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• Shapechanges the user into an Amygdalan Death Knight!
ORNATE LORE NO-TRADE NO-VALUE
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Monsoon
MASTERCRAFTED
Infused Stats:
Slots
Drink
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.4%. Increases Potency of target by 18.7. Increases Crit Chance of target by 67.5. Increases Power Regen of target by 404.0.
Earring of Darkened Thoughts
LEGENDARY
372 Primary Attributes
715 Stamina
28,613 Resistances
73 Combat Skills
20.2 Crit Bonus
2 Resolve
13.5 DPS
22.9 Potency
35.2 Haste
1,559 Ability Mod
Infused Stats:
Deity:
+5 sta
0.4% Potency
0.3% Crit Bonus
+23.9 Abil Mod
Slots
Ear
Level
100
Effects:
Furious Barrage
When Equipped:
• On any combat or spell hit this spell may cast Furious Barrage on caster. Lasts for 6.0 seconds. Triggers about 1.8 times per minute.
• On a hostile ability cast this spell will cast Furious Barrage on the group. Lasts for 12.0 seconds.
• Increases Potency of group members (AE) by 33.0, multiplied by increment stacks.
• Increments up to 5 times
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM INFUSED
Electrified Adornment of Endurance
TREASURED
Adds the following to an item:
52 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
95
NO-VALUE NO-TRADE
Verdant Umbrite Post
LEGENDARY
364 Primary Attributes
700 Stamina
28,613 Resistances
71 Combat Skills
20.2 Crit Bonus
1 Resolve
26.4 DPS
22.4 Potency
14.4 Reuse Speed
763 Ability Mod
Infused Stats:
Slots
Ear
Level
100
Effects:
Prismatic Reaction
When Equipped:
• When a combat art is used this spell may cast Prismatic Reaction on caster. Lasts for 16.0 seconds. Triggers about 1.8 times per minute.
• Wards caster based off of caster's total spell resists.
• Cannot be modified except by direct means
• On a spell cast this spell may cast Prismatic Reaction on caster. Lasts for 16.0 seconds. Triggers about 1.8 times per minute.
• Wards caster based off of caster's total spell resists.
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.6%. Increases Crit Bonus of target by 17.6. Increases Crit Chance of target by 76.3. Increases Health Regen of target by 404.0.
• When any damage is received this spell has a 30% chance to cast Building Furor on target. Lasts for 24.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases STA of caster by 95.0, multiplied by increment stacks.
• Increases Potency of caster by 8.0, multiplied by increment stacks.
• This effect increments up to 10 times.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
NO-TRADE INFUSABLE
Electrified Adornment of Damaging
TREASURED
Adds the following to an item:
16.9 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
95
NO-VALUE NO-TRADE
Marksman's Lens Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
272 Stamina
416 Primary Attributes
60 DPS
10.6 Potency
10.6 Crit Bonus
16 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+418 agi +274 sta
+64% Damage Per Second +10.8% Potency +10.8% Crit Bonus +16.2% Weapon Damage Bonus
Progress to Next Level:
11
5.61%
NO-VALUE
Enervator
LEGENDARY
481 Primary Attributes
1,100 Stamina
28.4 Crit Bonus
2 Resolve
44.3 DPS
171.1 Crit Chance
32.7 Potency
24.6 Reuse Speed
1,166 Ability Mod
Infused Stats:
Deity:
+8 sta
0.3% Potency
0.7% Crit Bonus
+38.4 Abil Mod
Sword
One-Handed Slashing
Damage
138 - 779
(229.23 Rating)
Delay
4.0 seconds
Level
100
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Blackanvil Strike
When Equipped:
• On any combat or spell hit this spell may cast Blackanvil Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 9,650 divine damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE INFUSED
Incandescent Adornment of Mending (Lesser)
HANDCRAFTED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
96
Effects:
Lesser Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Lesser Rune of Mending on caster. Triggers about 6.0 times per minute.
• Heals caster for 67,357.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
• On a healing spell cast this spell may cast Lesser Rune of Mending on caster. Triggers about 6.0 times per minute.
• Heals caster for 67,357.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
NO-VALUE
Astral Dominion
FABLED
Adds the following to an item:
Type:
Black Adornment
Slots:
Waist
Level
96
Effects:
Astral Dominion
When Equipped:
• Increases Crit Bonus of caster by 20.0.
• Makes caster immune to Mesmerize effects
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
NO-VALUE
Defenders' Renewed Bow
LEGENDARY
471 Primary Attributes
1,078 Stamina
27.8 Crit Bonus
1 Resolve
43.4 DPS
167.6 Crit Chance
32 Potency
13.2 Mitigation Increase
12 Reuse Speed
Infused Stats:
Bow
Ranged
Damage
388 - 2,196
(287.12 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Neural Lash
When Equipped:
• On any combat or spell hit this spell may cast Neural Lash on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 divine damage on target encounter.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
NO-TRADE INFUSABLE
Incandescent Adornment of Blasting (Lesser)
HANDCRAFTED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
96
Effects:
Lesser Rune of Blasting
When Equipped:
• On a combat hit this spell may cast Lesser Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 99,072 magic damage on target.
