EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
•This effect will not stack with any rank or tier of itself.
• On a critical healing spell cast this spell may cast Greater Aegis II on target of spell cast. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
•This effect will not stack with any rank or tier of itself.
• On a critical combat hit this spell may cast Greater Repugnant Cloud II on target of attack. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 2,692 - 2,976 disease damage on target instantly and every 2 seconds.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Greater Repugnant Cloud II on target of spell. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 2,692 - 2,976 disease damage on target instantly and every 2 seconds.
It is said that only the breath from Vox herself can make such magics.
ETHEREAL
122 Stamina
122 Primary Attributes
32.4 DPS
8.6 Crit Chance
12.6 Potency
7.5 Crit Bonus
21.1 Multi Attack
20.9 Reuse Speed
4.3 Spell Weapon Multi Attack Chance
201 Ability Mod
Infused Stats:
Slots
Neck
Level
95
All Priests
Effects:
Phantom Wound III
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a critical healing spell cast this spell may cast Phantom Wound III on target of spell cast. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• When any damage is received this spell will cast Phantom Wound III on target.
• Heals target for 2,314.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Grants a total of 5 triggers of the spell.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Ageless Damnation
When Equipped:
• Increases WIS and INT of caster by 45.0.
• Increases Crit Bonus of caster by 6.1.
• This effect will not stack with any rank or tier of itself.
A hammer once wielded by the Oggokian shaman guild master Fuga. A shaman of War.
ETHEREAL
122 Stamina
122 Primary Attributes
16.4 Casting Speed
8.6 Crit Chance
12.6 Potency
7.5 Crit Bonus
20.3 Haste
20.9 Reuse Speed
4.4 AE Autoattack Chance
3 Spell Weapon Attack Speed
Infused Stats:
Hammer
One-Handed Crushing
Damage
100 - 567
(166.84 Rating)
Delay
4.0 seconds
Level
95
Effects:
Cogent VI
When Equipped:
• Increases AGI, INT, STR and WIS of caster by 60.0.
• Increases Potency of caster by 4.0.
•This effect will not stack with any rank or tier of itself.
• Cannot be modified except by direct means
Silver Ward III
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a critical healing spell cast this spell may cast Silver Ward III on target of spell cast. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Wards target against 5,700 points of all damage
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow
LORE-EQUIP REFORGED
Astral Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Cry Havoc
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak, Charm
Level
90
Effects:
Cry Havoc
When Equipped:
• On a critical spell hit this spell may cast Cry Havoc on the group. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Ability Mod of group members by 600.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Cry Havoc on the group. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Ability Mod of group members by 600.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical healing spell cast this spell may cast Cry Havoc on the group. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Ability Mod of group members by 600.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Wand of the Soul Reaper
FABLED
187 Stamina
187 Primary Attributes
17.1 DPS
60.6 Crit Chance
11.1 Potency
11.1 Crit Bonus
20.3 Haste
13.918.9% Multi Attack
5 Reuse Speed
2.1 Spell Weapon Multi Attack Chance
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
250 - 1,418
(208.54 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
95
All Mages, All Priests
Adornment Slots:
White, Yellow
HEIRLOOM REFORGED
Astral Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Quenching Torrent
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak, Charm
Level
90
Effects:
Quenching Torrent
When Equipped:
• On a critical spell hit this spell may cast Quenching Torrent on target of spell. Lasts for 30.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 9,077 - 10,033 cold damage on target.
• Decreases Mitigation of target vs elemental damage by 1,041.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Quenching Torrent on target of attack. Lasts for 30.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 9,077 - 10,033 cold damage on target.
• Decreases Mitigation of target vs elemental damage by 1,041.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Ring of Soul's Scorn
FABLED
187 Stamina
187 Primary Attributes
8,415 Resistances
12.7 DPS
11.1 Potency
11.1 Crit Bonus
25.5 Haste
8 Reuse Speed
390 Ability Mod
Infused Stats:
Slots
Finger
Level
95
Effects:
Soul Shielding
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a healing spell cast this spell may cast Soul Shielding on target of spell. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Wards group members (AE) against 4,500 points of all damage
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Green, White
HEIRLOOM LORE-EQUIP
Astral Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
68 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Pendulous Twilight Gem
This will grow in power as you heal others!
LEGENDARY
Adds the following to an item:
36 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+44 agi +29 sta
+1.9% Potency
Progress to Next Level:
9
1.61%
NO-VALUE
Astral Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
68 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Necroscorcher's Embrace
A relic from Diluvia's hoard, it produces endless warmth along with visions of flying through a dark, forgotten place.
FABLED
179 Stamina
179 Primary Attributes
8,019 Resistances
8.8 DPS
12.2 Casting Speed
10.7 Potency
10.7 Crit Bonus
2.2 Haste
8 Reuse Speed
219 Ability Mod
Infused Stats:
Slots
Wrist
Level
95
All Mages, All Priests
Effects:
Silver Rampart II
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a healing spell cast this spell may cast Silver Rampart II on target of spell. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Wards group members (AE) against 4,800 points of all damage
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP
Astral Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
5 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
90
NO-VALUE
Astral Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
5 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
90
NO-VALUE
Dragonscale Buckler of the Underdepths
FABLED
104 Stamina
104 Primary Attributes
32 Combat Skills
13.7 Casting Speed
7.1 Crit Chance
10.6 Potency
6.3 Crit Bonus
7.1 Block Chance
17.3 Reuse Speed
4.5 Spell Weapon Multi Attack Chance
6.5 AE Autoattack Chance
Infused Stats:
Buckler (Shield)
Slots
Secondary
Protection
584
Level
92
All Priests, Berserker, Guardian, Paladin, Shadowknight
Effects:
Aegis IV
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a critical healing spell cast this spell may cast Aegis IV on target of spell cast. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Wards target against 4,840 points of all damage
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Stout III
When Equipped:
• Increases Health Regen of caster by 10.0.
• Increases Max Health of caster by 1,444.4.
•This effect will not stack with any other Stout effect.
• You may only benefit from one effect of this type.
This character has 63,107 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 3,018 health per tick while out-of-combat.
This character has a Maximum Power pool of 62,848. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 2,676 power per tick while out-of-combat.
This character runs 5% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 55,863 whatsits.
This character resists Noxious damage in the amount of 55,958 whatsits.
This character resists Arcane damage in the amount of 57,407 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 1031.914893617
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 275.8% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 6,246, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 30 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
93.6 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
204 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 32.8% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
500%+ MA = 1.45 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 10.2% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.