Emperor's Robe of Survival
TREASURED
30 Stamina
284 Resistances
Cloth Armor (Chest)
Mitigation
145
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Emperor's Gauntlets of the Tempest
TREASURED
30 Primary Attributes
213 Resistances
Plate Armor (Hands)
Mitigation
433
Level
71
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Villainy VI (Apprentice)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
Target
Caster
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
79
Assassin
Effects:
• Increases AGI of caster by 61.7.
• Adds 14.8% to base avoidance.
• Increases Multi Attack of caster by 46.1.
• Increases Mitigation of caster vs physical damage by 300.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,171.
Paralyzing Strike IV (Apprentice)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
73
Assassin
Effects:
• Inflicts 542 - 904 melee damage on target
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 92.
Cunning Defense V (Apprentice)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
73
Assassin
Effects:
• Increases AGI of caster by 55.4.
• Adds 1.5% to base avoidance.
• Decreases Slashing and Piercing of caster by 25.9.
• Increases Parry of caster by 31.6.
• Increases Defense of caster by 42.2.
Torture VI (Apprentice)
Decreases target's defense and trauma resistance.
Target
Enemy
Range
Up to 5.0 meters
Power
101
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
75
Assassin
Effects:
• Decreases Combat Mitigation of target by 2.8.
• Decreases Defense of target by 21.9.
• Decreases Mitigation of target vs physical damage by 382.
Whirling Blades V (Apprentice)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
72
Assassin
Effects:
• Increases Fervor of caster by 3.1.
• Decreases Defense of caster by 21.8.
• Increases Slashing, Piercing, Ranged and Crushing of caster by 31.1.
• On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
• Inflicts 199 - 332 melee damage on target
Spine Shot V (Apprentice)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
Target
Enemy
Range
2.0 - 25.0 meters
Power
144
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
71
Assassin
Effects:
• Inflicts 668 - 1,114 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Massacre V (Apprentice)
A powerful stealthed attack that strikes nearby enemies.
Target
Caster
Power
222
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
73
Assassin
Effects:
• Inflicts 597 - 995 melee damage on targets in Area of Effect
• You must be sneaking to use this ability.
Quick Strike VII (Apprentice)
A quick attack that deals medium damage and does slashing damage over time.
Target
Enemy
Range
Up to 5.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
71
Assassin
Effects:
• Inflicts 173 - 289 melee damage on target
• Inflicts 35 slashing damage on target every 4 seconds.
Improvised Weapon IV (Apprentice)
A ranged piercing attack that does not require using an equipped ranged weapon.
Target
Enemy
Range
Up to 25.0 meters
Power
65
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
72
Assassin
Effects:
• Inflicts 299 - 498 piercing damage on target
Ambush VII (Apprentice)
A stealthed attack that deals great damage. It can only be used while in stealth.
Target
Enemy
Range
Up to 5.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
75
Assassin
Effects:
• Inflicts 413 - 689 melee damage on target
• You must be sneaking to use this ability.
Mortal Blade V (Apprentice)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
Target
Enemy
Range
Up to 5.0 meters
Power
208
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
77
Assassin
Effects:
• Inflicts 1,722 - 2,870 melee damage on target
• You must be sneaking to use this ability.
Eviscerate VI (Apprentice)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
Target
Enemy
Range
Up to 5.0 meters
Power
156
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
77
Assassin
Effects:
• Inflicts 861 - 1,435 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Caltrops VI (Apprentice)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Target
Enemy
Range
Up to 15.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
76
Assassin
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 39.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 2.0.
• Decreases Mitigation of target vs noxious damage by 1,568.
Masked Strike VI (Apprentice)
An attack made from the side that deals moderate damage and stealths the assassin.
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
74
Assassin
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 276 - 461 melee damage on target
• Must be flanking or behind
Gushing Wound VII (Apprentice)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
Target
Enemy
Range
Up to 5.0 meters
Power
105
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
78
Assassin
Effects:
• Applies Untreated Bleeding on termination.
• Inflicts 261 - 435 piercing damage on target.
• Inflicts 37 - 62 melee damage on target
• Inflicts 56 - 93 piercing damage on target instantly and every 4 seconds.
Jugular Slice V (Apprentice)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
Target
Enemy
Range
Up to 5.0 meters
Power
225
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
74
Assassin
Effects:
• Inflicts 622 - 1,038 slashing damage on target
• Stifles target
• You must be sneaking to use this ability.
• Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 93.
Head Shot V (Apprentice)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
Target
Enemy
Range
2.0 - 25.0 meters
Power
105
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
78
Assassin
Effects:
• Inflicts 765 - 1,276 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Crippling Strike III (Apprentice)
An attack that severely lowers target's defense on a successful hit from flanking or behind.
Target
Enemy
Range
Up to 5.0 meters
Power
146
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
72
Assassin
Effects:
• Inflicts 531 - 886 melee damage on target
• Decreases Defense of target by 31.1.
• Must be flanking or behind
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Item Discoveries |
Timrum was first to discover 26 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).