• Cannot be modified except by direct means
• On a hostile spell cast this spell may cast Lesser Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 99,072 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE
Sublime Viciousness
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Sublime Viciousness
When Equipped:
• Increases STR, AGI, WIS and INT of caster by 350.0.
• Increases Haste of caster by 60.0.
• Increases Multi Attack of caster by 90.0.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
NO-VALUE
Golem Binding
LEGENDARY
372 Primary Attributes
715 Stamina
28,613 Resistances
73 Combat Skills
20.2 Crit Bonus
2 Resolve
27 DPS
22.9 Potency
7 Mitigation Increase
7.3 Reuse Speed
Infused Stats:
Deity:
+5 sta
0.1% Potency
0.3% Crit Bonus
Slots
Finger
Level
100
Effects:
Firm Stance
When Equipped:
• Increases the wearer's Crit Bonus by 48%-120%. The value increases based on how long the wearer has stood still.
Adornment Slots:
White, Green
HEIRLOOM INFUSED
Incandescent Adornment of Critical Chance (Lesser)
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
272 Stamina
416 Primary Attributes
60 DPS
10.6 Potency
10.6 Crit Bonus
16 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+418 agi +274 sta
+64% Damage Per Second +10.8% Potency +10.8% Crit Bonus +16.2% Weapon Damage Bonus
Progress to Next Level:
11
5.61%
NO-VALUE
Slag Band
LEGENDARY
372 Primary Attributes
715 Stamina
28,613 Resistances
73 Combat Skills
20.2 Crit Bonus
2 Resolve
4.3 Casting Speed
22.9 Potency
7 Block Chance
35.2 Haste
Infused Stats:
Deity:
+4 sta
0.8% Potency
0.2% Crit Bonus
Slots
Wrist
Level
100
Effects:
Confidence
When Equipped:
• Increases the wearer's worn armor mitigation and block chance by 10. This effect increases to 22 if they have 2 or more grouped allies within 10 meters of them.
Adornment Slots:
White
HEIRLOOM INFUSED
Incandescent Adornment of Fading (Lesser)
HANDCRAFTED
Adds the following to an item:
-8.5 Hate Gain
Type:
White Adornment
Slots:
Hands, Wrist
Level
96
HEIRLOOM NO-VALUE
Glittervein Miner's Hammer
LEGENDARY
471 Primary Attributes
1,078 Stamina
27.8 Crit Bonus
1 Resolve
43.4 DPS
167.6 Crit Chance
32 Potency
13.2 Mitigation Increase
12 Reuse Speed
Infused Stats:
Mace
One-Handed Crushing
Damage
130 - 736
(216.5 Rating)
Delay
4.0 seconds
Level
100
Effects:
Molten Detonation
When Equipped:
• On any combat or spell hit this spell may cast Molten Detonation on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Purple, Cyan
NO-TRADE INFUSABLE
Incandescent Adornment of Blasting (Lesser)
HANDCRAFTED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
96
Effects:
Lesser Rune of Blasting
When Equipped:
• On a combat hit this spell may cast Lesser Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 99,072 magic damage on target.
• Cannot be modified except by direct means
• On a hostile spell cast this spell may cast Lesser Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 99,072 magic damage on target.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Field of War
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Field of War
When Equipped:
• Increases Melee Weapon Range of caster by 14.0%.
• Increases Ranged Weapon Range of caster by 14.0%.
• Increases the range and radius of spells by 14%.
• This effect will not stack with similar effects.
• Cannot be modified except by direct means
NO-VALUE
Resilient Stonemail Spaulders
LEGENDARY
465 Primary Attributes
1,550 Stamina
43.5 Crit Bonus
1 Resolve
48 Potency
15.1 Max Health
32.3 Reuse Speed
9.8 Mitigation Increase
Infused Stats:
Chain Armor (Shoulders)
Mitigation
676
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
NO-TRADE INFUSABLE
Incandescent Adornment of Critical Chance (Lesser)
This character has 1,511,921 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 60,499 health per tick while out-of-combat.
This character has a Maximum Power pool of 167,775. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 6,823 power per tick while out-of-combat.
This character runs 73% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 187,650 whatsits.
This character resists Noxious damage in the amount of 187,900 whatsits.
This character resists Arcane damage in the amount of 189,800 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 656.4% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 27,188, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 72.1%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 58.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
70.4 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.4775 seconds, a 9% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
260 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 33.4% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
100%+ MA = 1 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 36.2% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.