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Applies Hypnotic Tranquility when Activated. Lasts for 30.0 seconds.
• Mesmerizes targets in Area of Effect
• Dispelled when target takes damage
• Does not affect Epic targets
• Cannot be modified except by direct means
• The reuse time of Hypnotic Tranquility is 3 minutes
Adornment Slots:
White, White
LORE-EQUIP NO-TRADE NO-VALUE
Golden Icon of the Scale Temple
LEGENDARY
291 Stamina
187 Primary Attributes
38 Crit Chance
24 Potency
24 Crit Bonus
12.5 Reuse Speed
1,250 Ability Mod
Infused Stats:
Slots
Charm
Level
95
Effects:
When Equipped:
• Heals caster for 5,600 health every 3 seconds
• Cannot be modified except by direct means
Prayer to Tunare
Applies Prayer to Tunare when Activated.
• Heals the caster for 84,000 health
• Suspends the passive effect for 60 seconds
• Cannot be modified except by direct means
• The reuse time of Prayer to Tunare is 1 minute
Adornment Slots:
White, White
LORE-EQUIP NO-TRADE NO-VALUE
pristine augmented leather sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
18
Nexite Studded Leather Chestguard
LEGENDARY
280 Primary Attributes
422 Stamina
28.6 Crit Bonus
26.1 Casting Speed
28.6 Potency
9.6 Max Health
Infused Stats:
Leather Armor (Chest)
Mitigation
521
Level
95
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, White, Purple
NO-TRADE NO-VALUE
Cloak of Tempered Dragonscales
FABLED
376 Stamina
243 Primary Attributes
309 Combat Skills
43 Crit Chance
12.8 Flurry
Infused Stats:
Slots
Cloak
Level
95
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE
Rivervale Mudslide
MASTERCRAFTED
Infused Stats:
Slots
Drink
Level
80
Duration
5 hours and 3 minutes
Effects:
Target will Dodge 2.7% of incoming attacks. Increases Power Regen of target by 144.0.
NO-VALUE
Earring of the Waning Epoch
LEGENDARY
291 Stamina
187 Primary Attributes
10,148 Resistances
40 Combat Skills
21.8 DPS
17.2 Potency
17.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Ear
Level
95
Effects:
Empowering Kills
When Equipped:
• On a death blow this spell will cast Empowering Kills on caster. This effect normalizes based off of a three second triggering event.
• Increases power of caster by 5,972.
• Cannot be modified except by direct means
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Nexite Tol Bangles
LEGENDARY
291 Stamina
187 Primary Attributes
10,148 Resistances
40 Combat Skills
31.2 DPS
17.2 Potency
17.2 Crit Bonus
21.8 Multi Attack
Infused Stats:
Slots
Ear
Level
95
Effects:
Spines
When Equipped:
• When damaged with a melee weapon this spell will cast Spines on target's attacker. This effect normalizes based off of a three second triggering event.
• Inflicts 22,158 - 24,490 piercing damage on target.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, White
LORE-EQUIP NO-TRADE NO-VALUE
Boots of Dark Wurmskin
LEGENDARY
252 Stamina
200 Primary Attributes
17.1 Crit Bonus
17.1 Potency
31.3 Casting Speed
Infused Stats:
Leather Armor (Feet)
Mitigation
486
Level
95
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, White, Purple
NO-TRADE NO-VALUE
Juicy Cranberry Cobbler
HANDCRAFTED
Infused Stats:
Slots
Food
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases AGI and STR of target by 13.2. Increases Health Regen of target by 190.0.
Vesspyr Defender's Leather Bracers
0/3 pale yellow gem slots filled
LEGENDARY
168 Stamina
160 Primary Attributes
11.4 Crit Bonus
11.4 Potency
3.8 Max Health
Infused Stats:
Leather Armor (Forearms)
Mitigation
486
Level
95
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, White, Purple
NO-TRADE NO-VALUE
Eternal Broodlands' Leather Gloves
LEGENDARY
200 Primary Attributes
252 Stamina
17.1 Crit Bonus
43.8 DPS
62.6 Multi Attack
5.4 Weapon Damage
Infused Stats:
Leather Armor (Hands)
Mitigation
486
Level
95
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, White, Purple
NO-TRADE NO-VALUE
Ancient Mammoth Hide Headgear
LEGENDARY
240 Primary Attributes
337 Stamina
22.8 Crit Bonus
22.8 Potency
33.3 Reuse Speed
3,341 Ability Mod
Infused Stats:
Leather Armor (Head)
Mitigation
486
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Golden Band of the Broodlands
LEGENDARY
291 Stamina
187 Primary Attributes
10,148 Resistances
40 Combat Skills
21.8 DPS
17.2 Potency
17.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Finger
Level
95
Effects:
Curse Armor
When Equipped:
• On any combat or spell hit this spell may cast Curse Armor on target of attack. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 962.
