Sacred Armor VII (Grandmaster)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
84
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 32.5%.
• Increases Mitigation of group members (AE) vs physical damage by 1,736.
• If not fighter
Sacred Armor (Grandmaster)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
5
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 2.1%.
• Increases Mitigation of group members (AE) vs physical damage by 87.
• If not fighter
Torment (Grandmaster)
An impairment that decreases the mental resistance of the target while dealing mental damage over time.
"Your defiance over the powers of fear is extraordinary." - Hoggle Bogstrutter
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
3
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Resistability
35.4% Easier
Level
3
Inquisitor
Effects:
• Inflicts 4 mental damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 0.1.
• Decreases Mitigation of target vs arcane damage by 73.
Heresy (Grandmaster)
A curse that inflicts target encounter, causing anyone that casts a spell powerful divine damage and knocking them down, for up to 3 triggers per enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
71
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
52
Inquisitor
Effects:
• On a spell cast this spell will cast Heretical Strike on target.
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 394 - 656 divine damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Tormenting Conversion III (Grandmaster)
Causes the inquisitor's target to flee in terror. When the fear effect ends, the target is mesmerized for a short duration and their hate towards the inquisitor is reduced over-time.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
205
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
9 seconds
Resistability
24.0% Easier
Level
75
Inquisitor
Effects:
• Applies Traumatization on termination. Lasts for 11.3 seconds.
• Decreases Threat to target by 7,466 instantly and Decreases Threat by 7,449 every 2.2 seconds thereafter
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 33.7 seconds and duration is reduced to 3.7 seconds.
• Resistibility increases against targets higher than level 94.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 94.
Forced Obedience (Grandmaster)
An impairment that decreases the offensive skills of an opponent and its surrounding allies.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
60
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
20
Inquisitor
Effects:
• Decreases Crushing, Piercing, Slashing and Ranged of target encounter by 9.1.
Disorientation III (Grandmaster)
Reduces the hate of all enemies near the inquisitor and stuns them for a short duration.
FABLED
Target
Caster
Power
116
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
2.5 seconds
Level
41
Inquisitor
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 7,974
• Decreases Combat Mitigation of caster by 1.1.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
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Item Discoveries |
Quizz was first to discover 7 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).