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All Mages, All Priests, Dirge, Paladin, Shadowknight, Troubador
Effects:
Mindmelt
Applies Mindmelt when Activated. Lasts for 1 minute.
• Increases Potency of caster by 10.0.
• Converts damage spells to mental damage.
• Cannot be modified except by direct means
• The reuse time of Mindmelt is 1 minute
Adornment Slots:
White, White
LORE ATTUNEABLE
Tranquil Iodocus Tablet
HANDCRAFTED
430 Stamina
212 Primary Attributes
38 Crit Chance
25.5 Potency
25.5 Crit Bonus
12.5 Reuse Speed
1,250 Ability Mod
Infused Stats:
Slots
Charm
Level
96
Effects:
Spikes II
Applies Spikes II when Activated. Lasts for 24.0 seconds.
• Slows target by 55.0%.
• Inflicts 125, 000 piercing damage to the target. Provided the target moves between ticks, they will take an additional 125, 000 piercing damage every 2 seconds.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Spikes II is 1 minute 30 seconds
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
bear hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Infused Stats:
Slots
24
Tranquil Striker Shirt
HANDCRAFTED
345 Primary Attributes
779 Stamina
35.2 Crit Bonus
32.1 Casting Speed
35.2 Potency
11.8 Max Health
Infused Stats:
Chain Armor (Chest)
Mitigation
680
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
ATTUNEABLE
Cloak of the Shattered Boundary
LEGENDARY
187 Primary Attributes
233 Stamina
7.5 Crit Bonus
33.1 Crit Chance
7.5 Potency
12.7 Reuse Speed
Infused Stats:
Slots
Cloak
Level
95
Adornment Slots:
White, White, Purple
ATTUNEABLE
Strong Combat Ale
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and AGI of target by 75.0. Increases Haste of target by 10.0. Increases Power Regen of target by 151.6.
Tranquil Tourmaline Earring
HANDCRAFTED
430 Stamina
212 Primary Attributes
15,750 Resistances
45 Combat Skills
12.5 Casting Speed
18.7 Potency
18.7 Crit Bonus
12.5 Reuse Speed
Infused Stats:
Slots
Ear
Level
96
Effects:
Building Retribution
When Equipped:
• When damaged this spell will cast Building Retribution on target's attacker. This effect normalizes based off of a three second triggering event.
• Inflicts 15,525-62,100 magic damage on target
• Damage increases as the caster is attacked
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Dragon's Remembrance
LEGENDARY
102 Stamina
102 Primary Attributes
1,728 Resistances
6.9 Crit Chance
10.4 Potency
6.1 Crit Bonus
6.9 Block Chance
381 Ability Mod
Infused Stats:
Slots
Ear
Level
92
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Tranquil Striker Boots
HANDCRAFTED
246 Primary Attributes
466 Stamina
21.1 Crit Bonus
21.1 Potency
7.1 Max Health
30.8 Reuse Speed
Infused Stats:
Chain Armor (Feet)
Mitigation
634
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
ATTUNEABLE
Giant Exotic Meat Flank
HANDCRAFTED
Infused Stats:
Slots
Food
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and AGI of target by 75.0. Increases Haste of target by 10.0. Increases Health Regen of target by 236.9.
Tranquil Striker Bracers
HANDCRAFTED
310 Stamina
197 Primary Attributes
14.1 Crit Bonus
14.1 Potency
4.7 Max Health
Infused Stats:
Chain Armor (Forearms)
Mitigation
634
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
ATTUNEABLE
Tranquil Striker Gauntlets
HANDCRAFTED
246 Primary Attributes
466 Stamina
21.1 Crit Bonus
21.1 Potency
7.1 Max Health
30.8 Reuse Speed
Infused Stats:
Chain Armor (Hands)
Mitigation
634
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
ATTUNEABLE
Tranquil Striker Coif
HANDCRAFTED
295 Primary Attributes
623 Stamina
28.1 Crit Bonus
28.1 Potency
9.5 Max Health
4,116 Ability Mod
Infused Stats:
Chain Armor (Head)
Mitigation
634
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
ATTUNEABLE
Phantom Cadmium Band
HANDCRAFTED
437 Stamina
215 Primary Attributes
16,380 Resistances
46 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Multi Attack
Infused Stats:
Slots
Finger
Level
98
Effects:
Bloodspattered Glory II
When Equipped:
• On a death blow this spell will cast Bloodspattered Glory II on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Potency by 8 per increment
• Increments up to 5 times
• Cannot be modified except by direct means
Adornment Slots:
White, Green
LORE-EQUIP ATTUNEABLE
Phantom Tourmaline Bracelet
HANDCRAFTED
437 Stamina
215 Primary Attributes
16,380 Resistances
46 Combat Skills
7.8 Casting Speed
20.2 Potency
20.2 Crit Bonus
12.5 Reuse Speed
Infused Stats:
Slots
Wrist
Level
98
Effects:
Empowering Kills III
When Equipped:
• On a death blow this spell will cast Empowering Kills III on caster. This effect normalizes based off of a three second triggering event.
