Elemental Overlord (Expert)
MASTERCRAFTED LEGENDARY
Target
Caster
Power
22134
Casting
5.1 seconds
Recovery
1.2 seconds
Recast
580 seconds
Duration
63 seconds
Level 20 Elementalist
Effects:
• On a hostile ability cast this spell will cast Elemental Destruction on target of spell.
• Inflicts 8,999 - 9,181 heat damage on target.
• Inflicts 8,999 - 9,181 cold damage on target.
• This effect can only trigger once every 5.0 - 7.0 seconds.
Elemental Overlord (Grandmaster)
MASTERCRAFTED FABLED
Target
Caster
Power
22134
Casting
5.1 seconds
Recovery
1.2 seconds
Recast
580 seconds
Duration
74.3 seconds
Level 20 Elementalist
Effects:
• On a hostile ability cast this spell will cast Elemental Destruction on target of spell.
• Inflicts 9,817 - 10,015 heat damage on target.
• Inflicts 9,817 - 10,015 cold damage on target.
• This effect can only trigger once every 5.0 - 7.0 seconds.
Brittle Armor II (Grandmaster)
Ice and fire, when used together, can shatter stone. If you can manage the control of both, you can even open cracks in the armor of your enemies, be it cloth or metal, or even living carapace. This is the power of the Elementalists - there are no barriers to stop us, and no shield from our fury.
MASTERCRAFTED FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
41339
Casting
5.8 seconds
Recovery
1.2 seconds
Recast
320 seconds
Duration
24 seconds
Level 19 Elementalist
Effects:
• Inflicts 2,812 - 5,841 crushing damage on target instantly and every 4 seconds.
• When damaged this spell will cast Brittle Armor on target. Lasts for 24.0 seconds.
• Decreases Combat Mitigation of target by 401.4, multiplied by increment stacks.
• This effect may increment up to 24 times.
• This effect can only trigger once every 1.0 second.
Brittle Armor II (Expert)
Ice and fire, when used together, can shatter stone. If you can manage the control of both, you can even open cracks in the armor of your enemies, be it cloth or metal, or even living carapace. This is the power of the Elementalists - there are no barriers to stop us, and no shield from our fury.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
41339
Casting
5.8 seconds
Recovery
1.2 seconds
Recast
320 seconds
Duration
24 seconds
Level 19 Elementalist
Effects:
• Inflicts 2,578 - 5,354 crushing damage on target instantly and every 4 seconds.
• When damaged this spell will cast Brittle Armor on target. Lasts for 24.0 seconds.
• Decreases Combat Mitigation of target by 368.0, multiplied by increment stacks.
• This effect may increment up to 24 times.
• This effect can only trigger once every 1.0 second.
Erosion II (Expert)
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
45696
Casting
6.5 seconds
Recovery
1.2 seconds
Recast
540 seconds
Duration
15 seconds
Level 20 Geomancer
Effects:
• Inflicts 6,752 - 14,024 piercing damage on target.
• Inflicts 5,402 - 11,219 piercing damage on target every 3 seconds.
• Decreases Combat Mitigation of target by 750.5.
Ethereal Conduit II (Expert)
You are learning to channel pure ethereal and universal energies, but only at the most base level. Expending the energy is often wasteful, even if it achieves objectives. But as you truly understand this power, you'll find more benefit in harnessing it. Hold it within you, and it will get stronger and stronger with each spell that you unleash. The effect is temporary, but can be devastating in the hands of the masterful.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 50.0 meters
Power
39068
Casting
7 seconds
Recovery
1.2 seconds
Recast
360 seconds
Duration
30 seconds
Level 19 Etherealist
Effects:
• Applies Ethereal Conduit. Lasts for 21.0 seconds.
• Increases Potency of caster by 115.5, multiplied by increment stacks.
• This effect may stack up to 20 times.
• Disables while under of the effect of any pool conversion spell effect.
• Monitors the Etherealist's power usage and grants potency for every 1,000 power spent.
