Rune of Thought IV (Master)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
FABLED
Target
Group (AE)
Power
150
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
54
Illusionist
Effects:
• Applies Rune of Thought to qualifying pets.
• Increases the Fervor of all spells by 5.
• Increases INT and WIS of group members (AE) by 67.5.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 199.
• Increases the damage and healing of all spells by 5.
Leggings of Enlightened Lore
FABLED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
4 DPS
0.7 Crit Chance
1 Potency
Leather Armor (Legs)
Mitigation
222
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Self Preservation (Master)
Allows the rogue to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the rogue with each hit.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
17
Brigand, Swashbuckler
Effects:
• On any combat or spell hit this spell may cast Evade on target of attack. Triggers about 4.0 times per minute.
• Decreases Threat to target by 1,114
Stealth Assault II (Master)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
FABLED
Target
Caster
Power
87
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
21.0% Easier
Level
42
Assassin
Effects:
• Inflicts 250 - 417 melee damage on targets in Area of Effect
• Inflicts 76 piercing damage on targets in Area of Effect instantly and every 2 seconds.
• You must be in stealth or have Bloody Assault.
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Item Discoveries |
Sunny was first to discover 4 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).