• Increases power of caster by 7,570.
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Tranquil Striker Leggings
HANDCRAFTED
295 Primary Attributes
696 Stamina
28.1 Crit Bonus
25.7 Casting Speed
28.1 Potency
9.5 Max Health
Infused Stats:
Chain Armor (Legs)
Mitigation
680
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
ATTUNEABLE
Tranquil Tourmaline Locket
HANDCRAFTED
430 Stamina
212 Primary Attributes
3.9 AE Auto
38 Crit Chance
18.7 Potency
6 Mitigation Increase
18.7 Crit Bonus
Infused Stats:
Slots
Neck
Level
96
Effects:
Synthetic Strengthening II
When Equipped:
• Suspends for 30 seconds when the caster takes damage greater than 30% of their maximum health
• Increases the caster's effectiveness of worn armor vs physical damage by 12%.
Adornment Slots:
White, Green
ATTUNEABLE
Tranquil Cutlass of the Windjammer
HANDCRAFTED
270 Primary Attributes
438 Stamina
16.2 Crit Bonus
31.5 DPS
90.1 Crit Chance
16.2 Potency
45 Multi Attack
Infused Stats:
Sword
One-Handed Slashing
Damage
133 - 754
(147.94 Rating)
Delay
6.0 seconds
Level
95
All Scouts
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE
Tranquil Keshian Longbow
HANDCRAFTED
270 Primary Attributes
438 Stamina
16.2 Crit Bonus
5.6 AE Auto
90.1 Crit Chance
16.2 Potency
45 Haste
Infused Stats:
Bow
Ranged
Damage
194 - 1,100
(184.92 Rating)
Delay
7.0 seconds
Range
2 - 35 meters
Level
95
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE
Skull-Shaped Bone Ring
LEGENDARY
160 Stamina
160 Primary Attributes
7,008 Resistances
25.1 DPS
9.6 Potency
9.6 Crit Bonus
0.8 Flurry
22.9 Multi Attack
168 Ability Mod
Infused Stats:
Slots
Finger
Level
92
Adornment Slots:
White, Green, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Phantom Cadmium Bangle
HANDCRAFTED
437 Stamina
215 Primary Attributes
16,380 Resistances
46 Combat Skills
21.8 DPS
20.2 Potency
20.2 Crit Bonus
31.2 Multi Attack
Infused Stats:
Slots
Wrist
Level
98
Effects:
Psychotic Bloodbath II
When Equipped:
• On a death blow this spell will cast Pyschotic Bloodbath II on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases attack speed and damage per second by 20 per increment
• Increments up to 5 times
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Tranquil Cutlass of the Windjammer
HANDCRAFTED
270 Primary Attributes
438 Stamina
16.2 Crit Bonus
31.5 DPS
90.1 Crit Chance
16.2 Potency
45 Multi Attack
Infused Stats:
Sword
One-Handed Slashing
Damage
133 - 754
(147.94 Rating)
Delay
6.0 seconds
Level
95
All Scouts
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE
Tranquil Striker Mantle
HANDCRAFTED
246 Primary Attributes
466 Stamina
21.1 Crit Bonus
21.1 Potency
7.1 Max Health
77.1 Haste
Infused Stats:
Chain Armor (Shoulders)
Mitigation
634
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
ATTUNEABLE
Windseller's Belt
LEGENDARY
160 Stamina
160 Primary Attributes
28.4 DPS
52 Crit Chance
9.6 Potency
9.6 Crit Bonus
0.6 Flurry
30.6 Multi Attack
Infused Stats:
Slots
Waist
Level
92
Adornment Slots:
White, Black, White, Yellow
HEIRLOOM ATTUNEABLE
Cogent IV
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Waist, Cloak, Charm
Level
90
Effects:
Cogent IV
When Equipped:
• Increases Potency of caster by 4.5.
•This effect will not stack with any rank or tier of itself.
This character has 556,751 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 22,529 health per tick while out-of-combat.
This character has a Maximum Power pool of 70,389. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 3,223 power per tick while out-of-combat.
This character runs 86% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 83,224 whatsits.
This character resists Noxious damage in the amount of 86,130 whatsits.
This character resists Arcane damage in the amount of 83,324 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 389.9% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 11,388, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 4.3 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
19.75 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.30175 seconds, a 79.3% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 13.4% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 1.4% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.