Ethereal Conduit II (Grandmaster)
You are learning to channel pure ethereal and universal energies, but only at the most base level. Expending the energy is often wasteful, even if it achieves objectives. But as you truly understand this power, you'll find more benefit in harnessing it. Hold it within you, and it will get stronger and stronger with each spell that you unleash. The effect is temporary, but can be devastating in the hands of the masterful.
MASTERCRAFTED FABLED
Target
Group Friend
Range
Up to 50.0 meters
Power
39068
Casting
7 seconds
Recovery
1.2 seconds
Recast
360 seconds
Duration
30 seconds
Level 19 Etherealist
Effects:
• Applies Ethereal Conduit. Lasts for 24.8 seconds.
• Increases Potency of caster by 126.0, multiplied by increment stacks.
• This effect may stack up to 20 times.
• Disables while under of the effect of any pool conversion spell effect.
• Monitors the Etherealist's power usage and grants potency for every 1,000 power spent.
Ethermancy II (Expert)
Now for the final test of your Etherealist mastery. You must channel the pure form of universal energy, and allow it to flow through you. If you can do this, you will become an embodiment of magical power, capable of channeling vast amounts of eldritch energy. If you cannot control the flow of power through you, it will pull you out of this world and into another, where you will be lost forever. So do not fail.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 40.0 meters
Power
46886
Casting
6.2 seconds
Recovery
1.2 seconds
Recast
720 seconds
Duration
4 seconds
Level 20 Etherealist
Effects:
• Applies Ethermancy. Lasts for 21.0 seconds.
• Increases Potency of group members (AE) by 33.9, multiplied by increment stacks.
• This effect may stack up to 50 times.
• Drains 50% of the targets current power and increases potency for the group based off of power drained.
Ethermancy II (Grandmaster)
Now for the final test of your Etherealist mastery. You must channel the pure form of universal energy, and allow it to flow through you. If you can do this, you will become an embodiment of magical power, capable of channeling vast amounts of eldritch energy. If you cannot control the flow of power through you, it will pull you out of this world and into another, where you will be lost forever. So do not fail.
MASTERCRAFTED FABLED
Target
Enemy
Range
Up to 40.0 meters
Power
46886
Casting
6.2 seconds
Recovery
1.2 seconds
Recast
720 seconds
Duration
4 seconds
Level 20 Etherealist
Effects:
• Applies Ethermancy. Lasts for 24.8 seconds.
• Increases Potency of group members (AE) by 37.0, multiplied by increment stacks.
• This effect may stack up to 50 times.
• Drains 50% of the targets current power and increases potency for the group based off of power drained.
Frozen Heavens II (Expert)
Summoning forth an elemental is one thing - any magician worth their salt can do that. But summoning one comprised of the most primal forms of elements is something else entirely. Few can do such a thing, and even fewer can hope to maintain control over a creature such as that. Only true master Elementalists can accomplish this feat - all others will be destroyed by their own creations. Make a pet of your own, pet.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
45696
Casting
8 seconds
Recovery
1.2 seconds
Recast
510 seconds
Level 20 Elementalist
Effects:
• Inflicts 28,135 cold damage on targets in Area of Effect.
Frozen Heavens II (Grandmaster)
Summoning forth an elemental is one thing - any magician worth their salt can do that. But summoning one comprised of the most primal forms of elements is something else entirely. Few can do such a thing, and even fewer can hope to maintain control over a creature such as that. Only true master Elementalists can accomplish this feat - all others will be destroyed by their own creations. Make a pet of your own, pet.
MASTERCRAFTED FABLED
Target
Caster
Power
45696
Casting
8 seconds
Recovery
1.2 seconds
Recast
510 seconds
Level 20 Elementalist
Effects:
• Inflicts 30,693 cold damage on targets in Area of Effect.
Ethermancy II (Journeyman)
Now for the final test of your Etherealist mastery. You must channel the pure form of universal energy, and allow it to flow through you. If you can do this, you will become an embodiment of magical power, capable of channeling vast amounts of eldritch energy. If you cannot control the flow of power through you, it will pull you out of this world and into another, where you will be lost forever. So do not fail.
