster for 10.
  On any combat or spell hit this spell will cast Shout on target of attack.
  Increases Threat to target encounter by 353 - 431

Forced Hesitation III (Apprentice)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
32 seconds
Resistability
12.0% Easier
Level
33

Coercer
Effects:
  Applies Blind. Lasts for 6.0 seconds.
  Blurs vision of target.
  Dazes target
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 36 seconds and duration is reduced to 10.7 seconds.
  Resistibility increases against targets higher than level 52.

Breeze II (Apprentice)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song. "I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
HANDCRAFTED
Target
Group (AE)
Power
95
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
33

Coercer
Effects:
  Increases Combat Power Regen of group members (AE) by 12.5.
Пионер
39 Necromancer
Item Discoveries
Пионер was first to discover 56 items* on their server**.
Item Discovery Date
scavenger hide leggings2006-09-12 11:23:30 AM
Lockdown II (Master)2006-09-14 06:33:42 AM
Oakwind's Maul2006-09-07 06:25:47 AM
rawhide leather pelt2006-09-07 07:48:49 AM
Undead Knight (Apprentice)2006-09-07 07:40:09 AM
Bloody Robe2006-09-07 06:25:47 AM
Beastmaster Sleeves2006-09-07 06:01:27 AM
Sacrifice (Apprentice)2006-09-28 04:35:10 AM
Weakened Bear Claw2006-09-07 05:34:30 AM
Boots of Abyssal Coils2006-10-02 04:15:56 AM
canvas shawl2006-09-14 09:49:52 AM
mollusk shell wristguards2006-09-23 10:58:39 PM
bracken entwined chainmail bracers2006-09-18 01:41:19 AM
feyiron great flail2006-09-17 02:29:16 AM
feyiron dagger2006-09-23 11:30:22 PM
Seamist sylph pouch2006-09-18 01:09:41 AM
feyiron battle hammer2006-09-17 04:42:18 AM
Grisly Protection II (Expert)2006-09-24 09:18:31 AM
Forced Hesitation III (Apprentice)2006-09-28 03:55:27 AM
Breeze II (Apprentice)2006-09-28 04:22:02 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).