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Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
UNCOMMON
Infused Stats:
Slots
8
Combine Ascetic Gi
LEGENDARY
100 Primary Attributes
100 Stamina
5.9 Crit Bonus
25.5 DPS
6.7 Crit Chance
10.2 Potency
10.5 Mitigation Increase
Infused Stats:
Leather Armor (Chest)
Mitigation
390
Level
92
Bruiser, Monk
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
ATTUNEABLE
Ethershard Protectors Cloak
LEGENDARY
123 Primary Attributes
123 Stamina
7.4 Crit Bonus
3.2 Strikethrough
21.4 Crit Chance
7.4 Potency
3.5 Mitigation Increase
43.6 Multi Attack
5.8 Reuse Speed
Infused Stats:
Slots
Cloak
Level
90
All Fighters
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Succulent Mead
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases STA of target by 13.2. Increases Power Regen of target by 120.0.
Ethershard Protectors Earring
LEGENDARY
123 Primary Attributes
123 Stamina
5,640 Resistances
7.4 Crit Bonus
7.4 Potency
3.4 Block Chance
135 Ability Mod
Infused Stats:
Slots
Ear
Level
90
All Fighters
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Ethershard Protectors Earring
LEGENDARY
123 Primary Attributes
123 Stamina
5,640 Resistances
7.4 Crit Bonus
7.4 Potency
3.4 Block Chance
135 Ability Mod
Infused Stats:
Slots
Ear
Level
90
All Fighters
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Ethershard Leather Boots
LEGENDARY
123 Stamina
123 Primary Attributes
11 Combat Skills
28.7 DPS
7.4 Potency
7.4 Crit Bonus
6 Block Chance
28.7 Haste
Infused Stats:
Leather Armor (Feet)
Mitigation
353
Level
90
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Woven Shadow Cuffs of Crushing
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
3.2 Crit Chance
5.1 Potency
7 Max Health
3.2 Block Chance
Infused Stats:
Leather Armor (Forearms)
Mitigation
336
Level
80
Bruiser
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Ethershard Leather Gauntlets
LEGENDARY
123 Primary Attributes
123 Stamina
7.1 Crit Bonus
17 DPS
7.1 Potency
4.5 Reuse Speed
Infused Stats:
Leather Armor (Hands)
Mitigation
353
Level
90
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Ethershard Leather Helm
LEGENDARY
123 Stamina
123 Primary Attributes
17 Combat Skills
7.4 Potency
4.8 Mitigation Increase
7.4 Crit Bonus
5.6 Block Chance
28.1 Multi Attack
Infused Stats:
Leather Armor (Head)
Mitigation
353
Level
90
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Ethershard Protectors Ring
LEGENDARY
123 Primary Attributes
123 Stamina
5,640 Resistances
7.4 Crit Bonus
7.4 Potency
4 Mitigation Increase
61.5 Haste
111 Ability Mod
Infused Stats:
Slots
Finger
Level
90
All Fighters
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE NO-VALUE
Ethershard Protectors Bangle
LEGENDARY
123 Primary Attributes
123 Stamina
5,640 Resistances
7.4 Crit Bonus
13.8 DPS
7.4 Potency
5 Block Chance
5.9 Reuse Speed
159 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
All Fighters
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Blessed Martial Reptile Hide Pants
MASTERCRAFTED
159 Stamina
159 Primary Attributes
99 Combat Skills
16.2 Crit Bonus
4.8 Mitigation Increase
Infused Stats:
Leather Armor (Legs)
Mitigation
398
Level
92
All Fighters, All Priests, All Scouts
Effects:
Astral Blessing
Applies Astral Blessing when Equipped.
• On a healing spell cast this spell may cast Astral Blessing on target of spell. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Heals target for 448 instantly and every second.
• Cannot be modified except by direct means
• When any damage is received this spell has a 10% chance to cast Astral Blessing on caster. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Heals caster for 448 instantly and every second.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Astral Blessing on caster. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Heals caster for 448 instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Ethershard Protectors Torque
LEGENDARY
123 Primary Attributes
123 Stamina
7.4 Crit Bonus
3.6 Strikethrough
21.4 Crit Chance
15.8 Potency
43.1 Multi Attack
5.8 Reuse Speed
Infused Stats:
Slots
Neck
Level
90
All Fighters
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE NO-VALUE
Sai of the Fortress Spire
FABLED
84 Primary Attributes
84 Stamina
28 Combat Skills
4.9 Crit Bonus
21.1 DPS
5.5 Crit Chance
8.4 Potency
11.7 Max Health
Infused Stats:
Fists
One-Handed Crushing
Damage
81 - 459
(134.98 Rating)
Delay
4.0 seconds
Level
90
Beastlord, Bruiser, Monk
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Ethershard Stalkers Satchel
LEGENDARY
123 Primary Attributes
123 Stamina
7.4 Crit Bonus
5.6 DPS
40.2 Crit Chance
7.4 Potency
5.6 Haste
5.6 Multi Attack
Infused Stats:
Thrown Weapon
Ranged
Damage
204 - 1,155
(150.96 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
90
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Ethershard Protectors Ring
LEGENDARY
123 Primary Attributes
123 Stamina
5,640 Resistances
7.4 Crit Bonus
7.4 Potency
4 Mitigation Increase
61.5 Haste
111 Ability Mod
Infused Stats:
Slots
Finger
Level
90
All Fighters
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE NO-VALUE
Shackle of Ka'El Ka'Vrish
LEGENDARY
55 Primary Attributes
55 Stamina
400 Resistances
21 Combat Skills
1.1 Crit Bonus
12.8 DPS
2.6 Casting Speed
3.1 Crit Chance
5.1 Potency
Infused Stats:
Slots
Wrist
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Voidstone Oathtakers Mace
LEGENDARY
88 Stamina
88 Primary Attributes
14.2 Crit Chance
5.2 Potency
5.2 Crit Bonus
11.2 Reuse Speed
33.2 Multi Attack
Infused Stats:
Mace
One-Handed Crushing
Damage
59 - 333
(97.92 Rating)
Delay
4.0 seconds
Level
80
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Ethershard Leather Mantle
LEGENDARY
123 Stamina
123 Primary Attributes
15.8 Potency
9.7 Mitigation Increase
7.4 Crit Bonus
29.3 Multi Attack
Infused Stats:
Leather Armor (Shoulders)
Mitigation
353
Level
90
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Doomscale Belt of Invasion
Maligonian Doomscale officers wear these belts in battle as a sign of rank among the Awakened Legion.
FABLED
96 Stamina
96 Primary Attributes
6.3 Crit Chance
9.8 Potency
5.7 Crit Bonus
6.3 Block Chance
14.8 Haste
Infused Stats:
Slots
Waist
Level
92
Effects:
Severity III
When Equipped:
• Increases Crit Bonus of caster by 3.0.
• This effect will not stack with any rank or tier of itself.
This character has 88,269 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 3,531 health per tick while out-of-combat.
This character has a Maximum Power pool of 27,572. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,223 power per tick while out-of-combat.
This character runs 11% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 31,905 whatsits.
This character resists Noxious damage in the amount of 34,639 whatsits.
This character resists Arcane damage in the amount of 31,764 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 209.01898734177
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 126.9% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 1,386, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 33.2% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 11.568% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
46 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 21.3% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 10% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.