• This effect can stack from multiple casters
• Cannot be modified except by direct means
Adornment Slots:
White, White, Green
LORE-EQUIP NO-TRADE NO-VALUE
Dreary Scuttler Chitin Shard
This will grow in power as you defeat Ethernere creatures!
LEGENDARY
Adds the following to an item:
12 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+27 agi +27 sta
+23% Damage Per Second +2.2% Potency +2.2% Crit Bonus +23% Multi Attack Chance +132 Ability Modifier
50
0%
NO-VALUE
Wristlets of Enduring Horror
LEGENDARY
168 Stamina
160 Primary Attributes
7,008 Resistances
16.4 DPS
9.6 Potency
9.6 Crit Bonus
5 Block Chance
7 Reuse Speed
189 Ability Mod
Infused Stats:
Slots
Wrist
Level
92
All Fighters
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Arcane Cardsharp's Leg Guards
0/4 blue gem slots filled
LEGENDARY
274 Primary Attributes
484 Stamina
26.1 Crit Bonus
66.6 DPS
95.3 Multi Attack
8.4 Weapon Damage
Infused Stats:
Leather Armor (Legs)
Mitigation
521
Level
95
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Noose of the Damned
LEGENDARY
333 Stamina
214 Primary Attributes
3.9 AE Auto
38 Crit Chance
17.2 Potency
17.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Neck
Level
95
Effects:
Devout Follower
When Equipped:
• Improves the base attribute bonuses of deity pets by 800%.
• Cannot be modified except by direct means
Adornment Slots:
White, White, Green
HEIRLOOM
Fear-Touched Umbra
This will grow in power as you defeat Ethernere creatures!
LEGENDARY
Adds the following to an item:
12 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+27 agi +27 sta
+0.7% Mitigation Increase +1.2% Potency +1.2% Crit Bonus +0.6% Max Health +1.4% Hate Gain
50
0%
NO-VALUE
Brass Knuckles of Battery
LEGENDARY
260 Primary Attributes
367 Stamina
15.6 Crit Bonus
5.4 AE Auto
86.7 Crit Chance
15.6 Potency
43.3 Multi Attack
Infused Stats:
Fists
One-Handed Crushing
Damage
90 - 508
(149.27 Rating)
Delay
4.0 seconds
Level
95
Beastlord, Bruiser, Monk
Adornment Slots:
White, White, Purple
HEIRLOOM LORE-EQUIP ATTUNEABLE
Sash of Strange Symbols
LEGENDARY
273 Primary Attributes
378 Stamina
16.4 Crit Bonus
91.1 Crit Chance
16.4 Potency
8.8 Block Chance
18.2 Reuse Speed
Infused Stats:
Thrown Weapon
Ranged
Damage
267 - 1,511
(197.57 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
95
All Scouts, Bruiser, Monk
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE
Ring of Temporal Decay
LEGENDARY
291 Stamina
187 Primary Attributes
10,148 Resistances
40 Combat Skills
3.9 AE Auto
17.2 Potency
17.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Finger
Level
95
Effects:
Hard to Catch
When Equipped:
• Using Sprint will increase the wearer's Dodge Chance by 10% for 10 seconds. Can only trigger once every 30 seconds. Damage received greater than 30% of the wearer's maximum health will dispel the effect.
Adornment Slots:
White, White, Green
HEIRLOOM LORE-EQUIP
Nebulous Reality Anchor
This will grow in power as you defeat Ethernere creatures!
LEGENDARY
Adds the following to an item:
12 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+27 agi +27 sta
+11% Damage Per Second +2.2% Potency +2.2% Crit Bonus +11% Multi Attack Chance +132 Ability Modifier
50
0%
NO-VALUE
Draconic Bronze Cuff
LEGENDARY
291 Stamina
187 Primary Attributes
10,148 Resistances
40 Combat Skills
7.8 Casting Speed
17.2 Potency
17.2 Crit Bonus
12.5 Reuse Speed
Infused Stats:
Slots
Wrist
Level
95
Effects:
Crush Armor
When Equipped:
• On any combat or spell hit this spell may cast Crush Armor on target of attack. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Decreases Mitigation of target vs physical damage by 962.
This character has 268,415 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 10,843 health per tick while out-of-combat.
This character has a Maximum Power pool of 54,545. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 2,202 power per tick while out-of-combat.
This character runs 5% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 59,886 whatsits.
This character resists Noxious damage in the amount of 59,601 whatsits.
This character resists Arcane damage in the amount of 59,601 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 179.77848101266
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 385.8% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 10,088, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 1.4%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 86.9% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 66.2% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.46875 seconds, a 12.5% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 13.2% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 24.1% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.