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Dancing Fire Ruby Band
FABLED
82 Primary Attributes
82 Stamina
564 Resistances
27 Combat Skills
4.8 Crit Bonus
4.2 Casting Speed
5.2 Crit Chance
8.2 Potency
13 Multi Attack
Slots
Finger

Level
90

All Mages
Adornment Slots:
White, Turquoise, Green
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Focus: Lesser Reuse Speed
LEGENDARY
Adds the following to an item:
1.5 Reuse Speed
Type:
Yellow Adornment
Slots:
Shoulders, Forearms, Hands
Level
80

HEIRLOOM  NO-VALUE  

Robe of Summoning Earth
TREASURED
58 Primary Attributes
58 Stamina
1.1 Crit Bonus
3.2 Crit Chance
5.4 Potency
7.4 Haste
3.3 Reuse Speed
Cloth Armor (Chest)

Mitigation
162

Level
80

All Mages, Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Turquoise
NO-TRADE  

Bracelet of the Voidmage
FABLED
54 Primary Attributes
54 Stamina
840 Resistances
21 Combat Skills
1.1 Crit Bonus
12.6 DPS
3.1 Crit Chance
5 Potency
6.7 Max Health
Slots
Wrist

Level
80

Adornment Slots:
White, Turquoise, Orange
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Orb of the Three
LEGENDARY
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
3 Crit Chance
5 Potency
3.1 Reuse Speed
133 Ability Mod
Type
Symbols

Slots
Secondary, Ranged

Level
80

Adornment Slots:
White, Turquoise
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Guardian of Consciousness Earstud
LEGENDARY
53 Primary Attributes
53 Stamina
385 Resistances
20 Combat Skills
1.1 Crit Bonus
2.9 Crit Chance
4.9 Potency
3 Reuse Speed
129 Ability Mod
Slots
Ear

Level
80

Adornment Slots:
White, Turquoise, Orange
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Miragul's Journal
TREASURED
NO-VALUE  NO-TRADE  LORE  

Emperor's Staff of Battle
TREASURED
30 Primary Attributes
9 Combat Power Regen
Staff

One-Handed Crushing

Damage
66 - 198
(65.93 Rating)
Delay
4.0 seconds
Level
71

All Fighters, All Mages, Defiler, Fury, Inquisitor, Mystic, Templar, Warden
Adornment Slots:
White
ATTUNEABLE  

Theorems IV (Apprentice)
An impairment on the target that deals mental damage whenever they are struck by a damaging spell.
Target
Enemy
Range
Up to 35.0 meters
Power
267
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
73

Illusionist
Effects:
  When damaged with a spell this spell will cast Theorems on target. This effect normalizes based off of a three second triggering event.
  Inflicts 419 - 513 mental damage on target.
  Grants a total of 3 triggers of the spell.

Dismay V (Apprentice)
An impairment that decreases the enemies offensive abilities.
Target
Enemy
Range
Up to 25.0 meters
Power
139
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
76

Illusionist
Effects:
  Decreases Fervor of target by 0.2.
  Decreases Crushing, Piercing, Slashing and Ranged of target by 33.3.

Extract Mana VI (Apprentice)
Slowly converts the illusionist's health into power over time.
Target
Caster
Health
115
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
79

Illusionist
Effects:
  Increases power of caster by 56 instantly and every 4 seconds.

Chromatic Storm VI (Apprentice)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
Target
Enemy
Range
Up to 25.0 meters
Power
173
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
76

Illusionist
Effects:
  Applies Stumble on termination.
  Interrupts target
  Interrupts target encounter
  Inflicts 86 - 105 mental damage on target encounter instantly and every 2 seconds.

