Tailored Fabricator's Bloomers
MASTERCRAFTED
7 Stamina
7 Primary Attributes
3 Combat Skills
Cloth Armor (Legs)
Mitigation
50
Level
22
Adornment Slots:
White
ATTUNEABLE
Forest Spirit (Adept)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the fury's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
18
Fury
Effects:
• Increases INT and WIS of group members (AE) by 17.5.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 49.
Earthen Avatar (Master)
Summons an inhabitant of the Plane of Earth to do the conjuror's bidding.
FABLED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
1
Conjuror
Effects:
• Summons a pet earthen avatar
Knight's Stance II (Adept)
Greatly increases defense, aggression, base avoidance, stamina, physical, and arcane damage mitigation at the cost of offensive melee skills. This is the paladin's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2592000 seconds
Level
16
Paladin
Effects:
• Reduces physical damage done to caster by 5%.
• Increases STA of caster by 31.7.
• Adds 3.7% to base avoidance.
• Decreases Crushing, Piercing and Slashing of caster by 3.6.
• Increases Aggression and Defense of caster by 5.8.
• Increases Mitigation of caster vs arcane damage by 415.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Ruby Pendant
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Slots
Neck
Level
10
Adornment Slots:
White, Green
ATTUNEABLE
Foreman Garz'gog Dyeree - Page 12
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Rise of the Orcs - The Fall - Page 12
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Death Mark II (Master)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
60.5% Easier
Level
34
Assassin
Effects:
• When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
• When damaged with a melee weapon this spell will cast Agonizing Pain on target.
• Inflicts 147 - 245 piercing damage on target
• Grants a total of 5 triggers of the spell.
• Grants a total of 1 trigger of the spell.
iron sceptre
1 Stamina
1 Primary Attributes
Mace
One-Handed Crushing
Damage
1 - 1
(1.28 Rating)
Delay
1.8 seconds
Level
1
All Fighters, All Priests, Beastlord
Adornment Slots:
White
Hostage (Master)
An impairment that has a chance to cause the target mental damage every time it is hit by a melee attack for up to 3 triggers.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
69
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
21.0% Easier
Level
23
Coercer
Effects:
• When damaged with a melee weapon this spell will cast Convulsions on target. This effect normalizes based off of a three second triggering event.
• Inflicts 156 - 190 mental damage on target.
• Grants a total of 3 triggers of the spell.
Aura of Void (Master)
An impairment that causes the target additional disease damage when it is damaged by a spell. This impairment is removed after it has been triggered 3 times.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
26
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
21.0% Easier
Level
35
Warlock
Effects:
• When damaged with a spell this spell will cast Aura of Pain on target.
• Inflicts 221 - 271 disease damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
augmented leather pants
TREASURED
15 Stamina
15 Primary Attributes
6 Combat Skills
Leather Armor (Legs)
Mitigation
146
Level
40
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Steel Foil
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Rapier
One-Handed Slashing
Damage
13 - 73
(14.4 Rating)
Delay
6.0 seconds
Level
20
All Scouts, Berserker, Guardian
Adornment Slots:
White
ATTUNEABLE
Defensive Haven II (Master)
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
FABLED
Target
Caster
Power
55
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
28
Conjuror
Effects:
• Applies Defensive Haven to qualifying pets.
• Wards target against 45 points of all damage
• Decreases Haste of target by 25.0.
• Increases Max Health of target by 16.0%.
• Increases Hate Gain of target by 28.8.
• Increases Aggression of target by 6.7.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 448.
• On any combat or spell hit this spell will cast Shout on target of attack.
• Increases Threat to target encounter by 366 - 448
weathered froglok bone fragment
weathered froglok bone fragment, it is slightly worn.
froglok bone fragment
weathered bone fragment
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Abuse II (Adept)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
30
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
34.0% Easier
Level
22
Bruiser
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 1,290 - 1,548
|
|
Item Discoveries |
Moriturigest was first to discover 16 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).