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glowing stone eye
The glowing stone eye of a living statue. A merchant might pay several coin for this item.

Thorny Trap III (Master)
Places a trap in front of the ranger. When triggered, it deals piercing damage to nearby encounter members of the creature that triggered it and roots them in place. When the root effect expires, they become snared for a short duration.
FABLED
Target
Caster
Power
110
Casting
5 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
180 seconds
Level
82

Ranger
Effects:
  Sets a trap

Choker of the Enduring Challenge
TREASURED
58 Primary Attributes
58 Stamina
21 Combat Skills
1.1 Crit Bonus
3.2 Crit Chance
5.4 Potency
7.4 Haste
162 Ability Mod
Slots
Neck

Level
82

Effects:
Runic Recovery II
When Equipped:
  Reduces reuse time of beneficial spells by 2 percent.
Adornment Slots:
White, Turquoise, Green
LORE  ATTUNEABLE  

Spiritual Chain Boots
LEGENDARY
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
2.5 Casting Speed
3 Crit Chance
5 Potency
6.9 Haste
Chain Armor (Feet)

Mitigation
349

Level
80

Defiler, Mystic
Effects:
Benevolent Alacrity II
When Equipped:
  Reduces cast time of beneficial spells by 2 percent.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Bronze Armored Rhino with Yellow Saddle
Charges
Unlimited
Casting
2 seconds
Duration
Until Cancelled
Level
1

Effects:
Call Bronze Armored Rhino with Yellow Saddle
Applies Call Bronze Armored Rhino with Yellow Saddle when Activated.
  Summons a mount to ride
  Increases your ground speed by 130%
  Increases Crushing, Piercing, Slashing, Ranged and Focus of caster by 7.0.
  Increases Defense of caster by 3.0.
  Increases Max Health of caster by 100.0.
ORNATE  LORE  NO-TRADE  

Draconic Sleeves of the Oceans
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Cloth Armor (Forearms)

Mitigation
168

Level
80

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Storm of Lightning VI (Master)
Deals magic damage over time for a short duration to target enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
278
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
21.0% Easier
Level
76

Wizard
Effects:
  Inflicts 168 - 312 magic damage on target encounter instantly and every 2 seconds.

Arcane Chaps of Mirrors
TREASURED
426 Resistances
9 Combat Power Regen
Leather Armor (Legs)

Mitigation
259

Level
71

All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE  

Arcane Mitts of the Oceans
TREASURED
30 Primary Attributes
213 Resistances
Cloth Armor (Hands)

Mitigation
134

Level
71

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE  

Emperor's Pantaloons of Vision
TREASURED
30 Primary Attributes
213 Resistances
19 Ability Mod
Cloth Armor (Legs)

Mitigation
145

Level
71

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE  

Arcane Slippers of Grace
TREASURED
22 Stamina
30 Primary Attributes
426 Resistances
Cloth Armor (Feet)

Mitigation
134

Level
71

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE  

Rejuvenation VIII (Apprentice)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Target
Friend
Range
Up to 20.0 meters
Power
180
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
71

Mystic
Effects:
  Heals target for 669 - 818.
  Increases Max Health of target by 94.4.

a drolvarg long sword
This is one of many weapons used by the Drolvarg!
This item is Collectible.
This item can be sold to certain NPCs for 575 personal status. Selling it also earns guild status if your guild is below level 60.

Plague VII (Apprentice)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
Target
Enemy
Range
Up to 30.0 meters
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
78

Mystic
Effects:
  Inflicts 119 disease damage on target instantly and every 4 seconds.
  Inflicts 119 disease damage on target instantly and every 4 seconds.
  If target is nightblood
  Inflicts 119 disease damage on target instantly and every 4 seconds.
  If target is shadowed folk

Velium Winds VII (Apprentice)
Deals instant cold damage and reduces the movement speed of the target.
Target
Enemy
Range
Up to 30.0 meters
Power
99
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
72

Mystic
Effects:
  Applies Touch of the Grey. Lasts for 10.0 seconds.
  Slows target by 40.9%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 279 - 341 cold damage on target.

Ursine Avatar V (Apprentice)
The mystic takes on the form of a bear, increasing wisdom, spell resistance, and stamina. While in this form, the mystic also gains the ability to see stealthed creatures. "Yes, yes indeed! I need a disguise." - Cicero Puer, Qeynos
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
76

Mystic
Effects:
  Shapechanges caster into a bear
  Increases STA of caster by 52.0.
  Increases WIS of caster by 117.0.
  Grants See Stealth to caster.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,715.

Torpor II (Apprentice)
Places a regenerating ward over target ally and replenishes their health over time. While this spell is in effect, that ally has reduced movement and attack speed. This spell also has a recurring power cost.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
109
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
14 seconds
Level
72

Mystic
Effects:
  Wards target against 524 points of all damage
  Heals target for 163 - 199 every 2 seconds.
  Decreases Haste of target by 25.0.
  Slows target by 50.0%.

Spirits VI (Apprentice)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
Target
Caster
Power
216
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
79

Mystic
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 11,447
  Decreases Combat Mitigation of targets in Area of Effect by 0.7.
  Mesmerizes targets in Area of Effect
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 15.0 seconds and duration is reduced to 1.7 seconds.

Spirit of the Mammoth V (Apprentice)
A group augmentation that increases the strength and stamina of the mystic's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
73

Mystic
Effects:
  Increases STR and STA of group members (AE) by 55.4.

Slothful Spirit II (Apprentice)
Impairment that causes pain to target opponent each time they successfully cast a spell or combat art. This impairment drains their power each time they use a spell or combat art and deals divine damage to them. This effect can trigger up to 3 times.
Target
Enemy
Range
Up to 25.0 meters
Power
203
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
74

Mystic
Effects:
  Target will lose 47% more power when power is consumed.
  On a spell cast this spell will cast Sloth's Habitat on target.
  Inflicts 249 - 305 divine damage on target.
  Grants a total of 3 triggers of the spell.
Frogsley
100 Mystic
Item Discoveries
Frogsley was first to discover 35 items* on their server**.
Item Discovery Date
glowing stone eye2010-03-06 09:25:32 PM
Thorny Trap III (Master)2010-02-27 10:34:22 PM
Choker of the Enduring Challenge2010-02-16 10:50:12 PM
Spiritual Chain Boots2008-11-20 10:48:39 PM
Bronze Armored Rhino with Yellow Saddle2008-03-03 06:22:30 PM
Draconic Sleeves of the Oceans2007-12-13 08:57:28 PM
Storm of Lightning VI (Master)2007-11-28 09:30:06 PM
Arcane Chaps of Mirrors2007-11-17 12:08:46 PM
Arcane Mitts of the Oceans2007-11-16 01:11:21 PM
Emperor's Pantaloons of Vision2007-11-16 03:16:48 PM
Arcane Slippers of Grace2007-11-16 01:12:47 AM
Rejuvenation VIII (Apprentice)2007-11-14 05:41:30 PM
a drolvarg long sword2007-11-13 11:41:53 PM
Plague VII (Apprentice)2007-11-14 05:41:18 PM
Velium Winds VII (Apprentice)2007-11-14 05:41:50 PM
Ursine Avatar V (Apprentice)2007-11-14 05:41:48 PM
Torpor II (Apprentice)2007-11-14 05:41:41 PM
Spirits VI (Apprentice)2007-11-14 05:41:39 PM
Spirit of the Mammoth V (Apprentice)2007-11-14 05:41:38 PM
Slothful Spirit II (Apprentice)2007-11-14 05:41:36 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).