HANDCRAFTED
Target
Enemy
Range
Up to 40.0 meters
Power
46886
Casting
6.2 seconds
Recovery
1.2 seconds
Recast
720 seconds
Duration
4 seconds
Level 20 Etherealist
Effects:
• Applies Ethermancy. Lasts for 16.5 seconds.
• Increases Potency of group members (AE) by 24.2, multiplied by increment stacks.
• This effect may stack up to 50 times.
• Drains 50% of the targets current power and increases potency for the group based off of power drained.
Inquisition IV (Expert)
Implores the inquisitor's allies to join the inquisition, radiating a heal to all group members near the inquisitor. The closer your allies are to you, the greater the heals.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
595
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
110
Inquisitor
Effects:
• Applies Inquisition instantly and every 1.5 seconds.
• Heals group members (AE) for 691 - 845.
• If Target is closer than 8 meters
• Heals group members (AE) for 255 - 312.
• If Target is between 8 and 15 meters away
Redemption VII (Expert)
If target ally receives damage that would be fatal, that ally is healed instead and their maximum health is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
110
Inquisitor
Effects:
• On death this spell will cast Redemption on caster. Lasts for 36.0 seconds.
• Heals target for 2,955.
• Increases Max Health of target by 1,823.7.
• Grants a total of 1 trigger of the spell.
Healing Arrow XI (Expert)
Inflicts damage to the target from range and heals allies near the enemy's target. Up to six allies within 15 meters can be healed. This ability bypasses most avoidance checks.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
2.0 - 25.0 meters
Power
2340
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
101
Channeler
Effects:
• Applies Healing Arrow. Lasts for 8.0 seconds.
• Heals targets in Area of Effect for 2,459 - 3,005.
• Applies to the enemy's target if they are in the same group or raid as the channeler and within 50 meters of them. Otherwise, applies to the channeler.
• Inflicts 214 - 358 ranged damage on target
• Requires bow or aim
Shield of Blackwood X (Expert)
Reduces the threat of nearby enemies towards the channeler. The enemies are interrupted while the channeler gains increased dodge chance and becomes immune to indirect area of effect abilities for a short duration.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
450
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
103
Channeler
Effects:
• Applies Blackwood Shroud. Lasts for 3.0 seconds.
• Group members (AE) will Dodge 100.0% of incoming attacks.
• Prevents AOE (except when direct)
• Interrupts targets in Area of Effect
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 26,738
Marisha Kur's Blessing XI (Expert)
Increases the health of grouped fighters, the physical mitigation of grouped non-fighters and noxious and elemental mitigation for everyone.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
105
Channeler
Effects:
• Increases Max Health of group members (AE) by 24.6%.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 2,392.
• If not fighter
• Increases Mitigation of group members (AE) vs elemental and noxious damage by 3,756.
Shadow Bind XI (Expert)
MASTERCRAFTED LEGENDARY
Target
Caster
Power
2329
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Level
107
Channeler
Effects:
• Interrupts targets in Area of Effect
• Decreases Combat Mitigation of targets in Area of Effect by 43.8.
• Slows targets in Area of Effect by 68.3%.
Eye Shot IX (Expert)
Inflicts damage to the target and greatly increases the chance of their next few attacks to miss.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
2.0 - 10.0 meters
Power
748
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
108
Channeler
Effects:
• Inflicts 4,159 - 6,931 ranged damage on target
• Grants a very high chance to force the target to miss their attacks. Each time the target misses, an increment of this effect is removed.
• Requires bow or aim
Construct's Sacrifice X (Expert)
Consumes some of your construct's health to allow you to inflict additional damage with your next attacks.
MASTERCRAFTED LEGENDARY
Target
Caster's Pet
Recovery
0.5 seconds
Recast
5 seconds
Level
109
Channeler
Effects:
• Applies Construct's Sacrifice. Lasts for 20.0 seconds.
• On any combat or spell hit this spell will cast Construct's Sacrifice on target of attack.
• Inflicts 636 - 1,061 poison damage on target.
• Grants a total of 5 triggers of the spell.
• Requires and consumes 25% of the construct's maximum health. This spell will fail if the construct's health is too low!
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Item Discoveries |
Maritana was first to discover 49 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).