Illusory Allies II (Apprentice)
Creates illusionary copies of the illusionist's group for a short duration. They confuse the enemies in target encounter into attacking them.
Target
Enemy
Range
Up to 30.0 meters
Power
8077
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
15 seconds
Resistability
25.2% Easier
Level
74

Illusionist
Effects:
  Applies Memory Wipe on termination. Lasts for 1.0 second.
  Wipes most of the target's memory of aggression
  Summons 6 limited pets to aid the caster

Lockdown VI (Apprentice)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
Target
Enemy
Range
Up to 25.0 meters
Power
133
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
53 seconds
Resistability
12.0% Easier
Level
73

Illusionist
Effects:
  Applies Stifle. Lasts for 3.0 seconds.
  Blurs vision of target.
  Stifles target
  Dispelled when target takes damage
  Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 92.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 2 minutes 39 seconds and duration is reduced to 17.7 seconds.
  Resistibility increases against targets higher than level 92.

Manatap IV (Apprentice)
Drains power over time from the target and surrounding encounter members. A portion of this power is added over time to the illusionist's group.
Target
Enemy
Range
Up to 25.0 meters
Power
135
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
74

Illusionist
Effects:
  Decreases power of target encounter by 55 instantly and every 4 seconds.
  Increases power of group members (AE) by 39 instantly and every 4 seconds.

Epiphany V (Apprentice)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song. "I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
Target
Group (AE)
Power
200
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
73

Illusionist
Effects:
  Increases Combat Power Regen of group members (AE) by 31.4.

Personae Reflection VII (Apprentice)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells.
Target
Caster
Power
8077
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Level
74

Illusionist
Effects:
  Summons a pet Illusion Ally

Phantasmal Awe V (Apprentice)
Mesmerizes target opponent and nearby encounter members, and removes them from being affected by any area effects.
Target
Enemy
Range
Up to 25.0 meters
Power
281
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
27 seconds
Resistability
14.4% Harder
Level
77

Illusionist
Effects:
  Mesmerizes target encounter
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute 21 seconds and duration is reduced to 9.0 seconds.
  Resistibility increases against targets higher than level 96.

Regalia IV (Apprentice)
An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled.
Target
Enemy
Range
Up to 25.0 meters
Power
142
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
22.5 seconds
Resistability
12.0% Easier
Level
78

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute 8 seconds and duration is reduced to 7.5 seconds.
  Resistibility increases against targets higher than level 97.

Rune of Thought VI (Apprentice)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
Target
Group (AE)
Power
216
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
79

Illusionist
Effects:
  Applies Rune of Thought to qualifying pets.
  Increases the Fervor of all spells by 5.
  Increases INT and WIS of group members (AE) by 61.7.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 181.
  Increases the damage and healing of all spells by 5.
Germann
90 Illusionist
Item Discoveries
Germann was first to discover 23 items* on their server**.
Item Discovery Date
Dancing Fire Ruby Band2011-03-07 08:23:18 PM
Focus: Lesser Reuse Speed2010-03-12 05:54:34 PM
Robe of Summoning Earth2010-02-16 09:40:31 PM
Bracelet of the Voidmage2008-11-30 07:07:36 PM
Orb of the Three2008-11-18 09:15:19 PM   
Guardian of Consciousness Earstud2008-11-18 07:06:16 PM   
Miragul's Journal2008-11-18 07:27:36 PM
Emperor's Staff of Battle2007-12-21 09:23:44 PM
Theorems IV (Apprentice)2007-12-21 09:49:50 PM
Dismay V (Apprentice)2007-12-21 09:51:57 PM
Extract Mana VI (Apprentice)2007-12-21 09:49:35 PM
Chromatic Storm VI (Apprentice)2007-12-21 09:52:46 PM
Illusory Allies II (Apprentice)2007-12-21 09:49:45 PM
Lockdown VI (Apprentice)2007-12-21 09:49:47 PM
Manatap IV (Apprentice)2007-12-21 09:50:31 PM
Epiphany V (Apprentice)2007-12-21 09:51:22 PM
Personae Reflection VII (Apprentice)2007-12-21 09:50:35 PM
Phantasmal Awe V (Apprentice)2007-12-21 09:51:21 PM
Regalia IV (Apprentice)2007-12-21 09:51:35 PM
Rune of Thought VI (Apprentice)2007-12-21 09:49:33 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).